Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FacuGulaa
Gilgamesh
Level 154
God Stats
1W - 4L
1,284 SR
Queue Stats
200W - 224L
1,464 Elo+
Party 2
Nut
Nut
Helltruck
Nut
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 89L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
vpanizzi
Ao Kuang
Level 120
God Stats
6W - 12L
1,428 SR
Queue Stats
116W - 110L
1,536 Elo+
Solo
Team Averages
Level 125
1,442 SR
1,515 Elo+

VS

Team Averages
Level 191
1,582 SR
1,494 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
C_MilaBR
Scylla
Level 123
God Stats
3W - 0L
1,683 SR
Queue Stats
36W - 44L
1,443 Elo+
Solo
Camazotz
Camazotz
Skegan
Camazotz
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
108W - 119L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
Zenithi
Sylvanus
Level 253
God Stats
29W - 18L
1,685 SR
Queue Stats
80W - 59L
1,546 Elo+
Party 1
Anhur
Anhur
leokikuchi
Anhur
Level 220
God Stats
2W - 1L
1,541 SR
Queue Stats
74W - 70L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
2 / 0 / 1
4,440
740
2,554
2,705
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
 
Sobek
3
0 / 1 / 0
3,053
509
565
2,299
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
FacuGulaa
Gilgamesh
6
0 / 3 / 0
3,461
577
2,217
7,025
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 1
3,477
580
2,088
3,221
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
vpanizzi
Ao Kuang
6
1 / 1 / 2
3,791
632
2,580
4,775
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
3 / 0 / 0
4,610
768
4,927
3,567
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
C_MilaBR
Scylla
6
0 / 2 / 0
3,683
614
409
2,270
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Camazotz
Skegan
Camazotz
8
0 / 0 / 0
3,845
641
266
5,130
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Zenithi
Sylvanus
6
0 / 0 / 3
4,238
706
2,335
5,023
2,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
6
3 / 1 / 0
4,220
703
3,287
3,526
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
6
6
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
0
1
2.5
L
Sobek
 
Sobek
0
1
0
0
W
Ix Chel
 
Ix Chel
3
0
0
3
W
Scylla
C_MilaBR
Scylla
0
2
0
0
L
Gilgamesh
FacuGulaa
Gilgamesh
0
3
0
0
L
0
1
1
0.5
W
Camazotz
Skegan
Camazotz
0
0
0
0
W
Sylvanus
Zenithi
Sylvanus
0
0
3
1.5
W
Anhur
3
1
0
3
L
Ao Kuang
vpanizzi
Ao Kuang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,004
Damage
11,224
20,025
Taken
19,516
6,240
Mitigated
6,617
8,660
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,554
443
432
1,464
2,705
571
0
754
1,905
19,556
495
L
Sobek
 
Sobek
565
86
0
964
2,299
1,111
0
432
1,867
3,908
0
W
Ix Chel
 
Ix Chel
4,927
749
15
1,514
3,567
849
0
0
3,356
25,089
1,667
W
Scylla
C_MilaBR
Scylla
409
84
0
440
2,270
586
0
1,588
682
13,599
0
L
Gilgamesh
FacuGulaa
Gilgamesh
2,217
370
0
2,020
7,025
2,898
0
4,855
2,170
0
15,412
L
2,088
1,161
0
1,191
3,221
618
0
823
2,398
0
17,915
W
Camazotz
Skegan
Camazotz
266
67
0
4,231
5,130
1,320
0
366
4,764
0
24,263
W
Sylvanus
Zenithi
Sylvanus
2,335
770
1,542
2,398
5,023
2,624
0
1,387
3,636
13,632
2,021
W
Anhur
3,287
1,683
0
875
3,526
1,238
0
2,316
1,210
0
18,276
L
Ao Kuang
vpanizzi
Ao Kuang
2,580
518
0
2,589
4,775
1,042
0
424
4,351
18,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,222
Gold Earned
20,596
143
Minions Killed
176
0
Camps Cleared
0
576,077
Distance Traveled
617,101
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,440
740
36
6
0
136,015
2
L
Sobek
3,053
509
8
1
0
72,378
0
W
Ix Chel
4,610
768
43
7
0
116,153
2
W
Scylla
3,683
614
22
4
0
108,372
4
L
Gilgamesh
3,461
577
23
4
0
117,924
0
L
Nut
3,477
580
39
7
0
116,664
0
W
Camazotz
3,845
641
53
9
0
157,558
0
W
Sylvanus
4,238
706
15
3
0
130,317
0
W
Anhur
4,220
703
43
7
0
104,701
2
L
Ao Kuang
3,791
632
37
6
0
133,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role