Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alexsiete
Mercury
Level 84
God Stats
5W - 1L
1,680 SR
Queue Stats
22W - 19L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Nxstezy-
Baron Samedi
Level 86
God Stats
4W - 3L
1,325 SR
Queue Stats
47W - 45L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
Smaartiees-_
Nu Wa
Level 127
God Stats
27W - 15L
1,612 SR
Queue Stats
243W - 228L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
zIWxrio
Sylvanus
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 87L
1,369 Elo+
Party 2
Team Averages
Level 99
1,523 SR
1,419 Elo+

VS

Team Averages
Level 41
1,376 SR
1,234 Elo+
Thanatos
Thanatos
AngeLWingS-Mary
Thanatos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,293 Elo+
Party 1
Chiron
Chiron
Bohli666
Chiron
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 102L
1,373 Elo+
Solo
Hades
Hades
aaatmaca
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,079 Elo+
Party 1
Bellona
Bellona
mpiran_123
Bellona
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 1
Athena
Athena
pasasahin
Athena
Level 68
God Stats
0W - 4L
1,130 SR
Queue Stats
11W - 25L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 1
5,146
515
2,261
3,926
1,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Alexsiete
Mercury
11
4 / 1 / 3
6,233
623
3,114
6,411
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Nxstezy-
Baron Samedi
10
6 / 2 / 8
6,103
610
7,749
4,610
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 0 / 13
5,973
597
7,696
1,960
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
zIWxrio
Sylvanus
12
10 / 0 / 6
7,485
749
8,511
6,541
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 6 / 0
4,477
448
2,052
9,420
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
Bohli666
Chiron
11
0 / 1 / 3
6,217
622
3,189
6,095
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
aaatmaca
Hades
7
0 / 5 / 0
4,436
444
1,878
7,062
2,248
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
mpiran_123
Bellona
6
0 / 5 / 0
3,963
396
1,694
8,737
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
pasasahin
Athena
6
2 / 5 / 0
5,002
500
2,554
10,208
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
22
Kills
2
3
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
W
Mercury
Alexsiete
Mercury
4
1
3
5.5
L
Thanatos
0
6
0
0
L
Chiron
Bohli666
Chiron
0
1
3
1.5
W
Baron Samedi
Nxstezy-
Baron Samedi
6
2
8
5
W
2
0
13
8.5
L
Hades
aaatmaca
Hades
0
5
0
0
L
Bellona
mpiran_123
Bellona
0
5
0
0
L
Athena
pasasahin
Athena
2
5
0
0.4
W
Sylvanus
zIWxrio
Sylvanus
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
11,367
23,448
Taken
41,522
9,156
Mitigated
19,776
9,900
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,261
1,590
0
1,930
3,926
1,631
0
56
3,870
0
23,503
W
Mercury
Alexsiete
Mercury
3,114
1,551
0
1,770
6,411
2,402
0
893
5,518
0
44,660
L
Thanatos
2,052
580
0
1,651
9,420
2,636
0
5,866
3,554
0
20,130
L
Chiron
Bohli666
Chiron
3,189
1,026
282
1,833
6,095
2,128
219
986
5,109
0
43,731
W
Baron Samedi
Nxstezy-
Baron Samedi
7,749
1,103
964
1,140
4,610
1,586
518
1,022
3,588
25,109
0
W
7,696
2,240
119
862
1,960
584
626
995
965
29,663
430
L
Hades
aaatmaca
Hades
1,878
236
0
1,374
7,062
2,248
0
4,631
2,431
16,627
575
L
Bellona
mpiran_123
Bellona
1,694
246
0
748
8,737
4,781
0
5,140
3,597
0
11,181
L
Athena
pasasahin
Athena
2,554
710
22
819
10,208
7,983
0
6,766
3,442
13,607
0
W
Sylvanus
zIWxrio
Sylvanus
8,511
2,819
394
2,721
6,541
2,953
1,359
1,394
5,147
34,932
8,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
24,095
282
Minions Killed
195
0
Camps Cleared
0
967,094
Distance Traveled
990,735
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,146
515
60
6
0
168,993
1
W
Mercury
6,233
623
77
8
0
263,558
2
L
Thanatos
4,477
448
38
4
0
211,492
0
L
Chiron
6,217
622
84
8
0
178,271
0
W
Baron Samedi
6,103
610
42
4
0
204,356
0
W
Nu Wa
5,973
597
32
3
0
195,663
0
L
Hades
4,436
444
42
4
0
180,947
0
L
Bellona
3,963
396
13
1
0
234,362
0
L
Athena
5,002
500
18
2
0
185,663
1
W
Sylvanus
7,485
749
71
7
0
134,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role