Player Matchup

Anhur
Anhur
DAYDN
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 14L
1,735 Elo+
Party 1
Ra
Ra
Paintedstar
Ra
Level 146
God Stats
4W - 0L
1,816 SR
Queue Stats
63W - 15L
1,722 Elo+
Party 1
Pele
Pele
TheFist13F4640
Pele
Level 53
God Stats
8W - 7L
1,500 SR
Queue Stats
128W - 143L
1,375 Elo+
Solo
Team Averages
Level 118
1,605 SR
1,611 Elo+

VS

Team Averages
Level 117
1,571 SR
1,426 Elo+
Bakasura
Bakasura
Hokimu-
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,436 Elo+
Solo
Hera
Hera
LoveMeSempys
Hera
Level 101
God Stats
15W - 12L
1,641 SR
Queue Stats
101W - 106L
1,396 Elo+
Solo
Chaac
Chaac
picklenick420
Chaac
Level 127
God Stats
45W - 41L
1,574 SR
Queue Stats
151W - 148L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DAYDN
Anhur
15
6 / 2 / 3
9,422
942
8,775
7,164
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 5
8,187
819
5,297
4,011
1,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 6
8,236
824
4,406
10,001
7,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hokimu-
Bakasura
11
2 / 6 / 1
7,886
789
4,536
9,315
3,884
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 1
8,137
814
2,372
1,853
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
7,791
779
9,230
11,907
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
DAYDN
Anhur
6
2
3
3.75
L
Bakasura
Hokimu-
Bakasura
2
6
1
0.42
L
1
0
1
1.5
W
2
1
5
4.5
W
2
0
6
5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
16,138
21,176
Taken
23,075
11,580
Mitigated
13,062
3,996
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DAYDN
Anhur
8,775
4,213
0
0
7,164
2,547
0
705
6,265
0
39,001
L
Bakasura
Hokimu-
Bakasura
4,536
2,909
0
1,184
9,315
3,884
0
2,094
7,179
0
15,896
L
2,372
505
0
250
1,853
523
245
787
1,048
29,371
147
W
5,297
433
1,151
770
4,011
1,214
36
212
3,730
20,187
287
W
4,406
963
346
1,729
10,001
7,819
76
1,575
7,788
2,669
20,526
L
9,230
1,821
0
3,131
11,907
8,655
0
2,959
8,810
0
26,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
23,814
136
Minions Killed
131
0
Camps Cleared
0
604,349
Distance Traveled
490,981
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,422
942
70
7
0
204,354
0
L
Bakasura
7,886
789
30
3
0
158,146
0
L
Hera
8,137
814
58
6
0
169,551
0
W
Ra
8,187
819
36
4
0
201,376
2
W
Pele
8,236
824
30
3
0
198,619
0
L
Chaac
7,791
779
43
4
0
163,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role