Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Ofc fashion
Cupid
Level 140
God Stats
4W - 1L
1,721 SR
Queue Stats
58W - 56L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
Level 148
God Stats
138W - 131L
1,505 SR
Queue Stats
202W - 212L
1,476 Elo+
Party 1
Team Averages
Level 143
1,575 SR
1,491 Elo+

VS

Team Averages
Level 116
1,606 SR
1,435 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GreenDeadToe
Anubis
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
4W - 12L
1,396 Elo+
Party 2
Cernunnos
Cernunnos
kyletml
Cernunnos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 156L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 2 / 7
9,002
900
7,128
10,633
8,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 1 / 6
9,077
908
3,449
5,313
1,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Perfect Shiro
Morgan Le Fay
15
5 / 0 / 10
9,254
925
11,634
4,783
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 5 / 2
6,658
666
4,529
9,766
9,455
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
0 / 6 / 2
7,316
732
2,627
8,187
3,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
kyletml
Cernunnos
13
1 / 4 / 1
7,701
770
4,541
10,066
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
1
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
7
4.25
L
Kuzenbo
 
Kuzenbo
0
5
2
0.2
L
Anubis
0
6
2
0.17
W
5
1
6
8
W
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
5
0
10
10
L
Cernunnos
kyletml
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
11,697
20,729
Taken
28,019
11,238
Mitigated
16,811
5,904
Healing
1,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,128
813
0
1,734
10,633
8,185
401
2,428
8,205
0
30,811
L
Kuzenbo
 
Kuzenbo
4,529
1,321
0
80
9,766
9,455
0
3,463
5,925
7,928
275
L
Anubis
2,627
0
0
53
8,187
3,718
0
3,128
4,661
24,501
0
W
3,449
2,131
686
1,064
5,313
1,455
1,751
2,556
2,757
0
22,107
W
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
11,634
2,016
56
2,364
4,783
1,598
1,329
2,077
2,706
26,419
1,210
L
Cernunnos
kyletml
Cernunnos
4,541
1,999
0
1,545
10,066
3,638
0
3,926
5,721
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
21,675
124
Minions Killed
98
0
Camps Cleared
0
551,866
Distance Traveled
450,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,002
900
44
4
0
176,851
0
L
Kuzenbo
6,658
666
3
0
0
144,118
0
L
Anubis
7,316
732
52
5
0
154,257
0
W
Cupid
9,077
908
36
4
0
186,555
0
W
Morgan Le Fay
9,254
925
44
4
0
188,460
0
L
Cernunnos
7,701
770
43
4
0
151,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role