Player Matchup

Raijin
Raijin
GOVsurveillance
Raijin
Level 80
God Stats
0W - 3L
1,113 SR
Queue Stats
22W - 26L
1,382 Elo+
Party 2
Ix Chel
Ix Chel
HollowManAC130
Ix Chel
Level 155
God Stats
3W - 9L
1,157 SR
Queue Stats
313W - 342L
1,477 Elo+
Solo
Khepri
Khepri
Huddy05
Khepri
Level 145
God Stats
1W - 2L
1,479 SR
Queue Stats
384W - 397L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Kirbyeus
Ah Puch
Level 156
God Stats
3W - 2L
1,559 SR
Queue Stats
217W - 241L
1,604 Elo+
Solo
Charybdis
Charybdis
wafflez711
Charybdis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 35L
1,567 Elo+
Party 2
Team Averages
Level 133
1,362 SR
1,500 Elo+

VS

Team Averages
Level 141
1,580 SR
1,556 Elo+
Nut
Nut
Fyvoh
Nut
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,458 Elo+
Solo
Sylvanus
Sylvanus
G 123 SN1P3R 20
Sylvanus
Level 122
God Stats
1W - 0L
1,762 SR
Queue Stats
8W - 8L
1,480 Elo+
Party 1
Odin
Odin
Isna Ranvalen
Odin
Level 132
God Stats
2W - 1L
1,664 SR
Queue Stats
34W - 35L
1,484 Elo+
Party 1
Ullr
Ullr
Thee CuChulainn
Ullr
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,837 Elo+
Party 1
Zhong Kui
Zhong Kui
o0XsantosX0o
Zhong Kui
Level 136
God Stats
4W - 6L
1,473 SR
Queue Stats
327W - 331L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,411
1,082
2,482
4,175
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 4
5,284
1,057
2,772
4,805
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Khepri
Huddy05
Khepri
5
0 / 0 / 0
4,348
870
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Kirbyeus
Ah Puch
10
2 / 2 / 3
5,596
1,119
10,265
4,531
1,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
wafflez711
Charybdis
10
1 / 3 / 4
5,613
1,123
4,272
5,606
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Fyvoh
Nut
12
4 / 1 / 5
6,759
1,352
5,169
4,109
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
11
1 / 1 / 7
6,356
1,271
1,342
5,456
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
0 / 2 / 6
5,958
1,192
2,838
4,729
3,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 1 / 5
6,518
1,304
3,899
4,610
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
o0XsantosX0o
Zhong Kui
10
3 / 1 / 2
6,261
1,252
5,241
4,810
4,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
5
Kills
9
9
Deaths
6
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nut
Fyvoh
Nut
4
1
5
6.5
W
Sylvanus
1
1
7
4.5
L
1
2
4
1.5
L
1
2
4
1.5
L
Khepri
Huddy05
Khepri
0
0
0
0
W
0
2
6
1.5
L
Ah Puch
Kirbyeus
Ah Puch
2
2
3
1.75
W
1
1
5
3.5
W
Zhong Kui
o0XsantosX0o
Zhong Kui
3
1
2
4
L
Charybdis
wafflez711
Charybdis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
18,489
19,117
Taken
23,714
5,866
Mitigated
15,328
8,462
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Fyvoh
Nut
5,169
1,266
421
1,068
4,109
1,562
155
2,652
1,457
0
11,189
W
Sylvanus
1,342
192
2,711
2,426
5,456
4,375
239
3,488
1,968
3,532
0
L
2,482
304
64
357
4,175
1,335
0
1,376
2,799
7,766
0
L
2,772
290
2,857
2,236
4,805
1,620
0
1,260
3,545
6,916
0
L
Khepri
Huddy05
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
2,838
189
1,019
657
4,729
3,541
349
2,919
1,810
0
5,141
L
Ah Puch
Kirbyeus
Ah Puch
10,265
36
121
913
4,531
1,324
0
1,740
2,791
14,510
0
W
3,899
1,454
629
566
4,610
1,572
712
2,920
1,690
0
14,327
W
Zhong Kui
o0XsantosX0o
Zhong Kui
5,241
321
781
1,461
4,810
4,278
0
3,540
1,270
11,581
764
L
Charybdis
wafflez711
Charybdis
4,272
1,196
627
1,287
5,606
1,587
0
2,015
3,591
0
10,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
31,852
54
Minions Killed
75
0
Camps Cleared
0
401,485
Distance Traveled
532,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,759
1,352
11
2
0
93,547
0
W
Sylvanus
6,356
1,271
2
0
0
114,048
0
L
Raijin
5,411
1,082
16
3
0
89,578
0
L
Ix Chel
5,284
1,057
11
2
0
105,800
0
L
Khepri
4,348
870
0
0
0
0
0
W
Odin
5,958
1,192
11
2
0
110,755
0
L
Ah Puch
5,596
1,119
9
2
0
103,839
0
W
Ullr
6,518
1,304
31
6
0
112,178
0
W
Zhong Kui
6,261
1,252
20
4
0
101,586
0
L
Charybdis
5,613
1,123
18
4
0
102,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role