Player Matchup

Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChaoticSunOfEvil
Bellona
Level 149
God Stats
0W - 1L
1,666 SR
Queue Stats
107W - 95L
1,548 Elo+
Solo
Yu Huang
Yu Huang
KINGofTHEjoose
Yu Huang
Level 122
God Stats
7W - 10L
1,438 SR
Queue Stats
528W - 550L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
dahruckus
Danzaburou
Level 68
God Stats
2W - 2L
1,685 SR
Queue Stats
136W - 142L
1,519 Elo+
Party 1
Surtr
Surtr
garlais
Surtr
Level 106
God Stats
8W - 13L
1,406 SR
Queue Stats
497W - 520L
1,504 Elo+
Party 1
Team Averages
Level 120
1,539 SR
1,521 Elo+

VS

Team Averages
Level 134
1,452 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Garfield1643
Bellona
Level 159
God Stats
1W - 3L
1,223 SR
Queue Stats
126W - 153L
1,461 Elo+
Solo
Shiva
Shiva
Smiten1
Shiva
Level 108
God Stats
16W - 16L
1,540 SR
Queue Stats
569W - 592L
1,612 Elo+
Solo
Hercules
Hercules
SuddenlyBlue2
Hercules
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 215L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
unknownmandax
Baron Samedi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 5 / 5
8,462
846
10,585
11,657
4,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 5 / 4
7,033
703
7,887
13,694
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
14
1 / 3 / 6
7,811
781
16,100
6,080
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
dahruckus
Danzaburou
14
1 / 3 / 5
7,387
739
9,344
8,558
3,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
garlais
Surtr
14
3 / 5 / 7
8,134
813
13,383
16,131
14,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
7 / 4 / 7
9,526
953
10,672
11,563
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Garfield1643
Bellona
16
5 / 3 / 11
9,426
943
7,080
17,448
20,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
Smiten1
Shiva
16
3 / 3 / 14
9,361
936
10,516
18,432
16,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SuddenlyBlue2
Hercules
16
1 / 1 / 16
8,808
881
6,028
16,595
21,009
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
unknownmandax
Baron Samedi
16
5 / 2 / 13
9,972
997
18,598
13,129
8,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
10
Kills
21
21
Deaths
13
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
5
1.3
W
Tsukuyomi
 
Tsukuyomi
7
4
7
2.63
L
1
5
4
0.6
W
Bellona
Garfield1643
Bellona
5
3
11
3.5
L
Yu Huang
1
3
6
1.33
W
Shiva
Smiten1
Shiva
3
3
14
3.33
W
Hercules
SuddenlyBlue2
Hercules
1
1
16
9
L
Danzaburou
dahruckus
Danzaburou
1
3
5
1.17
L
Surtr
garlais
Surtr
3
5
7
1.3
W
Baron Samedi
unknownmandax
Baron Samedi
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,299
Damage
52,894
56,120
Taken
77,167
38,346
Mitigated
72,231
14,663
Healing
34,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,585
3,090
4,007
2,682
11,657
4,209
560
3,250
8,101
0
28,848
W
Tsukuyomi
 
Tsukuyomi
10,672
941
1,364
1,893
11,563
5,408
982
2,744
8,698
0
24,164
L
7,887
1,290
60
2,328
13,694
13,573
0
4,401
8,582
1,570
8,979
W
Bellona
Garfield1643
Bellona
7,080
1,888
368
2,076
17,448
20,904
2,150
4,981
12,205
0
13,862
L
Yu Huang
16,100
679
0
736
6,080
2,299
175
1,225
4,685
25,247
0
W
Shiva
Smiten1
Shiva
10,516
738
5,302
6,249
18,432
16,125
507
6,028
12,243
0
25,157
W
Hercules
SuddenlyBlue2
Hercules
6,028
1,528
857
5,723
16,595
21,009
1,055
5,092
11,317
0
12,065
L
Danzaburou
dahruckus
Danzaburou
9,344
3,753
276
2,385
8,558
3,464
814
2,861
5,575
0
12,937
L
Surtr
garlais
Surtr
13,383
1,167
622
1,567
16,131
14,801
41
6,244
9,284
7,334
11,871
W
Baron Samedi
unknownmandax
Baron Samedi
18,598
2,542
6,478
3,766
13,129
8,785
1,426
4,461
8,629
28,972
2,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
47,093
82
Minions Killed
143
0
Camps Cleared
0
937,208
Distance Traveled
1,047,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,462
846
37
4
0
186,261
0
W
Tsukuyomi
9,526
953
28
3
0
195,616
0
L
Bellona
7,033
703
0
0
0
174,160
0
W
Bellona
9,426
943
23
2
0
210,284
0
L
Yu Huang
7,811
781
27
3
0
194,380
0
W
Shiva
9,361
936
32
3
0
242,516
0
W
Hercules
8,808
881
16
2
0
207,724
0
L
Danzaburou
7,387
739
7
1
0
189,009
0
L
Surtr
8,134
813
11
1
0
193,398
0
W
Baron Samedi
9,972
997
44
4
0
191,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role