Player Matchup

Ares
Ares
AdoreTheVibe
Ares
Level 125
God Stats
0W - 1L
1,511 SR
Queue Stats
10W - 8L
1,597 Elo+
Party 1
Rama
Rama
Honovr
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
b0wpeep
Aphrodite
Level 7
God Stats
2W - 3L
1,484 SR
Queue Stats
5W - 5L
1,386 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,481 Elo+

VS

Team Averages
Level 70
1,411 SR
1,368 Elo+
Kukulkan
Kukulkan
NoPeFR
Kukulkan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,281 Elo+
Solo
Hachiman
Hachiman
TommyQueue
Hachiman
Level 85
God Stats
32W - 18L
1,600 SR
Queue Stats
155W - 157L
1,512 Elo+
Solo
Mulan
Mulan
elliotsol
Mulan
Level 85
God Stats
2W - 3L
1,131 SR
Queue Stats
8W - 13L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,437
726
10,896
20,441
20,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Honovr
Rama
18
5 / 1 / 0
10,436
803
12,309
15,310
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
b0wpeep
Aphrodite
17
1 / 2 / 2
9,319
717
2,281
12,363
7,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NoPeFR
Kukulkan
17
2 / 1 / 6
11,273
867
16,075
7,384
2,853
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TommyQueue
Hachiman
16
5 / 4 / 2
10,793
830
16,695
10,628
4,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
elliotsol
Mulan
17
2 / 2 / 7
10,613
816
9,917
11,294
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
9
9
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Rama
Honovr
Rama
5
1
0
5
W
Kukulkan
NoPeFR
Kukulkan
2
1
6
5
W
Hachiman
TommyQueue
Hachiman
5
4
2
1.5
L
Aphrodite
b0wpeep
Aphrodite
1
2
2
1
W
Mulan
elliotsol
Mulan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
42,687
48,114
Taken
29,306
34,328
Mitigated
18,860
14,885
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,896
1,367
0
89
20,441
20,285
0
7,374
12,716
22,430
1,838
L
Rama
Honovr
Rama
12,309
8,645
0
4,443
15,310
6,808
0
5,066
10,067
0
51,634
W
Kukulkan
NoPeFR
Kukulkan
16,075
1,566
161
1,606
7,384
2,853
408
3,899
3,479
50,078
39
W
Hachiman
TommyQueue
Hachiman
16,695
9,863
0
1,990
10,628
4,037
468
4,699
5,905
0
40,636
L
Aphrodite
b0wpeep
Aphrodite
2,281
431
4,951
5,402
12,363
7,235
0
3,678
8,568
13,396
0
W
Mulan
elliotsol
Mulan
9,917
801
178
2,717
11,294
11,970
0
3,988
7,277
0
33,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
32,679
127
Minions Killed
181
0
Camps Cleared
0
707,782
Distance Traveled
707,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,437
726
15
1
0
239,912
0
L
Rama
10,436
803
77
6
0
221,069
0
W
Kukulkan
11,273
867
85
7
0
242,191
0
W
Hachiman
10,793
830
53
4
0
228,597
0
L
Aphrodite
9,319
717
35
3
0
246,801
0
W
Mulan
10,613
816
43
3
0
236,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role