Player Matchup

Scylla
Scylla
M3CS1C4NO
Scylla
Level 129
God Stats
277W - 274L
1,565 SR
Queue Stats
277W - 275L
1,533 Elo+
Solo
Tyr
Tyr
MasterAmish
Tyr
Level 155
God Stats
0W - 4L
1,475 SR
Queue Stats
24W - 23L
1,569 Elo+
Solo
Arachne
Arachne
Setheria8238
Arachne
Level 147
God Stats
30W - 34L
1,506 SR
Queue Stats
371W - 471L
1,442 Elo+
Solo
Cthulhu
Cthulhu
acuta11
Cthulhu
Level 198
God Stats
10W - 10L
1,532 SR
Queue Stats
240W - 250L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
lXBurntToastXl
Tsukuyomi
Level 80
God Stats
0W - 1L
1,216 SR
Queue Stats
6W - 7L
1,477 Elo+
Solo
Team Averages
Level 142
1,459 SR
1,496 Elo+

VS

Team Averages
Level 130
1,598 SR
1,519 Elo+
Sol
Sol
Ashlynn0616
Sol
Level 157
God Stats
483W - 578L
1,518 SR
Queue Stats
512W - 602L
1,487 Elo+
Solo
Loki
Loki
DemonIsrael
Loki
Level 51
God Stats
23W - 19L
1,564 SR
Queue Stats
120W - 117L
1,501 Elo+
Solo
Chaac
Chaac
Mexjcan
Chaac
Level 153
God Stats
11W - 6L
1,565 SR
Queue Stats
192W - 171L
1,475 Elo+
Solo
Vulcan
Vulcan
Yagami07
Vulcan
Level 155
God Stats
20W - 16L
1,648 SR
Queue Stats
208W - 231L
1,520 Elo+
Solo
Cabrakan
Cabrakan
edwinlol665
Cabrakan
Level 135
God Stats
21W - 19L
1,695 SR
Queue Stats
70W - 63L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
M3CS1C4NO
Scylla
10
0 / 2 / 1
5,690
1,138
1,597
3,022
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
6,708
1,342
3,910
8,603
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Setheria8238
Arachne
10
0 / 0 / 0
5,264
1,053
0
0
0
Cthulhu
acuta11
Cthulhu
11
2 / 4 / 2
6,374
1,275
6,090
9,410
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
lXBurntToastXl
Tsukuyomi
11
1 / 6 / 2
6,096
1,219
3,468
8,061
2,683
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

276

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 6
7,652
1,530
6,248
4,125
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 5
7,074
1,415
2,854
2,996
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Mexjcan
Chaac
11
1 / 1 / 10
6,656
1,331
6,449
6,086
3,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Vulcan
Yagami07
Vulcan
12
1 / 0 / 11
6,803
1,361
4,702
1,599
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
edwinlol665
Cabrakan
12
2 / 2 / 9
6,501
1,300
5,690
4,777
3,341
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
14
14
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
4
0
5
6.5
L
Scylla
M3CS1C4NO
Scylla
0
2
1
0.25
L
1
2
2
1
W
Chaac
Mexjcan
Chaac
1
1
10
6
L
Arachne
Setheria8238
Arachne
0
0
0
0
W
Vulcan
Yagami07
Vulcan
1
0
11
6.5
L
Cthulhu
acuta11
Cthulhu
2
4
2
0.75
W
Cabrakan
edwinlol665
Cabrakan
2
2
9
3.25
L
Tsukuyomi
lXBurntToastXl
Tsukuyomi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
25,943
29,096
Taken
19,583
14,941
Mitigated
10,394
1,594
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,248
3,795
0
843
4,125
1,512
0
1,704
2,421
14,591
0
W
2,854
955
0
120
2,996
1,053
0
1,014
1,982
0
12,818
L
Scylla
M3CS1C4NO
Scylla
1,597
156
0
130
3,022
816
0
1,153
1,869
10,714
217
L
3,910
147
0
1,377
8,603
5,492
0
4,028
4,463
0
15,374
W
Chaac
Mexjcan
Chaac
6,449
1,094
0
1,563
6,086
3,862
0
2,148
3,938
78
14,284
L
Arachne
Setheria8238
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
Yagami07
Vulcan
4,702
97
0
0
1,599
626
0
864
735
19,005
993
L
Cthulhu
acuta11
Cthulhu
6,090
68
0
0
9,410
5,950
0
6,144
3,212
15,706
284
W
Cabrakan
edwinlol665
Cabrakan
5,690
661
0
483
4,777
3,341
0
1,603
3,174
8,366
0
L
Tsukuyomi
lXBurntToastXl
Tsukuyomi
3,468
495
0
87
8,061
2,683
0
4,764
3,193
0
8,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
34,686
68
Minions Killed
105
3
Camps Cleared
8
380,233
Distance Traveled
528,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,652
1,530
29
6
2
91,322
0
W
Loki
7,074
1,415
12
2
4
124,777
0
L
Scylla
5,690
1,138
16
3
0
60,906
0
L
Tyr
6,708
1,342
27
5
2
123,711
0
W
Chaac
6,656
1,331
20
4
1
106,971
0
L
Arachne
5,264
1,053
0
0
0
0
0
W
Vulcan
6,803
1,361
32
6
1
116,120
0
L
Cthulhu
6,374
1,275
16
3
0
89,077
0
W
Cabrakan
6,501
1,300
12
2
0
89,541
0
L
Tsukuyomi
6,096
1,219
9
2
1
106,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role