Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver III
FancyxHawkx
Chernobog
Silver III
Level 164
God Stats
11W - 9L
1,524 SR
Queue Stats
221W - 254L
1,026 MMR
Solo
Mulan
Mulan
Silver III
StonedGamerl99o
Mulan
Silver III
Level 141
God Stats
7W - 12L
1,472 SR
Queue Stats
38W - 56L
1,058 MMR
Solo
Cerberus
Cerberus
Silver I
TacoGodzilla420
Cerberus
Silver I
Level 104
God Stats
261W - 256L
1,527 SR
Queue Stats
332W - 365L
1,078 MMR
Solo
Bakasura
Bakasura
Silver III
goodboy_91
Bakasura
Silver III
Level 155
God Stats
1W - 1L
1,317 SR
Queue Stats
23W - 36L
1,121 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 158
1,468 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,509 SR
1,067 MMR
Nu Wa
Nu Wa
Silver IV
Darth_Cruz15
Nu Wa
Silver IV
Level 60
God Stats
2W - 2L
1,462 SR
Queue Stats
27W - 47L
943 MMR
Solo
Danzaburou
Danzaburou
Bronze I
DuceyMoney
Danzaburou
Bronze I
Level 71
God Stats
3W - 8L
1,410 SR
Queue Stats
28W - 47L
1,123 MMR
Solo
Loki
Loki
Silver II
TTVMikeEnvy
Loki
Silver II
Level 137
God Stats
3W - 1L
1,886 SR
Queue Stats
123W - 140L
1,115 MMR
Solo
Ravana
Ravana
Silver I
Veklo
Ravana
Silver I
Level 172
God Stats
1W - 4L
1,338 SR
Queue Stats
171W - 192L
1,120 MMR
Solo
Hades
Hades
Silver III
linuxfrag
Hades
Silver III
Level 153
God Stats
11W - 12L
1,451 SR
Queue Stats
252W - 290L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 2 / 3
10,647
592
7,492
10,714
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
FancyxHawkx
Chernobog
16
1 / 1 / 1
9,299
517
6,899
10,614
3,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
9,687
538
9,396
17,826
8,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cerberus
15
2 / 2 / 7
8,492
472
6,966
17,618
13,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
goodboy_91
Bakasura
16
6 / 2 / 3
9,295
516
8,521
20,836
8,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PeleKing ArthurKumbhakarnaMedusa

VS

Bans
ArachneAnubisNeithKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,293
461
12,095
11,083
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DuceyMoney
Danzaburou
15
1 / 1 / 0
8,952
497
7,723
10,101
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
7,238
402
5,089
9,059
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Veklo
Ravana
15
3 / 2 / 2
9,120
507
11,480
13,054
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
linuxfrag
Hades
14
2 / 4 / 2
7,811
434
15,073
13,481
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
10
10
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
3
2.25
L
2
5
5
0.9
L
Danzaburou
DuceyMoney
Danzaburou
1
1
0
1
W
Chernobog
FancyxHawkx
Chernobog
1
1
1
1.5
W
2
3
2
1
L
2
2
1
1.25
W
Cerberus
2
2
7
2.75
L
Ravana
Veklo
Ravana
3
2
2
2
W
Bakasura
goodboy_91
Bakasura
6
2
3
3.75
L
Hades
linuxfrag
Hades
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
51,460
77,608
Taken
56,778
39,327
Mitigated
24,605
35,131
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,492
285
1,741
4,785
10,714
4,242
528
3,805
6,468
96,442
1,494
L
12,095
3,350
0
2,388
11,083
3,114
0
4,492
5,849
50,394
0
L
Danzaburou
DuceyMoney
Danzaburou
7,723
4,053
237
5,589
10,101
3,301
462
758
9,193
0
70,152
W
Chernobog
FancyxHawkx
Chernobog
6,899
4,078
0
4,380
10,614
3,725
570
2,800
7,450
0
79,052
W
9,396
2,590
0
6,908
17,826
8,961
459
3,689
13,000
0
67,107
L
5,089
1,569
0
4,331
9,059
2,320
0
3,483
5,438
0
37,278
W
Cerberus
6,966
186
0
6,399
17,618
13,846
0
7,530
8,891
38,875
959
L
Ravana
Veklo
Ravana
11,480
2,254
0
4,494
13,054
8,909
0
1,508
11,076
0
60,951
W
Bakasura
goodboy_91
Bakasura
8,521
5,989
0
10,918
20,836
8,553
0
6,282
13,872
0
48,470
L
Hades
linuxfrag
Hades
15,073
807
345
3,048
13,481
6,961
0
3,876
8,964
58,114
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
41,414
607
Minions Killed
456
0
Camps Cleared
0
1,762,952
Distance Traveled
1,529,336
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,647
592
177
10
0
369,354
2
L
Nu Wa
8,293
461
83
5
0
294,879
4
L
Danzaburou
8,952
497
130
7
0
322,658
6
W
Chernobog
9,299
517
136
8
0
350,683
9
W
Mulan
9,687
538
107
6
0
300,944
0
L
Loki
7,238
402
56
3
0
301,786
0
W
Cerberus
8,492
472
82
5
0
348,350
0
L
Ravana
9,120
507
85
5
0
325,257
0
W
Bakasura
9,295
516
105
6
0
393,621
2
L
Hades
7,811
434
102
6
0
284,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role