Player Matchup

Zhong Kui
Zhong Kui
KRROLL
Zhong Kui
Level 127
God Stats
5W - 3L
1,627 SR
Queue Stats
31W - 52L
1,358 Elo+
Solo
Arachne
Arachne
LecterHouse
Arachne
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Saltybong3114
Bellona
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,411 Elo+
Solo
Charybdis
Charybdis
robertarq
Charybdis
Level 151
God Stats
6W - 8L
1,428 SR
Queue Stats
260W - 262L
1,529 Elo+
Solo
Mulan
Mulan
xNekomancerx
Mulan
Level 69
God Stats
1W - 1L
1,230 SR
Queue Stats
35W - 36L
1,502 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,460 Elo+

VS

Team Averages
Level 99
1,525 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fully3rector
Anubis
Level 46
God Stats
12W - 12L
1,530 SR
Queue Stats
96W - 104L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
PanishMans
Zhong Kui
Level 125
God Stats
5W - 6L
1,555 SR
Queue Stats
123W - 126L
1,512 Elo+
Solo
Yemoja
Yemoja
tadge22
Yemoja
Level 69
God Stats
32W - 27L
1,540 SR
Queue Stats
99W - 99L
1,477 Elo+
Party 1
Fenrir
Fenrir
temp-773167
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KRROLL
Zhong Kui
9
0 / 2 / 0
5,047
561
1,166
4,816
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Arachne
LecterHouse
Arachne
7
1 / 0 / 1
4,345
483
1,512
5,175
1,280
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
10
3 / 2 / 0
5,739
638
3,349
8,610
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
robertarq
Charybdis
10
2 / 0 / 2
6,043
671
2,701
2,156
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
3 / 0 / 3
5,135
571
4,262
4,389
2,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 0
3,872
430
1,303
4,855
961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
9
1 / 0 / 0
4,842
538
2,568
3,815
1,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
PanishMans
Zhong Kui
10
2 / 3 / 0
5,972
664
4,614
6,666
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Yemoja
tadge22
Yemoja
7
0 / 1 / 0
4,108
456
876
4,607
1,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
8
0 / 3 / 0
4,297
477
1,984
6,483
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
3
4
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
Anubis
1
0
0
1
W
Zhong Kui
KRROLL
Zhong Kui
0
2
0
0
W
Arachne
LecterHouse
Arachne
1
0
1
1.5
L
Zhong Kui
PanishMans
Zhong Kui
2
3
0
0.67
W
Bellona
3
2
0
1.5
W
Charybdis
robertarq
Charybdis
2
0
2
3
L
Yemoja
tadge22
Yemoja
0
1
0
0
L
Fenrir
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,990
Damage
11,345
25,146
Taken
26,426
10,455
Mitigated
9,640
10,562
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,303
351
0
1,304
4,855
961
0
40
4,815
0
17,188
L
Anubis
2,568
203
0
1,831
3,815
1,509
0
1,135
2,680
28,296
0
W
Zhong Kui
KRROLL
Zhong Kui
1,166
78
0
2,602
4,816
2,089
0
2,321
2,495
28,490
3,039
W
Arachne
LecterHouse
Arachne
1,512
1,074
0
2,905
5,175
1,280
0
687
4,488
0
17,671
L
Zhong Kui
PanishMans
Zhong Kui
4,614
1,168
0
2,158
6,666
3,899
0
0
6,666
33,003
9,859
W
Bellona
3,349
983
0
2,160
8,610
4,230
0
4,302
4,308
0
33,262
W
Charybdis
robertarq
Charybdis
2,701
1,759
0
1,408
2,156
591
0
182
1,974
0
43,636
L
Yemoja
tadge22
Yemoja
876
117
1,105
655
4,607
1,261
0
0
4,607
12,344
0
L
Fenrir
1,984
983
0
2,964
6,483
2,010
0
52
6,431
0
21,953
W
4,262
890
140
1,347
4,389
2,265
0
254
4,135
92
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
23,091
272
Minions Killed
220
0
Camps Cleared
0
920,173
Distance Traveled
798,471
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,872
430
28
3
0
164,439
2
L
Anubis
4,842
538
45
5
0
179,171
4
W
Zhong Kui
5,047
561
71
8
0
157,099
4
W
Arachne
4,345
483
30
3
0
221,061
0
L
Zhong Kui
5,972
664
80
9
0
149,670
0
W
Bellona
5,739
638
56
6
0
182,281
0
W
Charybdis
6,043
671
84
9
0
170,958
1
L
Yemoja
4,108
456
15
2
0
153,460
2
L
Fenrir
4,297
477
52
6
0
151,731
0
W
Mulan
5,135
571
31
3
0
188,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role