Player Matchup

Sol
Sol
Derrian_412
Sol
Level 100
God Stats
19W - 16L
1,377 SR
Queue Stats
187W - 174L
1,400 Elo+
Solo
Fenrir
Fenrir
DooBYZz
Fenrir
Level 86
God Stats
18W - 22L
1,478 SR
Queue Stats
209W - 210L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
KILLER_BULLS_14
Ratatoskr
Level 83
God Stats
1W - 2L
1,449 SR
Queue Stats
141W - 148L
1,451 Elo+
Solo
Ishtar
Ishtar
RogueStorm15
Ishtar
Level 55
God Stats
5W - 7L
1,453 SR
Queue Stats
77W - 99L
1,421 Elo+
Party 1
Charon
Charon
SharkDrake2002
Charon
Level 42
God Stats
1W - 3L
1,424 SR
Queue Stats
71W - 97L
1,390 Elo+
Party 1
Team Averages
Level 73
1,436 SR
1,427 Elo+

VS

Team Averages
Level 84
1,468 SR
1,407 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Cheziit
Horus
Level 103
God Stats
10W - 7L
1,611 SR
Queue Stats
128W - 115L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Nalu808
Aphrodite
Level 121
God Stats
15W - 14L
1,439 SR
Queue Stats
59W - 72L
1,378 Elo+
Party 2
Merlin
Merlin
RozoSense
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,446 Elo+
Solo
Loki
Loki
YaAdrian
Loki
Level 18
God Stats
13W - 21L
1,288 SR
Queue Stats
25W - 42L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,385
521
5,110
11,730
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
DooBYZz
Fenrir
13
1 / 7 / 1
7,636
424
4,845
13,923
5,430
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ratatoskr
KILLER_BULLS_14
Ratatoskr
12
0 / 5 / 5
7,947
442
6,851
11,851
3,404
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
13
3 / 4 / 1
8,445
469
12,368
13,745
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 3
7,985
444
7,092
15,199
10,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 3 / 1
8,267
459
6,122
8,562
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Cheziit
Horus
13
2 / 0 / 10
8,615
479
8,763
15,475
16,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Nalu808
Aphrodite
15
5 / 2 / 12
9,623
535
14,659
12,686
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
RozoSense
Merlin
17
8 / 1 / 3
10,697
594
12,012
7,243
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
5 / 0 / 5
9,032
502
5,417
11,913
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
21
21
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Horus
Cheziit
Horus
2
0
10
7
L
2
3
0
0.67
L
Fenrir
DooBYZz
Fenrir
1
7
1
0.21
L
Ratatoskr
KILLER_BULLS_14
Ratatoskr
0
5
5
0.5
W
Aphrodite
Nalu808
Aphrodite
5
2
12
5.5
L
Ishtar
3
4
1
0.88
W
Merlin
RozoSense
Merlin
8
1
3
9.5
L
0
2
3
0.75
W
Loki
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
46,973
66,448
Taken
55,879
26,986
Mitigated
37,707
17,383
Healing
27,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,122
2,146
0
2,578
8,562
5,698
0
1,545
7,017
47,268
11,388
W
Horus
Cheziit
Horus
8,763
4,034
846
4,640
15,475
16,265
248
4,551
10,924
0
33,254
L
5,110
1,148
49
4,524
11,730
3,210
1,129
6,671
5,059
69,209
1,653
L
Fenrir
DooBYZz
Fenrir
4,845
1,072
0
1,221
13,923
5,430
475
6,939
6,984
0
38,126
L
Ratatoskr
KILLER_BULLS_14
Ratatoskr
6,851
1,463
0
1,147
11,851
3,404
81
4,856
6,995
0
48,314
W
Aphrodite
Nalu808
Aphrodite
14,659
495
3,729
8,997
12,686
8,422
28
1,716
10,970
59,512
1,287
L
Ishtar
12,368
7,693
0
4,731
13,745
4,604
305
7,209
6,536
0
61,625
W
Merlin
RozoSense
Merlin
12,012
476
0
1,570
7,243
2,865
325
1,561
5,682
74,502
278
L
7,092
1,652
2,539
3,172
15,199
10,338
85
6,188
9,011
18,630
2,280
W
Loki
5,417
477
0
4,696
11,913
4,457
40
2,188
9,725
0
64,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
46,234
375
Minions Killed
444
0
Camps Cleared
0
1,672,055
Distance Traveled
1,722,019
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,267
459
99
6
0
218,796
0
W
Horus
8,615
479
35
2
0
378,394
0
L
Sol
9,385
521
131
7
0
314,597
0
L
Fenrir
7,636
424
47
3
0
293,633
0
L
Ratatoskr
7,947
442
79
4
0
392,604
0
W
Aphrodite
9,623
535
76
4
0
336,215
3
L
Ishtar
8,445
469
95
5
0
322,522
5
W
Merlin
10,697
594
117
7
0
358,021
2
L
Charon
7,985
444
23
1
0
348,699
3
W
Loki
9,032
502
117
7
0
430,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role