Player Matchup

Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Aiqd
Cthulhu
Level 135
God Stats
19W - 7L
1,836 SR
Queue Stats
147W - 126L
1,546 Elo+
Party 1
Osiris
Osiris
KIN THE DARK145
Osiris
Level 69
God Stats
21W - 18L
1,509 SR
Queue Stats
356W - 366L
1,469 Elo+
Solo
Skadi
Skadi
TompanAB2
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 67L
1,529 Elo+
Party 1
Thanatos
Thanatos
acardend
Thanatos
Level 108
God Stats
126W - 93L
1,604 SR
Queue Stats
453W - 436L
1,495 Elo+
Party 2
Team Averages
Level 88
1,590 SR
1,508 Elo+

VS

Team Averages
Level 71
1,581 SR
1,516 Elo+
Bacchus
Bacchus
Clementine638
Bacchus
Level 63
God Stats
5W - 4L
1,728 SR
Queue Stats
317W - 260L
1,527 Elo+
Party 3
Janus
Janus
DjJanυs
Janus
Level 98
God Stats
98W - 112L
1,526 SR
Queue Stats
101W - 117L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Lxgan maxxed
Danzaburou
Level 66
God Stats
8W - 6L
1,561 SR
Queue Stats
250W - 272L
1,516 Elo+
Solo
Charybdis
Charybdis
Tamalitosupremo
Charybdis
Level 75
God Stats
1W - 4L
1,448 SR
Queue Stats
108W - 101L
1,546 Elo+
Solo
Kukulkan
Kukulkan
nemqion
Kukulkan
Level 53
God Stats
117W - 68L
1,641 SR
Queue Stats
204W - 175L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 5
6,933
693
4,896
5,888
2,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Aiqd
Cthulhu
10
0 / 0 / 5
5,943
594
3,208
6,248
3,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 0
6,371
637
5,427
6,998
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
TompanAB2
Skadi
11
4 / 0 / 0
6,148
615
3,083
1,957
607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
acardend
Thanatos
11
4 / 0 / 4
6,165
617
3,184
6,399
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 3 / 0
4,572
457
2,266
8,567
6,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
DjJanυs
Janus
4
0 / 2 / 0
3,713
371
0
1,387
89
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Lxgan maxxed
Danzaburou
9
0 / 3 / 0
4,975
498
1,826
5,402
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Tamalitosupremo
Charybdis
11
1 / 3 / 0
6,110
611
4,394
8,919
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
nemqion
Kukulkan
11
0 / 4 / 0
5,566
557
3,342
5,212
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
15
Kills
1
1
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
5
6.5
W
Cthulhu
Aiqd
Cthulhu
0
0
5
2.5
L
Bacchus
0
3
0
0
L
Janus
DjJanυs
Janus
0
2
0
0
W
3
1
0
3
L
Danzaburou
Lxgan maxxed
Danzaburou
0
3
0
0
L
Charybdis
Tamalitosupremo
Charybdis
1
3
0
0.33
W
Skadi
TompanAB2
Skadi
4
0
0
4
W
Thanatos
acardend
Thanatos
4
0
4
6
L
Kukulkan
nemqion
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,798
Damage
11,828
27,490
Taken
29,487
14,791
Mitigated
11,985
13,471
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,896
37
0
3,662
5,888
2,593
329
3,033
2,855
51,255
489
W
Cthulhu
Aiqd
Cthulhu
3,208
216
160
1,944
6,248
3,317
103
1,735
4,513
25,101
1,138
L
Bacchus
2,266
252
0
1,273
8,567
6,480
0
2,656
5,911
10,059
0
L
Janus
DjJanυs
Janus
0
0
0
0
1,387
89
0
1,224
163
3,478
0
W
5,427
819
0
2,569
6,998
6,066
0
225
6,773
6,800
27,293
L
Danzaburou
Lxgan maxxed
Danzaburou
1,826
498
0
1,382
5,402
1,452
0
2,521
2,881
0
30,876
L
Charybdis
Tamalitosupremo
Charybdis
4,394
1,767
0
3,771
8,919
2,878
0
811
7,508
766
38,071
W
Skadi
TompanAB2
Skadi
3,083
1,052
0
0
1,957
607
326
701
1,256
0
40,236
W
Thanatos
acardend
Thanatos
3,184
423
0
5,136
6,399
2,208
790
1,049
5,350
0
32,618
L
Kukulkan
nemqion
Kukulkan
3,342
233
0
749
5,212
1,086
0
1,426
3,786
39,320
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,560
Gold Earned
24,936
313
Minions Killed
245
0
Camps Cleared
0
1,006,573
Distance Traveled
792,200
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,933
693
96
10
0
192,699
2
W
Cthulhu
5,943
594
36
4
0
201,135
5
L
Bacchus
4,572
457
8
1
0
194,209
0
L
Janus
3,713
371
1
0
0
49,212
0
W
Osiris
6,371
637
54
5
0
207,056
0
L
Danzaburou
4,975
498
63
6
0
175,595
0
L
Charybdis
6,110
611
74
7
0
173,102
2
W
Skadi
6,148
615
82
8
0
181,351
0
W
Thanatos
6,165
617
45
5
0
224,332
0
L
Kukulkan
5,566
557
99
10
0
200,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role