Player Matchup

Erlang Shen
Erlang Shen
DarwinIF
Erlang Shen
Level 148
God Stats
24W - 14L
1,665 SR
Queue Stats
242W - 220L
1,531 Elo+
Party 1
Charybdis
Charybdis
Flammey
Charybdis
Level 126
God Stats
10W - 7L
1,621 SR
Queue Stats
190W - 173L
1,551 Elo+
Party 1
Loki
Loki
Sequmaqanaana
Loki
Level 139
God Stats
32W - 33L
1,311 SR
Queue Stats
283W - 279L
1,446 Elo+
Party 2
Bake Kujira
Bake Kujira
Slappik
Bake Kujira
Level 247
God Stats
15W - 9L
1,493 SR
Queue Stats
322W - 306L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
llfaustixll
Nu Wa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 107L
1,506 Elo+
Party 1
Team Averages
Level 154
1,518 SR
1,513 Elo+

VS

Team Averages
Level 139
1,476 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Centennial2K
Thor
Level 184
God Stats
0W - 5L
1,322 SR
Queue Stats
42W - 53L
1,562 Elo+
Party 3
Ymir
Ymir
Mr Aweeka 206
Ymir
Level 124
God Stats
4W - 2L
1,609 SR
Queue Stats
67W - 64L
1,510 Elo+
Solo
Cthulhu
Cthulhu
SILVER-CROW-14
Cthulhu
Level 67
God Stats
0W - 3L
1,447 SR
Queue Stats
59W - 88L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarwinIF
Erlang Shen
10
1 / 1 / 2
6,529
653
3,017
6,639
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Flammey
Charybdis
10
4 / 2 / 5
5,799
580
8,589
6,511
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 7
5,797
580
3,024
6,901
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
Slappik
Bake Kujira
10
2 / 2 / 6
6,112
611
4,245
9,244
6,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 2 / 1
7,184
718
4,585
3,868
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
5,508
551
1,905
3,810
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
7
1 / 5 / 0
4,645
465
5,513
7,470
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
6 / 3 / 0
6,165
617
5,382
8,020
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
1 / 4 / 2
5,000
500
3,001
10,525
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,260
526
2,787
5,068
2,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
8
8
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
L
6
3
0
2
W
Erlang Shen
DarwinIF
Erlang Shen
1
1
2
2
W
Charybdis
Flammey
Charybdis
4
2
5
3.25
L
1
4
2
0.5
L
0
1
0
0
W
1
1
7
4.5
W
Bake Kujira
Slappik
Bake Kujira
2
2
6
2.5
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
18,588
33,163
Taken
34,893
14,300
Mitigated
12,971
14,685
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,905
851
0
857
3,810
840
0
1,839
1,971
31,673
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,513
1,955
0
825
7,470
2,004
0
1,617
5,853
0
27,970
L
5,382
1,395
0
2,580
8,020
2,148
0
2,189
5,831
0
33,995
W
Erlang Shen
DarwinIF
Erlang Shen
3,017
1,593
0
3,791
6,639
3,572
0
2,712
3,927
0
35,236
W
Charybdis
Flammey
Charybdis
8,589
5,198
0
3,749
6,511
1,796
607
1,415
5,096
0
38,141
L
3,001
610
0
1,489
10,525
5,138
0
2,852
7,673
9,039
0
L
2,787
178
0
950
5,068
2,841
0
333
4,735
28,073
154
W
3,024
427
0
3,794
6,901
1,781
0
953
5,948
0
38,813
W
Bake Kujira
Slappik
Bake Kujira
4,245
2,375
0
2,726
9,244
6,147
264
1,049
8,195
20,992
0
W
4,585
1,214
0
625
3,868
1,004
0
1,410
2,458
41,203
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
26,578
344
Minions Killed
231
0
Camps Cleared
0
1,030,119
Distance Traveled
944,323
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,508
551
71
7
0
166,243
4
L
Ah Muzen Cab
4,645
465
36
4
0
175,721
0
L
Thor
6,165
617
56
6
0
208,432
0
W
Erlang Shen
6,529
653
63
6
0
150,506
0
W
Charybdis
5,799
580
80
8
0
196,310
0
L
Ymir
5,000
500
12
1
0
189,491
0
L
Cthulhu
5,260
526
56
6
0
204,436
0
W
Loki
5,797
580
79
8
0
256,334
1
W
Bake Kujira
6,112
611
39
4
0
215,796
4
W
Nu Wa
7,184
718
83
8
0
211,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role