Player Matchup

Fenrir
Fenrir
CARNAGEFLASH
Fenrir
Level 164
God Stats
2W - 8L
1,044 SR
Queue Stats
304W - 302L
1,456 Elo+
Party 2
Thoth
Thoth
CarnageSebax
Thoth
Level 29
God Stats
2W - 2L
1,523 SR
Queue Stats
131W - 151L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
Kirenay
Sun Wukong
Level 116
God Stats
1W - 1L
1,219 SR
Queue Stats
122W - 98L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
Vertak
Cabrakan
Level 109
God Stats
5W - 2L
1,655 SR
Queue Stats
95W - 85L
1,544 Elo+
Party 1
Xbalanque
Xbalanque
sachatPopoKing
Xbalanque
Level 89
God Stats
10W - 3L
1,693 SR
Queue Stats
117W - 107L
1,524 Elo+
Party 1
Team Averages
Level 101
1,427 SR
1,510 Elo+

VS

Team Averages
Level 28
1,371 SR
1,204 Elo+
Cerberus
Cerberus
GoldenThread280
Cerberus
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 19L
1,148 Elo+
Party 3
Kukulkan
Kukulkan
Insta100
Kukulkan
Level 8
God Stats
0W - 3L
1,218 SR
Queue Stats
3W - 13L
1,256 Elo+
Party 3
Hercules
Hercules
JoeyBeats
Hercules
Level 27
God Stats
0W - 6L
1,146 SR
Queue Stats
1W - 15L
1,091 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SpeeseTheBeast
Cu Chulainn
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 21L
1,121 Elo+
Party 3
Neith
Neith
annieee_09
Neith
Level 69
God Stats
7W - 11L
1,489 SR
Queue Stats
18W - 27L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 0 / 12
10,409
1,041
8,535
8,319
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 0 / 7
10,071
1,007
10,474
1,899
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Kirenay
Sun Wukong
16
2 / 0 / 8
10,024
1,002
7,060
6,282
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Vertak
Cabrakan
15
1 / 0 / 12
9,798
980
5,663
9,667
10,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
sachatPopoKing
Xbalanque
17
7 / 0 / 10
10,628
1,063
13,505
8,410
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 6 / 0
7,720
772
4,001
13,546
8,000
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Insta100
Kukulkan
13
0 / 5 / 0
8,028
803
3,506
7,063
2,494
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
JoeyBeats
Hercules
13
0 / 3 / 0
7,693
769
4,562
12,014
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
SpeeseTheBeast
Cu Chulainn
13
0 / 5 / 0
7,837
784
3,380
11,863
10,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
13
0 / 4 / 0
8,080
808
2,022
8,803
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
0
23
Kills
0
0
Deaths
23
49
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
12
14
W
5
0
7
8.5
L
Cerberus
0
6
0
0
L
Kukulkan
Insta100
Kukulkan
0
5
0
0
L
Hercules
JoeyBeats
Hercules
0
3
0
0
W
Sun Wukong
Kirenay
Sun Wukong
2
0
8
6
L
Cu Chulainn
SpeeseTheBeast
Cu Chulainn
0
5
0
0
W
Cabrakan
Vertak
Cabrakan
1
0
12
7
L
Neith
0
4
0
0
W
Xbalanque
sachatPopoKing
Xbalanque
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
17,471
34,577
Taken
53,289
23,526
Mitigated
35,597
10,790
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,535
2,197
0
1,161
8,319
4,098
1,050
1,093
7,106
296
17,265
W
10,474
0
0
50
1,899
585
0
968
860
36,781
727
L
Cerberus
4,001
0
0
2,034
13,546
8,000
0
4,635
8,735
11,606
124
L
Kukulkan
Insta100
Kukulkan
3,506
84
0
250
7,063
2,494
0
972
6,051
21,274
183
L
Hercules
JoeyBeats
Hercules
4,562
1,019
0
2,865
12,014
12,136
0
3,204
8,564
0
12,217
W
Sun Wukong
Kirenay
Sun Wukong
7,060
298
0
1,657
6,282
4,351
39
1,608
4,558
0
39,768
L
Cu Chulainn
SpeeseTheBeast
Cu Chulainn
3,380
451
0
870
11,863
10,139
0
4,577
6,935
0
13,933
W
Cabrakan
Vertak
Cabrakan
5,663
636
1,989
2,297
9,667
10,660
78
1,915
7,488
11,910
1,783
L
Neith
2,022
539
0
952
8,803
2,828
0
1,433
7,242
0
23,018
W
Xbalanque
sachatPopoKing
Xbalanque
13,505
8,664
0
3,636
8,410
3,832
3,054
1,541
6,561
0
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
39,358
254
Minions Killed
158
0
Camps Cleared
0
1,140,243
Distance Traveled
990,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,409
1,041
19
2
0
245,036
0
W
Thoth
10,071
1,007
71
7
0
211,283
0
L
Cerberus
7,720
772
20
2
0
195,104
0
L
Kukulkan
8,028
803
44
4
0
181,048
0
L
Hercules
7,693
769
23
2
0
226,435
0
W
Sun Wukong
10,024
1,002
86
9
0
245,246
0
L
Cu Chulainn
7,837
784
24
2
0
200,922
0
W
Cabrakan
9,798
980
15
2
0
231,647
0
L
Neith
8,080
808
47
5
0
187,048
0
W
Xbalanque
10,628
1,063
63
6
0
207,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role