Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
N0Acrack08
Jormungandr
Bronze IV
Level 61
God Stats
4W - 2L
1,504 SR
Queue Stats
41W - 81L
75 MMR
Solo
Anubis
Anubis
Silver III
Softi99
Anubis
Silver III
Level 89
God Stats
7W - 5L
1,629 SR
Queue Stats
23W - 41L
1,111 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Waspouney
Danzaburou
Silver IV
Level 68
God Stats
14W - 15L
1,441 SR
Queue Stats
55W - 76L
850 MMR
Party 1
Nut
Nut
Silver II
rikion1994
Nut
Silver II
Level 91
God Stats
5W - 6L
1,514 SR
Queue Stats
60W - 71L
1,010 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,518 SR
909 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,540 SR
1,107 MMR
Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
Amiralen_
Chang'e
Silver I
Level 78
God Stats
4W - 7L
1,499 SR
Queue Stats
110W - 124L
1,140 MMR
Solo
Yemoja
Yemoja
Bronze I
Crealos
Yemoja
Bronze I
Level 80
God Stats
2W - 2L
1,759 SR
Queue Stats
13W - 7L
398 MMR
Solo
Susano
Susano
Silver II
MixalisGotCha
Susano
Silver II
Level 107
God Stats
81W - 77L
1,444 SR
Queue Stats
326W - 354L
996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 1
6,647
554
1,845
6,627
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Jormungandr
N0Acrack08
Jormungandr
10
1 / 2 / 6
6,779
565
2,413
9,098
5,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Softi99
Anubis
14
10 / 2 / 1
8,497
708
12,161
9,130
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Waspouney
Danzaburou
13
5 / 2 / 3
7,650
638
5,511
8,527
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 7
8,645
720
12,853
8,936
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
YmirAthenaRaCthulhu

VS

Bans
BastetMedusaAo KuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 7 / 1
6,482
540
7,349
11,371
3,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
 
Nu Wa
10
0 / 1 / 1
6,353
529
3,951
3,131
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
Amiralen_
Chang'e
11
2 / 4 / 2
6,545
545
3,187
8,789
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Crealos
Yemoja
9
0 / 3 / 3
5,968
497
2,022
9,372
4,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 7 / 0
6,661
555
5,467
13,444
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
7
8
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
Cernunnos
 
Cernunnos
2
7
1
0.36
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Chang'e
Amiralen_
Chang'e
2
4
2
0.75
L
Yemoja
Crealos
Yemoja
0
3
3
0.5
L
3
7
0
0.43
W
Jormungandr
N0Acrack08
Jormungandr
1
2
6
2
W
Anubis
Softi99
Anubis
10
2
1
5.25
W
Danzaburou
Waspouney
Danzaburou
5
2
3
3.25
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,783
Damage
21,976
42,318
Taken
46,107
16,718
Mitigated
13,397
15,175
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,845
244
0
3,148
6,627
1,615
1,158
2,756
3,607
0
46,352
L
Cernunnos
 
Cernunnos
7,349
3,305
0
1,652
11,371
3,504
560
1,678
9,693
0
44,599
L
Nu Wa
 
Nu Wa
3,951
1,330
0
1,000
3,131
767
0
0
3,131
34,790
1,362
L
Chang'e
Amiralen_
Chang'e
3,187
96
80
2,321
8,789
1,702
0
4,368
4,421
26,996
0
L
Yemoja
Crealos
Yemoja
2,022
292
2,087
1,822
9,372
4,179
209
1,683
7,689
12,546
0
L
5,467
261
0
2,412
13,444
3,245
0
6,674
6,770
0
36,789
W
Jormungandr
N0Acrack08
Jormungandr
2,413
1,071
168
1,840
9,098
5,447
691
1,395
7,585
20,486
0
W
Anubis
Softi99
Anubis
12,161
788
0
5,967
9,130
3,904
714
1,763
7,015
47,410
1,826
W
Danzaburou
Waspouney
Danzaburou
5,511
1,131
0
1,192
8,527
2,690
380
1,197
7,137
0
44,038
W
12,853
8,977
0
2,860
8,936
3,062
2,881
1,082
7,814
0
59,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
32,009
366
Minions Killed
276
0
Camps Cleared
0
1,151,381
Distance Traveled
1,082,794
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,647
554
93
8
0
209,224
0
L
Cernunnos
6,482
540
85
7
0
214,177
3
L
Nu Wa
6,353
529
67
6
0
153,244
0
L
Chang'e
6,545
545
51
4
0
254,276
1
L
Yemoja
5,968
497
15
1
0
200,850
2
L
Susano
6,661
555
58
5
0
260,247
0
W
Jormungandr
6,779
565
25
2
0
253,872
6
W
Anubis
8,497
708
78
7
0
215,290
0
W
Danzaburou
7,650
638
73
6
0
254,114
0
W
Nut
8,645
720
97
8
0
218,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role