Player Matchup

Bastet
Bastet
ColoColino14075
Bastet
Level 57
God Stats
1W - 2L
1,774 SR
Queue Stats
135W - 129L
1,420 Elo+
Party 2
Atlas
Atlas
Gaspacho2k20
Atlas
Level 125
God Stats
1W - 2L
1,412 SR
Queue Stats
535W - 516L
1,451 Elo+
Party 2
Chang'e
Chang'e
Ophelya
Chang'e
Level 65
God Stats
0W - 3L
1,760 SR
Queue Stats
17W - 15L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
heyrise
Cthulhu
Level 14
God Stats
6W - 6L
1,556 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Nut
Nut
zek1517
Nut
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 316L
1,426 Elo+
Party 2
Team Averages
Level 72
1,600 SR
1,452 Elo+

VS

Team Averages
Level 98
1,502 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dancito
Neith
Level 44
God Stats
29W - 33L
1,472 SR
Queue Stats
281W - 295L
1,403 Elo+
Solo
Scylla
Scylla
Eldomy1508
Scylla
Level 93
God Stats
7W - 7L
1,592 SR
Queue Stats
84W - 80L
1,460 Elo+
Party 3
Odin
Odin
eggybreaker114
Odin
Level 63
God Stats
3W - 6L
1,448 SR
Queue Stats
159W - 166L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,398
450
2,366
9,735
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 6 / 0
5,096
425
2,602
10,346
6,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Ophelya
Chang'e
12
3 / 4 / 0
6,792
566
4,062
9,269
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
heyrise
Cthulhu
10
3 / 1 / 1
6,443
537
6,918
9,867
7,431
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
10
1 / 3 / 3
6,140
512
5,978
5,838
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
8 / 1 / 4
7,769
647
6,349
9,024
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
 
Charon
10
0 / 1 / 5
6,173
514
3,077
7,322
4,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Dancito
Neith
11
3 / 2 / 3
6,301
525
6,452
9,205
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
Eldomy1508
Scylla
12
4 / 3 / 2
7,200
600
6,697
4,914
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 3
7,266
606
4,851
6,579
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
19
19
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
4
10
W
Charon
 
Charon
0
1
5
2.5
L
0
5
0
0
W
Neith
Dancito
Neith
3
2
3
2.25
W
Scylla
Eldomy1508
Scylla
4
3
2
1.67
L
0
6
0
0
L
Chang'e
Ophelya
Chang'e
3
4
0
0.75
W
4
0
3
5.5
L
Cthulhu
heyrise
Cthulhu
3
1
1
3.5
L
Nut
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
27,426
45,055
Taken
37,044
21,891
Mitigated
15,839
6,404
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,349
1,826
0
3,746
9,024
3,659
0
2,095
6,807
47,066
0
W
Charon
 
Charon
3,077
578
0
1,750
7,322
4,359
0
2,458
4,215
18,277
0
L
2,366
790
0
838
9,735
3,193
0
4,207
5,528
0
31,385
W
Neith
Dancito
Neith
6,452
2,838
0
3,220
9,205
2,696
0
2,934
5,773
0
33,702
W
Scylla
Eldomy1508
Scylla
6,697
494
0
395
4,914
1,362
0
2,399
2,515
40,243
1,213
L
2,602
779
0
830
10,346
6,637
0
2,081
8,265
22,219
0
L
Chang'e
Ophelya
Chang'e
4,062
357
80
2,666
9,269
2,923
420
3,778
5,491
41,541
0
W
4,851
951
0
490
6,579
3,763
920
2,065
4,152
0
42,543
L
Cthulhu
heyrise
Cthulhu
6,918
651
0
750
9,867
7,431
0
3,742
6,125
23,377
363
L
Nut
5,978
3,114
0
1,240
5,838
1,707
260
2,266
3,572
0
42,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
34,709
293
Minions Killed
308
0
Camps Cleared
0
1,139,351
Distance Traveled
1,148,129
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,769
647
75
6
0
253,864
0
W
Charon
6,173
514
16
1
0
250,203
4
L
Bastet
5,398
450
61
5
0
250,044
3
W
Neith
6,301
525
62
5
0
214,070
2
W
Scylla
7,200
600
91
8
0
216,785
0
L
Atlas
5,096
425
36
3
0
186,071
6
L
Chang'e
6,792
566
76
6
0
234,880
0
W
Odin
7,266
606
64
5
0
213,207
0
L
Cthulhu
6,443
537
48
4
0
252,122
0
L
Nut
6,140
512
72
6
0
216,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role