Player Matchup

Jormungandr
Jormungandr
AlphariusXX
Jormungandr
Level 28
God Stats
2W - 3L
1,497 SR
Queue Stats
43W - 59L
1,412 Elo+
Party 1
Vamana
Vamana
KingKulesh
Vamana
Level 45
God Stats
12W - 13L
1,536 SR
Queue Stats
93W - 123L
1,432 Elo+
Party 1
Scylla
Scylla
onlylivonce
Scylla
Level 61
God Stats
12W - 12L
1,479 SR
Queue Stats
170W - 159L
1,466 Elo+
Solo
Team Averages
Level 45
1,504 SR
1,437 Elo+

VS

Team Averages
Level 66
1,574 SR
1,439 Elo+
Vamana
Vamana
LilSnoop9mm
Vamana
Level 35
God Stats
16W - 24L
1,416 SR
Queue Stats
35W - 62L
1,326 Elo+
Solo
Chronos
Chronos
MarkRulzz23
Chronos
Level 64
God Stats
4W - 1L
1,717 SR
Queue Stats
28W - 26L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Radicallarry2425
Danzaburou
Level 98
God Stats
45W - 27L
1,589 SR
Queue Stats
258W - 236L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlphariusXX
Jormungandr
13
3 / 5 / 1
8,621
862
10,172
13,273
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
KingKulesh
Vamana
12
0 / 4 / 0
7,275
728
5,389
11,752
8,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
12
1 / 7 / 1
7,782
778
4,266
7,732
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
6 / 3 / 4
9,681
968
6,398
8,931
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
MarkRulzz23
Chronos
15
2 / 1 / 10
9,445
945
7,430
7,725
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Radicallarry2425
Danzaburou
16
8 / 0 / 5
10,917
1,092
15,308
9,555
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
16
16
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlphariusXX
Jormungandr
3
5
1
0.7
L
Vamana
KingKulesh
Vamana
0
4
0
0
W
Vamana
6
3
4
2.67
W
Chronos
MarkRulzz23
Chronos
2
1
10
7
W
Danzaburou
Radicallarry2425
Danzaburou
8
0
5
10.5
L
Scylla
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
29,136
32,757
Taken
26,211
18,267
Mitigated
13,414
1,590
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlphariusXX
Jormungandr
10,172
2,058
0
1,473
13,273
8,099
0
3,748
9,200
18,464
762
L
Vamana
KingKulesh
Vamana
5,389
1,465
0
117
11,752
8,030
0
2,225
9,208
0
22,870
W
Vamana
6,398
1,706
194
961
8,931
7,100
630
4,616
3,953
0
23,913
W
Chronos
MarkRulzz23
Chronos
7,430
2,363
0
2,053
7,725
2,658
1,367
3,914
3,394
35,327
0
W
Danzaburou
Radicallarry2425
Danzaburou
15,308
7,631
0
4,130
9,555
3,656
1,890
4,679
4,589
0
45,044
L
Scylla
4,266
801
0
0
7,732
2,138
0
1,557
6,002
17,702
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
30,043
94
Minions Killed
147
0
Camps Cleared
0
492,445
Distance Traveled
600,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,621
862
21
2
0
170,487
0
L
Vamana
7,275
728
33
3
0
178,385
0
W
Vamana
9,681
968
30
3
0
191,831
0
W
Chronos
9,445
945
52
5
0
190,258
0
W
Danzaburou
10,917
1,092
65
7
0
218,013
1
L
Scylla
7,782
778
40
4
0
143,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role