Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
SupremoOFF
Cupid
Silver III
Level 54
God Stats
3W - 0L
1,769 SR
Queue Stats
45W - 61L
971 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Wiwwil
Sun Wukong
Silver IV
Level 159
God Stats
1W - 2L
1,247 SR
Queue Stats
266W - 273L
808 MMR
Solo
Sylvanus
Sylvanus
Silver IV
jojoalp
Sylvanus
Silver IV
Level 69
God Stats
4W - 4L
1,827 SR
Queue Stats
36W - 56L
862 MMR
Solo
Janus
Janus
Bronze I
paoloalca
Janus
Bronze I
Level 148
God Stats
13W - 14L
1,424 SR
Queue Stats
341W - 406L
642 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,553 SR
957 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,511 SR
1,013 MMR
Cabrakan
Cabrakan
Silver IV
 
Cabrakan
Silver IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Kabragan
Skadi
Silver III
Level 190
God Stats
1W - 1L
1,696 SR
Queue Stats
391W - 406L
905 MMR
Solo
Thoth
Thoth
Silver V
Namar-17
Thoth
Silver V
Level 64
God Stats
0W - 3L
1,229 SR
Queue Stats
58W - 100L
743 MMR
Solo
Nike
Nike
Silver IV
bimbas23
Nike
Silver IV
Level 128
God Stats
23W - 9L
1,667 SR
Queue Stats
371W - 401L
990 MMR
Solo
Loki
Loki
Silver III
l-RedHawk-l
Loki
Silver III
Level 99
God Stats
5W - 5L
1,465 SR
Queue Stats
168W - 182L
929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 0
6,051
605
1,917
3,239
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
11
4 / 0 / 4
5,938
594
3,748
5,907
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Wiwwil
Sun Wukong
11
2 / 0 / 1
6,147
615
5,672
7,905
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
jojoalp
Sylvanus
9
3 / 1 / 4
6,205
621
2,680
7,055
3,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
paoloalca
Janus
10
1 / 1 / 2
5,384
538
2,289
3,878
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CerberusKuzenboMedusaKukulkan

VS

Bans
Ao KuangAwilixAnubisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 0 / 0
4,920
492
868
3,027
2,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Kabragan
Skadi
7
0 / 4 / 1
4,290
429
4,086
5,884
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Namar-17
Thoth
10
0 / 2 / 0
5,211
521
711
4,596
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nike
9
1 / 3 / 0
5,040
504
4,615
6,972
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,527
553
3,974
8,395
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Cabrakan
 
Cabrakan
1
0
0
1
L
Skadi
Kabragan
Skadi
0
4
1
0.13
L
Thoth
Namar-17
Thoth
0
2
0
0
W
Cupid
4
0
4
6
W
Sun Wukong
Wiwwil
Sun Wukong
2
0
1
2.5
L
Nike
1
3
0
0.33
W
Sylvanus
jojoalp
Sylvanus
3
1
4
5
L
0
3
0
0
W
Janus
paoloalca
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
14,254
27,984
Taken
28,874
12,415
Mitigated
10,148
13,981
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,917
851
0
1,987
3,239
765
2,160
442
2,797
39,825
4,261
L
Cabrakan
 
Cabrakan
868
119
0
283
3,027
2,045
0
753
2,274
17,221
0
L
Skadi
Kabragan
Skadi
4,086
1,421
0
500
5,884
1,423
0
2,487
3,397
0
23,308
L
Thoth
Namar-17
Thoth
711
72
0
730
4,596
1,149
0
1,507
2,915
31,076
0
W
Cupid
3,748
1,853
122
3,892
5,907
1,532
0
187
5,720
0
32,492
W
Sun Wukong
Wiwwil
Sun Wukong
5,672
1,457
0
2,525
7,905
5,248
0
0
7,905
630
37,986
L
Nike
4,615
108
0
500
6,972
2,441
0
1,640
5,170
0
36,254
W
Sylvanus
jojoalp
Sylvanus
2,680
659
1,884
2,885
7,055
3,822
27
671
6,384
12,624
0
L
3,974
595
0
1,720
8,395
3,090
0
155
8,240
0
38,339
W
Janus
paoloalca
Janus
2,289
91
0
686
3,878
1,048
0
501
3,377
26,904
1,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
24,988
273
Minions Killed
270
0
Camps Cleared
0
939,031
Distance Traveled
939,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,051
605
74
7
0
170,977
0
L
Cabrakan
4,920
492
27
3
0
169,490
0
L
Skadi
4,290
429
41
4
0
176,980
0
L
Thoth
5,211
521
72
7
0
175,784
0
W
Cupid
5,938
594
55
6
0
215,398
0
W
Sun Wukong
6,147
615
71
7
0
197,000
0
L
Nike
5,040
504
52
5
0
228,645
0
W
Sylvanus
6,205
621
14
1
0
161,204
0
L
Loki
5,527
553
78
8
0
188,854
0
W
Janus
5,384
538
59
6
0
194,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role