Player Matchup

Skadi
Skadi
Abe_The_Human
Skadi
Level 25
God Stats
2W - 1L
1,767 SR
Queue Stats
41W - 52L
1,318 Elo+
Party 1
Bake Kujira
Bake Kujira
Ehrickk_
Bake Kujira
Level 102
God Stats
0W - 2L
1,210 SR
Queue Stats
128W - 155L
1,372 Elo+
Party 1
Arachne
Arachne
NF_Loca__
Arachne
Level 99
God Stats
5W - 3L
1,546 SR
Queue Stats
19W - 21L
1,408 Elo+
Party 1
Team Averages
Level 75
1,507 SR
1,366 Elo+

VS

Team Averages
Level 45
1,432 SR
1,463 Elo+
Cthulhu
Cthulhu
Og_Hulk1005
Cthulhu
Level 44
God Stats
33W - 32L
1,389 SR
Queue Stats
102W - 99L
1,430 Elo+
Solo
Neith
Neith
X_RAZZLED2DOPE
Neith
Level 51
God Stats
2W - 0L
1,488 SR
Queue Stats
48W - 28L
1,515 Elo+
Solo
Janus
Janus
malpus
Janus
Level 39
God Stats
33W - 38L
1,420 SR
Queue Stats
165W - 163L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,498
722
5,258
9,311
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
Ehrickk_
Bake Kujira
10
1 / 2 / 0
6,599
733
3,372
5,247
4,060
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
NF_Loca__
Arachne
10
0 / 4 / 0
6,221
691
2,259
5,979
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Og_Hulk1005
Cthulhu
14
1 / 0 / 8
8,064
896
4,611
5,972
5,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 0 / 3
9,475
1,053
6,977
6,789
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
malpus
Janus
15
5 / 1 / 4
8,670
963
3,513
4,107
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
12
12
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Bake Kujira
Ehrickk_
Bake Kujira
1
2
0
0.5
L
Arachne
NF_Loca__
Arachne
0
4
0
0
W
Cthulhu
Og_Hulk1005
Cthulhu
1
0
8
5
W
6
0
3
7.5
W
Janus
malpus
Janus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,889
Damage
15,101
20,537
Taken
16,868
9,408
Mitigated
9,929
1,959
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
2,149
0
745
9,311
3,026
0
3,678
5,616
0
14,914
L
Bake Kujira
Ehrickk_
Bake Kujira
3,372
1,870
0
0
5,247
4,060
0
1,119
4,117
11,393
0
L
Arachne
NF_Loca__
Arachne
2,259
1,427
80
1,134
5,979
2,322
0
2,679
3,286
0
13,982
W
Cthulhu
Og_Hulk1005
Cthulhu
4,611
336
0
0
5,972
5,743
0
830
5,142
21,121
3,151
W
6,977
3,244
0
1,816
6,789
2,540
144
1,732
5,053
0
42,107
W
Janus
malpus
Janus
3,513
129
0
0
4,107
1,646
1,322
858
3,249
18,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,318
Gold Earned
26,209
61
Minions Killed
160
0
Camps Cleared
0
375,065
Distance Traveled
586,137
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,498
722
26
3
0
158,119
0
L
Bake Kujira
6,599
733
10
1
0
105,085
1
L
Arachne
6,221
691
25
3
0
111,861
0
W
Cthulhu
8,064
896
43
5
0
187,424
0
W
Neith
9,475
1,053
67
7
0
193,382
0
W
Janus
8,670
963
50
6
0
205,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role