Player Matchup

Hou Yi
Hou Yi
Platinum I
IsoSpira
Hou Yi
Platinum I
Level 192
God Stats
1W - 1L
1,671 SR
Queue Stats
58W - 51L
1,810 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
Rucc
Kumbhakarna
Platinum II
Level 137
God Stats
1W - 0L
1,752 SR
Queue Stats
119W - 93L
1,866 MMR
Party 1
Ra
Ra
Gold I
Skadihottie
Ra
Gold I
Level 67
God Stats
7W - 1L
1,705 SR
Queue Stats
98W - 91L
1,857 MMR
Solo
Bakasura
Bakasura
Platinum V
jhersondav
Bakasura
Platinum V
Level 159
God Stats
2W - 3L
1,398 SR
Queue Stats
119W - 118L
1,829 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
mtrojoker
Gilgamesh
Platinum III
Level 149
God Stats
1W - 0L
1,724 SR
Queue Stats
121W - 106L
1,787 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,650 SR
1,830 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,522 SR
1,762 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum II
LatamSlayer
Chronos
Platinum II
Level 139
God Stats
2W - 9L
1,403 SR
Queue Stats
179W - 173L
1,781 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Operdion
Cu Chulainn
Platinum IV
Level 129
God Stats
4W - 5L
1,702 SR
Queue Stats
96W - 86L
1,823 MMR
Solo
Scylla
Scylla
Platinum III
Ventrëss
Scylla
Platinum III
Level 184
God Stats
57W - 67L
1,564 SR
Queue Stats
247W - 259L
1,861 MMR
Solo
Serqet
Serqet
Platinum IV
misaelGAMEPLAY
Serqet
Platinum IV
Level 155
God Stats
1W - 6L
1,442 SR
Queue Stats
344W - 350L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IsoSpira
Hou Yi
11
2 / 1 / 2
5,953
595
3,723
6,462
2,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Rucc
Kumbhakarna
9
4 / 0 / 2
5,998
600
2,696
6,897
3,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 0 / 1
6,179
618
2,219
2,745
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
jhersondav
Bakasura
10
1 / 3 / 1
5,179
518
3,226
8,029
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
mtrojoker
Gilgamesh
11
0 / 2 / 3
6,398
640
5,451
8,291
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CthulhuNu WaMulanCerberus

VS

Bans
King ArthurGaneshaAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,837
484
1,503
4,195
1,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
LatamSlayer
Chronos
10
1 / 2 / 0
5,310
531
7,012
5,709
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Operdion
Cu Chulainn
10
2 / 2 / 1
6,197
620
6,310
9,996
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Ventrëss
Scylla
12
1 / 0 / 1
6,131
613
1,613
2,895
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 2 / 0
4,929
493
2,158
8,023
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
6
6
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Hou Yi
IsoSpira
Hou Yi
2
1
2
3
L
Chronos
LatamSlayer
Chronos
1
2
0
0.5
L
Cu Chulainn
Operdion
Cu Chulainn
2
2
1
1.25
W
Kumbhakarna
Rucc
Kumbhakarna
4
0
2
5
W
0
0
1
0.5
L
Scylla
Ventrëss
Scylla
1
0
1
1.5
W
Bakasura
jhersondav
Bakasura
1
3
1
0.5
L
2
2
0
1
W
Gilgamesh
mtrojoker
Gilgamesh
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,315
Damage
18,596
32,424
Taken
30,818
13,457
Mitigated
14,045
10,222
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,503
537
1,490
2,162
4,195
1,910
6
765
3,347
8,271
723
W
Hou Yi
IsoSpira
Hou Yi
3,723
2,134
0
3,554
6,462
2,138
0
3,555
2,587
0
47,366
L
Chronos
LatamSlayer
Chronos
7,012
2,555
0
1,248
5,709
1,913
13
865
4,734
40,770
1,629
L
Cu Chulainn
Operdion
Cu Chulainn
6,310
1,475
0
2,514
9,996
6,500
0
428
9,399
0
43,624
W
Kumbhakarna
Rucc
Kumbhakarna
2,696
492
0
1,756
6,897
3,529
0
3,395
3,098
14,917
627
W
2,219
86
308
1,493
2,745
972
0
807
1,938
54,609
1,970
L
Scylla
Ventrëss
Scylla
1,613
193
0
1,662
2,895
674
0
840
1,754
54,551
0
W
Bakasura
jhersondav
Bakasura
3,226
2,467
0
1,846
8,029
3,005
0
1,692
6,295
0
28,888
L
2,158
580
0
1,476
8,023
3,048
0
1,296
6,571
0
27,125
W
Gilgamesh
mtrojoker
Gilgamesh
5,451
2,235
0
1,265
8,291
3,813
0
0
8,291
0
43,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
27,404
396
Minions Killed
344
0
Camps Cleared
0
1,047,301
Distance Traveled
1,071,786
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,837
484
25
3
0
214,836
0
W
Hou Yi
5,953
595
88
9
0
178,913
0
L
Chronos
5,310
531
83
8
0
207,477
1
L
Cu Chulainn
6,197
620
72
7
0
207,489
0
W
Kumbhakarna
5,998
600
23
2
0
223,414
2
W
Ra
6,179
618
106
11
0
228,104
0
L
Scylla
6,131
613
111
11
0
211,119
1
W
Bakasura
5,179
518
73
7
0
212,360
2
L
Serqet
4,929
493
53
5
0
230,865
0
W
Gilgamesh
6,398
640
106
11
0
204,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role