Player Matchup

Guan Yu
Guan Yu
DrTacoCat17
Guan Yu
Level 123
God Stats
5W - 2L
1,820 SR
Queue Stats
83W - 96L
1,488 Elo+
Solo
Vulcan
Vulcan
GiRrAfFeDiCtAtOr
Vulcan
Level 157
God Stats
0W - 1L
1,547 SR
Queue Stats
29W - 20L
1,628 Elo+
Party 1
Yemoja
Yemoja
OrangePopPlayz
Yemoja
Level 128
God Stats
11W - 12L
1,474 SR
Queue Stats
148W - 100L
1,696 Elo+
Solo
Nike
Nike
TET03000
Nike
Level 174
God Stats
34W - 44L
1,529 SR
Queue Stats
953W - 866L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
barrett0303
Kuzenbo
Level 124
God Stats
0W - 2L
1,511 SR
Queue Stats
27W - 15L
1,656 Elo+
Party 1
Team Averages
Level 141
1,576 SR
1,604 Elo+

VS

Team Averages
Level 162
1,622 SR
1,542 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
AnimeOppaii
Sylvanus
Level 152
God Stats
6W - 1L
1,728 SR
Queue Stats
22W - 18L
1,585 Elo+
Party 3
Hel
Hel
Chichibeen
Hel
Level 155
God Stats
1W - 1L
1,286 SR
Queue Stats
63W - 57L
1,559 Elo+
Solo
Cliodhna
Cliodhna
Wiloluvsyou
Cliodhna
Level 144
God Stats
5W - 2L
1,823 SR
Queue Stats
130W - 101L
1,537 Elo+
Party 2
Bellona
Bellona
waxsii
Bellona
Level 108
God Stats
3W - 0L
1,771 SR
Queue Stats
93W - 80L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrTacoCat17
Guan Yu
14
0 / 1 / 0
8,371
523
11,149
16,029
16,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 0
7,330
458
10,207
12,996
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
7,167
448
4,100
11,702
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nike
15
2 / 3 / 1
8,201
513
11,372
12,864
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
barrett0303
Kuzenbo
12
1 / 2 / 1
7,064
442
5,691
11,148
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 1 / 4
9,572
598
10,840
11,106
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
AnimeOppaii
Sylvanus
12
1 / 1 / 3
7,532
471
6,057
14,683
11,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 2
8,737
546
10,045
9,106
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
Wiloluvsyou
Cliodhna
16
3 / 1 / 3
8,739
546
10,612
14,143
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
waxsii
Bellona
13
0 / 0 / 4
7,535
471
6,488
15,155
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
4
9
W
Sylvanus
AnimeOppaii
Sylvanus
1
1
3
2.5
W
4
2
2
2.5
L
Guan Yu
DrTacoCat17
Guan Yu
0
1
0
0
L
1
7
0
0.14
L
0
2
1
0.25
L
Nike
2
3
1
0.83
W
Cliodhna
Wiloluvsyou
Cliodhna
3
1
3
4.5
L
Kuzenbo
barrett0303
Kuzenbo
1
2
1
0.75
W
Bellona
waxsii
Bellona
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,519
Damage
44,042
64,739
Taken
64,193
42,685
Mitigated
37,955
20,963
Healing
34,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,840
5,099
0
4,796
11,106
3,675
0
7,918
2,749
0
70,376
W
Sylvanus
AnimeOppaii
Sylvanus
6,057
2,133
5,426
6,363
14,683
11,549
0
7,189
7,190
28,515
0
W
10,045
316
2,089
4,960
9,106
2,632
96
870
8,236
68,933
98
L
Guan Yu
DrTacoCat17
Guan Yu
11,149
440
1,256
6,018
16,029
16,325
0
3,757
11,518
0
74,567
L
10,207
1,126
0
3,010
12,996
4,882
0
1,285
11,672
56,945
0
L
4,100
1,593
3,958
3,998
11,702
9,453
1
2,604
8,976
16,764
0
L
Nike
11,372
867
0
1,804
12,864
4,709
0
5,724
7,140
0
94,640
W
Cliodhna
Wiloluvsyou
Cliodhna
10,612
1,429
0
8,379
14,143
5,294
0
1,711
12,398
0
93,593
L
Kuzenbo
barrett0303
Kuzenbo
5,691
2,168
0
919
11,148
7,316
0
2,678
8,437
44,965
1,587
W
Bellona
waxsii
Bellona
6,488
1,221
0
2,308
15,155
14,805
0
1,302
13,845
0
52,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
42,115
452
Minions Killed
517
0
Camps Cleared
0
1,677,054
Distance Traveled
1,602,242
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,572
598
130
8
0
301,762
3
W
Sylvanus
7,532
471
29
2
0
289,283
0
W
Hel
8,737
546
135
8
0
322,431
0
L
Guan Yu
8,371
523
112
7
0
343,413
2
L
Vulcan
7,330
458
97
6
0
317,611
0
L
Yemoja
7,167
448
32
2
0
316,538
5
L
Nike
8,201
513
148
9
0
341,372
2
W
Cliodhna
8,739
546
132
8
0
381,283
3
L
Kuzenbo
7,064
442
63
4
0
358,120
0
W
Bellona
7,535
471
91
6
0
307,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role