Player Matchup

Hera
Hera
 
Hera
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BROZAY57
King Arthur
Level 230
God Stats
8W - 7L
1,675 SR
Queue Stats
385W - 341L
1,543 Elo+
Party 1
Nox
Nox
Darklabelltd
Nox
Level 158
God Stats
0W - 3L
1,345 SR
Queue Stats
150W - 152L
1,549 Elo+
Party 1
Camazotz
Camazotz
Lucasurfs
Camazotz
Level 197
God Stats
6W - 7L
1,820 SR
Queue Stats
402W - 318L
1,658 Elo+
Solo
Team Averages
Level 178
1,568 SR
1,550 Elo+

VS

Team Averages
Level 179
1,518 SR
1,563 Elo+
Chernobog
Chernobog
ElChanti
Chernobog
Level 150
God Stats
3W - 1L
1,455 SR
Queue Stats
130W - 122L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
FavorableTester
Ao Kuang
Level 201
God Stats
2W - 4L
1,390 SR
Queue Stats
189W - 172L
1,596 Elo+
Party 2
Yemoja
Yemoja
TonyBamanboni
Yemoja
Level 142
God Stats
3W - 4L
1,542 SR
Queue Stats
168W - 148L
1,547 Elo+
Solo
Bakasura
Bakasura
WoopsiPeepwpsi
Bakasura
Level 242
God Stats
55W - 39L
1,608 SR
Queue Stats
439W - 431L
1,539 Elo+
Solo
Raijin
Raijin
scopes chillin
Raijin
Level 159
God Stats
15W - 8L
1,592 SR
Queue Stats
171W - 153L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 0
6,901
627
6,740
5,100
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
12
1 / 2 / 0
6,343
577
4,703
5,958
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
BROZAY57
King Arthur
11
1 / 5 / 3
6,072
552
5,900
10,916
8,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 0 / 3
5,949
541
1,557
3,980
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Lucasurfs
Camazotz
13
6 / 3 / 2
7,192
654
7,544
10,288
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElChanti
Chernobog
12
2 / 2 / 1
6,762
615
4,267
8,206
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
5 / 4 / 3
7,581
689
6,931
10,968
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 6
6,642
604
2,622
7,069
4,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
13
3 / 3 / 1
8,042
731
6,533
11,259
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
3 / 1 / 2
7,687
699
3,655
7,108
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
13
13
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
0
1
L
Skadi
 
Skadi
1
2
0
0.5
L
King Arthur
BROZAY57
King Arthur
1
5
3
0.5
L
0
0
3
1.5
W
Chernobog
ElChanti
Chernobog
2
2
1
1.25
W
Ao Kuang
5
4
3
1.63
L
Camazotz
Lucasurfs
Camazotz
6
3
2
2.33
W
0
1
6
3
W
Bakasura
3
3
1
1.17
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
24,008
36,242
Taken
44,610
16,339
Mitigated
17,183
12,146
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,740
627
0
1,008
5,100
1,363
0
3,279
1,587
55,864
0
L
Skadi
 
Skadi
4,703
1,668
0
1,216
5,958
1,752
0
1,669
4,289
0
49,096
L
King Arthur
BROZAY57
King Arthur
5,900
1,404
0
3,150
10,916
8,171
0
2,851
7,627
0
32,787
L
1,557
440
0
1,465
3,980
2,056
0
1,227
2,753
16,981
0
W
Chernobog
ElChanti
Chernobog
4,267
2,413
0
2,139
8,206
2,598
147
1,433
6,773
0
48,677
W
Ao Kuang
6,931
2,087
0
2,166
10,968
4,088
0
732
10,236
49,420
1,998
L
Camazotz
Lucasurfs
Camazotz
7,544
2,473
0
5,307
10,288
2,997
0
4,031
6,033
0
46,807
W
2,622
961
3,100
1,888
7,069
4,011
0
1,726
5,343
19,791
320
W
Bakasura
6,533
5,088
0
5,743
11,259
4,370
770
297
10,962
0
44,451
W
3,655
223
0
1,842
7,108
2,116
22
4,332
2,776
51,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
36,714
345
Minions Killed
410
0
Camps Cleared
0
1,200,894
Distance Traveled
1,203,419
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,901
627
108
10
0
248,682
0
L
Skadi
6,343
577
87
8
0
227,347
1
L
King Arthur
6,072
552
44
4
0
212,345
0
L
Nox
5,949
541
30
3
0
249,065
2
W
Chernobog
6,762
615
75
7
0
211,184
0
W
Ao Kuang
7,581
689
77
7
0
267,625
1
L
Camazotz
7,192
654
76
7
0
263,455
0
W
Yemoja
6,642
604
36
3
0
246,354
5
W
Bakasura
8,042
731
112
10
0
237,398
0
W
Raijin
7,687
699
110
10
0
240,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role