Player Matchup

King Arthur
King Arthur
ConspiringCandle
King Arthur
Level 142
God Stats
23W - 15L
1,456 SR
Queue Stats
586W - 572L
1,428 Elo+
Party 3
Janus
Janus
NachProGaming
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 1
Athena
Athena
TeslaProgaming
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,484 Elo+
Party 1
Izanami
Izanami
Yeahstuff
Izanami
Level 133
God Stats
42W - 38L
1,566 SR
Queue Stats
496W - 473L
1,433 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Znes-
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 1
Team Averages
Level 129
1,504 SR
1,450 Elo+

VS

Team Averages
Level 121
1,451 SR
1,481 Elo+
Kuzenbo
Kuzenbo
DemonKote
Kuzenbo
Level 149
God Stats
12W - 6L
1,674 SR
Queue Stats
302W - 282L
1,474 Elo+
Solo
Janus
Janus
Kilik SR
Janus
Level 127
God Stats
22W - 21L
1,541 SR
Queue Stats
232W - 232L
1,464 Elo+
Party 2
Charybdis
Charybdis
Lightning Clap
Charybdis
Level 85
God Stats
1W - 3L
1,310 SR
Queue Stats
27W - 20L
1,534 Elo+
Party 2
Thanatos
Thanatos
Mr FUMBLO
Thanatos
Level 115
God Stats
1W - 2L
1,212 SR
Queue Stats
77W - 88L
1,465 Elo+
Party 2
Shiva
Shiva
iCAME2DO 1THING
Shiva
Level 128
God Stats
13W - 13L
1,517 SR
Queue Stats
161W - 165L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConspiringCandle
King Arthur
11
0 / 4 / 0
5,910
455
2,684
10,480
7,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 5 / 0
6,108
470
4,924
7,178
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
5,759
443
3,560
14,029
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Yeahstuff
Izanami
11
2 / 3 / 1
6,709
516
5,237
9,797
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Znes-
Tsukuyomi
12
1 / 4 / 2
6,409
493
3,668
10,369
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DemonKote
Kuzenbo
12
3 / 1 / 9
7,632
587
6,220
10,654
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Kilik SR
Janus
15
7 / 0 / 5
8,693
669
9,613
6,356
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Lightning Clap
Charybdis
12
2 / 3 / 4
7,045
542
7,656
6,885
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
Mr FUMBLO
Thanatos
10
5 / 0 / 1
6,560
505
3,098
6,106
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 4
8,954
689
7,680
8,387
9,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
21
21
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ConspiringCandle
King Arthur
0
4
0
0
W
Kuzenbo
DemonKote
Kuzenbo
3
1
9
7.5
W
Janus
Kilik SR
Janus
7
0
5
9.5
W
Charybdis
Lightning Clap
Charybdis
2
3
4
1.33
W
Thanatos
Mr FUMBLO
Thanatos
5
0
1
5.5
L
0
5
0
0
L
0
5
1
0.1
L
Izanami
Yeahstuff
Izanami
2
3
1
0.83
L
Tsukuyomi
Znes-
Tsukuyomi
1
4
2
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
34,267
51,853
Taken
38,388
24,701
Mitigated
24,713
13,836
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ConspiringCandle
King Arthur
2,684
109
0
2,191
10,480
7,763
0
1,313
9,167
0
31,460
W
Kuzenbo
DemonKote
Kuzenbo
6,220
2,253
0
3,525
10,654
9,484
77
3,132
7,349
15,292
1,669
W
Janus
Kilik SR
Janus
9,613
229
0
735
6,356
2,063
0
2,610
3,456
63,956
1,918
W
Charybdis
Lightning Clap
Charybdis
7,656
4,463
0
1,886
6,885
1,884
568
676
6,169
0
52,434
W
Thanatos
Mr FUMBLO
Thanatos
3,098
975
0
4,638
6,106
2,158
0
750
5,256
0
35,071
L
4,924
186
0
500
7,178
1,804
0
5,079
2,099
38,988
0
L
3,560
904
483
2,927
14,029
9,627
0
3,712
10,317
15,956
1,936
L
Izanami
Yeahstuff
Izanami
5,237
3,928
0
3,802
9,797
2,381
0
2,904
6,893
0
57,503
L
Tsukuyomi
Znes-
Tsukuyomi
3,668
389
0
3,933
10,369
3,126
0
2,823
7,546
0
41,332
W
7,680
1,224
42
1,583
8,387
9,124
269
408
7,599
512
63,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
38,884
367
Minions Killed
385
0
Camps Cleared
0
1,280,617
Distance Traveled
1,253,902
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,910
455
66
5
0
239,200
4
W
Kuzenbo
7,632
587
20
2
0
283,831
2
W
Janus
8,693
669
116
9
0
268,256
0
W
Charybdis
7,045
542
95
7
0
230,137
0
W
Thanatos
6,560
505
52
4
0
219,249
1
L
Janus
6,108
470
97
7
0
272,093
0
L
Athena
5,759
443
25
2
0
251,639
4
L
Izanami
6,709
516
112
9
0
237,074
0
L
Tsukuyomi
6,409
493
67
5
0
280,611
0
W
Shiva
8,954
689
102
8
0
252,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role