Player Matchup

Sylvanus
Sylvanus
AGAV03
Sylvanus
Level 76
God Stats
20W - 17L
1,303 SR
Queue Stats
124W - 111L
1,422 Elo+
Solo
Janus
Janus
Eldomy1508
Janus
Level 93
God Stats
7W - 2L
1,586 SR
Queue Stats
83W - 80L
1,481 Elo+
Party 2
Izanami
Izanami
Spannico
Izanami
Level 65
God Stats
4W - 3L
1,293 SR
Queue Stats
103W - 97L
1,292 Elo+
Solo
Hades
Hades
XxxRAGE69xxX
Hades
Level 129
God Stats
56W - 50L
1,374 SR
Queue Stats
284W - 306L
1,370 Elo+
Solo
Surtr
Surtr
eggybreaker114
Surtr
Level 63
God Stats
2W - 1L
1,320 SR
Queue Stats
121W - 118L
1,485 Elo+
Party 2
Team Averages
Level 85
1,375 SR
1,410 Elo+

VS

Team Averages
Level 46
1,454 SR
1,335 Elo+
Nu Wa
Nu Wa
MW360
Nu Wa
Level 28
God Stats
1W - 3L
1,458 SR
Queue Stats
42W - 84L
1,186 Elo+
Party 1
Artemis
Artemis
NoVaBoy_87
Artemis
Level 69
God Stats
2W - 10L
1,468 SR
Queue Stats
120W - 137L
1,463 Elo+
Solo
Chaac
Chaac
PurPl3DraGuN
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Solo
Maui
Maui
SummaLuv
Maui
Level 35
God Stats
10W - 9L
1,345 SR
Queue Stats
133W - 162L
1,273 Elo+
Party 1
Poseidon
Poseidon
Vi_Nelson2
Poseidon
Level 64
God Stats
46W - 39L
1,497 SR
Queue Stats
111W - 143L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGAV03
Sylvanus
11
3 / 1 / 2
6,108
611
6,592
7,193
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
11
4 / 0 / 0
6,630
663
5,141
3,921
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Spannico
Izanami
11
2 / 0 / 3
6,269
627
3,499
4,895
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 2
6,061
606
3,009
6,603
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 1
6,722
672
4,005
7,223
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MW360
Nu Wa
8
0 / 5 / 0
4,863
486
2,395
5,477
997
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
NoVaBoy_87
Artemis
8
0 / 3 / 1
4,763
476
4,165
6,458
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 0
4,635
464
2,691
7,501
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
8
0 / 1 / 0
4,368
437
1,616
9,756
3,228
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Poseidon
Vi_Nelson2
Poseidon
11
1 / 0 / 0
5,662
566
2,254
4,122
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
14
Kills
1
1
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AGAV03
Sylvanus
3
1
2
4
W
Janus
4
0
0
4
L
Nu Wa
MW360
Nu Wa
0
5
0
0
L
Artemis
NoVaBoy_87
Artemis
0
3
1
0.17
L
0
5
0
0
W
Izanami
Spannico
Izanami
2
0
3
3.5
L
Maui
0
1
0
0
L
Poseidon
Vi_Nelson2
Poseidon
1
0
0
1
W
1
0
2
2
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,246
Damage
13,121
29,835
Taken
33,314
13,263
Mitigated
9,790
12,035
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AGAV03
Sylvanus
6,592
1,746
836
2,714
7,193
3,052
278
2,141
5,052
25,047
9,729
W
Janus
5,141
166
0
348
3,921
1,182
0
2,276
1,645
48,032
1,088
L
Nu Wa
MW360
Nu Wa
2,395
578
0
125
5,477
997
0
4,077
1,168
29,825
0
L
Artemis
NoVaBoy_87
Artemis
4,165
970
0
1,023
6,458
1,455
273
2,237
4,221
0
23,454
L
2,691
516
0
1,014
7,501
3,040
0
1,933
5,524
0
19,030
W
Izanami
Spannico
Izanami
3,499
2,737
0
1,928
4,895
1,379
404
1,013
3,882
0
34,024
L
Maui
1,616
567
0
2,482
9,756
3,228
0
4,284
5,424
9,974
0
L
Poseidon
Vi_Nelson2
Poseidon
2,254
266
0
334
4,122
1,070
270
1,692
2,350
39,588
1,277
W
3,009
488
40
4,997
6,603
2,256
168
561
6,042
42,532
1,006
W
4,005
1,613
0
1,172
7,223
5,394
526
321
6,902
920
35,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
24,291
375
Minions Killed
214
0
Camps Cleared
0
933,301
Distance Traveled
971,143
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,108
611
57
6
0
179,867
0
W
Janus
6,630
663
97
10
0
199,067
0
L
Nu Wa
4,863
486
44
4
0
180,895
0
L
Artemis
4,763
476
36
4
0
194,109
2
L
Chaac
4,635
464
33
3
0
177,075
0
W
Izanami
6,269
627
69
7
0
173,663
0
L
Maui
4,368
437
17
2
0
213,235
2
L
Poseidon
5,662
566
84
8
0
205,829
0
W
Hades
6,061
606
85
9
0
195,506
0
W
Surtr
6,722
672
67
7
0
185,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role