Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
Bosstronium
Serqet
Gold IV
Level 109
God Stats
7W - 8L
1,536 SR
Queue Stats
102W - 92L
1,592 MMR
Solo
Vulcan
Vulcan
Platinum V
DaFriedBass
Vulcan
Platinum V
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 174L
1,552 MMR
Solo
Mulan
Mulan
Gold III
Lemon1322
Mulan
Gold III
Level 80
God Stats
41W - 21L
1,709 SR
Queue Stats
73W - 76L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,549 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,497 SR
1,557 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
CarlosRG1712
Geb
Gold II
Level 144
God Stats
5W - 7L
1,507 SR
Queue Stats
348W - 360L
1,575 MMR
Solo
Apollo
Apollo
Platinum V
MasterRoshi0
Apollo
Platinum V
Level 100
God Stats
48W - 27L
1,664 SR
Queue Stats
128W - 137L
1,610 MMR
Solo
Anubis
Anubis
Gold I
ShadowImpactXD
Anubis
Gold I
Level 158
God Stats
4W - 4L
1,570 SR
Queue Stats
114W - 117L
1,547 MMR
Solo
Nike
Nike
Silver I
mingkis
Nike
Silver I
Level 43
God Stats
1W - 0L
1,243 SR
Queue Stats
4W - 3L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 1
5,247
525
1,319
6,954
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
 
Chernobog
4
1 / 1 / 0
3,864
386
1,781
2,097
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
11
1 / 1 / 4
5,639
564
4,918
7,483
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
10
3 / 5 / 0
5,382
538
3,243
6,246
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Lemon1322
Mulan
12
2 / 0 / 1
6,855
686
5,123
7,183
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
Nu WaCu ChulainnSusanoAo Kuang

VS

Bans
JanusArachneTyrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 1 / 2
6,400
640
4,891
4,565
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
5,045
505
1,792
6,493
2,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
2 / 0 / 2
6,352
635
3,590
4,672
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
3 / 3 / 0
5,462
546
3,527
6,650
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Nike
mingkis
Nike
8
0 / 2 / 1
4,510
451
2,609
6,150
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
8
8
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Chernobog
 
Chernobog
1
1
0
1
W
Agni
 
Agni
3
1
2
4
L
Serqet
1
1
4
3
W
0
1
3
1.5
L
Vulcan
3
5
0
0.6
L
Mulan
Lemon1322
Mulan
2
0
1
2.5
W
Apollo
2
0
2
3
W
3
3
0
1
W
Nike
mingkis
Nike
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
16,409
29,963
Taken
28,530
12,352
Mitigated
11,512
12,107
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,319
283
137
2,681
6,954
5,013
0
822
6,132
24,082
0
L
Chernobog
 
Chernobog
1,781
878
0
883
2,097
484
0
575
1,522
0
12,796
W
Agni
 
Agni
4,891
173
0
1,250
4,565
1,228
0
2,035
2,418
36,175
2,820
L
Serqet
4,918
1,194
0
3,830
7,483
2,575
0
1,772
5,630
0
37,652
W
1,792
138
1,360
1,775
6,493
2,932
0
986
5,507
9,999
0
L
Vulcan
3,243
59
0
1,350
6,246
1,832
0
4,376
1,401
23,718
0
L
Mulan
Lemon1322
Mulan
5,123
1,090
0
3,226
7,183
2,448
470
1,694
5,173
0
50,413
W
Apollo
3,590
2,295
0
2,053
4,672
1,294
0
760
3,912
0
56,890
W
3,527
121
0
1,442
6,650
2,734
0
781
5,707
40,128
0
W
Nike
mingkis
Nike
2,609
373
0
1,762
6,150
3,324
0
0
5,982
0
20,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
27,769
266
Minions Killed
305
0
Camps Cleared
0
857,021
Distance Traveled
1,001,015
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,247
525
35
4
0
188,964
0
L
Chernobog
3,864
386
21
2
0
48,489
0
W
Agni
6,400
640
88
9
0
196,798
2
L
Serqet
5,639
564
76
8
0
228,439
1
W
Geb
5,045
505
25
3
0
209,213
3
L
Vulcan
5,382
538
44
4
0
201,844
0
L
Mulan
6,855
686
90
9
0
189,285
1
W
Apollo
6,352
635
101
10
0
192,237
0
W
Anubis
5,462
546
66
7
0
203,832
0
W
Nike
4,510
451
25
3
0
198,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role