Player Matchup

Lancelot
Lancelot
AbsthoR
Lancelot
Level 145
God Stats
13W - 6L
1,649 SR
Queue Stats
130W - 125L
1,504 Elo+
Solo
Persephone
Persephone
Mertsi2014
Persephone
Level 124
God Stats
3W - 1L
1,476 SR
Queue Stats
61W - 59L
1,465 Elo+
Solo
Tyr
Tyr
TutKen_BSC
Tyr
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 147L
1,405 Elo+
Solo
Sylvanus
Sylvanus
YaoBingChilling
Sylvanus
Level 98
God Stats
10W - 7L
1,486 SR
Queue Stats
184W - 148L
1,473 Elo+
Solo
Neith
Neith
soepele_Verhoor
Neith
Level 146
God Stats
34W - 43L
1,415 SR
Queue Stats
710W - 725L
1,384 Elo+
Solo
Team Averages
Level 123
1,505 SR
1,446 Elo+

VS

Team Averages
Level 77
1,454 SR
1,282 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Metrallero22
Neith
Level 83
God Stats
4W - 8L
1,338 SR
Queue Stats
67W - 124L
1,150 Elo+
Party 1
Anubis
Anubis
SaalviG
Anubis
Level 102
God Stats
4W - 7L
1,622 SR
Queue Stats
100W - 134L
1,494 Elo+
Party 1
Vamana
Vamana
alvedo202
Vamana
Level 62
God Stats
12W - 25L
1,311 SR
Queue Stats
48W - 90L
1,145 Elo+
Party 1
The Morrigan
The Morrigan
javielin
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 119L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AbsthoR
Lancelot
15
9 / 0 / 9
8,589
573
11,071
10,046
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Mertsi2014
Persephone
15
7 / 2 / 5
9,729
649
12,093
8,563
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 2
8,537
569
8,087
13,660
13,170
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
13
1 / 1 / 10
7,870
525
5,119
11,969
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 2
7,816
521
6,517
5,982
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 1
6,334
422
5,537
13,693
11,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 1
7,262
484
5,040
7,530
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
SaalviG
Anubis
13
2 / 7 / 0
7,756
517
8,548
14,476
5,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
alvedo202
Vamana
13
0 / 2 / 1
7,564
504
6,846
11,505
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

The Morrigan
javielin
The Morrigan
12
1 / 7 / 2
6,904
460
1,773
12,375
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
22
Kills
4
4
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
1
0.5
W
Lancelot
AbsthoR
Lancelot
9
0
9
13.5
W
Persephone
Mertsi2014
Persephone
7
2
5
4.75
L
0
3
1
0.17
L
Anubis
SaalviG
Anubis
2
7
0
0.29
W
1
1
2
2
W
Sylvanus
1
1
10
6
L
Vamana
alvedo202
Vamana
0
2
1
0.25
L
The Morrigan
javielin
The Morrigan
1
7
2
0.29
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
27,744
50,220
Taken
59,579
30,909
Mitigated
32,013
18,624
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,537
231
0
5,319
13,693
11,902
0
3,582
10,095
30,242
1,285
W
Lancelot
AbsthoR
Lancelot
11,071
1,613
0
4,309
10,046
3,706
0
3,475
6,571
0
63,958
W
Persephone
Mertsi2014
Persephone
12,093
227
0
901
8,563
2,079
0
6,189
2,364
62,012
2,297
L
5,040
2,055
0
1,442
7,530
2,384
72
1,308
6,222
0
56,594
L
Anubis
SaalviG
Anubis
8,548
511
0
6,218
14,476
5,009
0
7,653
6,395
61,396
0
W
8,087
2,387
0
4,496
13,660
13,170
665
47
13,613
0
61,813
W
Sylvanus
5,119
1,479
1,470
5,950
11,969
9,498
92
4,893
7,076
21,161
0
L
Vamana
alvedo202
Vamana
6,846
3,958
0
2,001
11,505
9,341
0
0
11,505
0
53,761
L
The Morrigan
javielin
The Morrigan
1,773
388
76
4,017
12,375
3,377
0
3,632
8,531
39,073
134
W
6,517
1,713
0
1,498
5,982
2,456
0
1,019
4,963
0
68,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
35,820
460
Minions Killed
449
0
Camps Cleared
0
1,520,334
Distance Traveled
1,335,565
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,334
422
56
4
0
285,569
0
W
Lancelot
8,589
573
78
5
0
406,711
0
W
Persephone
9,729
649
136
9
0
298,520
1
L
Neith
7,262
484
107
7
0
269,705
4
L
Anubis
7,756
517
88
6
0
244,827
0
W
Tyr
8,537
569
96
6
0
252,746
0
W
Sylvanus
7,870
525
33
2
0
269,692
4
L
Vamana
7,564
504
109
7
0
258,745
0
L
The Morrigan
6,904
460
89
6
0
276,719
0
W
Neith
7,816
521
117
8
0
292,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role