Player Matchup

Xing Tian
Xing Tian
BMFKingSmokey
Xing Tian
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,157 Elo+
Party 2
Scylla
Scylla
Metrobombin
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,157 Elo+
Party 2
Artemis
Artemis
phobiaz
Artemis
Level 107
God Stats
59W - 36L
1,442 SR
Queue Stats
79W - 73L
1,446 Elo+
Solo
Team Averages
Level 62
1,481 SR
1,254 Elo+

VS

Team Averages
Level 45
1,468 SR
1,430 Elo+
Danzaburou
Danzaburou
Awesomepanda720
Danzaburou
Level 66
God Stats
8W - 4L
1,567 SR
Queue Stats
84W - 75L
1,452 Elo+
Solo
Cthulhu
Cthulhu
CimentoP
Cthulhu
Level 37
God Stats
3W - 4L
1,511 SR
Queue Stats
93W - 96L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iTz_mathewsteus
Morgan Le Fay
Level 33
God Stats
2W - 4L
1,325 SR
Queue Stats
65W - 77L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BMFKingSmokey
Xing Tian
18
4 / 1 / 2
11,628
831
10,760
16,590
14,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
13
0 / 8 / 3
9,057
647
2,784
12,293
4,282
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
phobiaz
Artemis
13
2 / 5 / 3
9,910
708
7,561
10,552
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awesomepanda720
Danzaburou
17
5 / 2 / 5
11,628
831
11,330
8,217
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
CimentoP
Cthulhu
18
4 / 2 / 8
11,376
813
13,496
11,330
9,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
iTz_mathewsteus
Morgan Le Fay
18
5 / 2 / 8
11,689
835
6,661
7,215
3,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Awesomepanda720
Danzaburou
5
2
5
3.75
L
Xing Tian
BMFKingSmokey
Xing Tian
4
1
2
5
W
Cthulhu
CimentoP
Cthulhu
4
2
8
4
L
Scylla
0
8
3
0.19
W
Morgan Le Fay
iTz_mathewsteus
Morgan Le Fay
5
2
8
4.5
L
Artemis
phobiaz
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
31,487
39,435
Taken
26,762
22,190
Mitigated
16,077
2,507
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Awesomepanda720
Danzaburou
11,330
5,162
0
2,169
8,217
3,343
432
3,244
4,973
0
54,707
L
Xing Tian
BMFKingSmokey
Xing Tian
10,760
312
347
486
16,590
14,313
0
7,244
8,500
37,899
0
W
Cthulhu
CimentoP
Cthulhu
13,496
805
128
500
11,330
9,672
0
6,637
4,693
34,581
3,280
L
Scylla
2,784
399
0
353
12,293
4,282
414
5,439
6,367
9,769
364
W
Morgan Le Fay
iTz_mathewsteus
Morgan Le Fay
6,661
526
0
1,723
7,215
3,062
0
3,868
3,347
29,162
0
L
Artemis
phobiaz
Artemis
7,561
2,451
0
1,321
10,552
3,595
485
4,150
5,969
0
33,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
34,693
117
Minions Killed
197
0
Camps Cleared
0
681,751
Distance Traveled
790,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,628
831
76
5
0
246,929
0
L
Xing Tian
11,628
831
50
4
0
289,579
0
W
Cthulhu
11,376
813
81
6
0
259,490
1
L
Scylla
9,057
647
12
1
0
207,244
0
W
Morgan Le Fay
11,689
835
40
3
0
284,221
0
L
Artemis
9,910
708
55
4
0
184,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role