Player Matchup

Susano
Susano
Gold IV
 
Susano
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
MasterRoshi0
Apollo
Platinum V
Level 100
God Stats
47W - 27L
1,684 SR
Queue Stats
126W - 135L
1,610 MMR
Solo
Bacchus
Bacchus
Gold II
Schytzho
Bacchus
Gold II
Level 109
God Stats
26W - 26L
1,581 SR
Queue Stats
517W - 519L
1,569 MMR
Solo
Scylla
Scylla
Gold I
ShadowImpactXD
Scylla
Gold I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 117L
1,547 MMR
Solo
Guan Yu
Guan Yu
Gold III
urlocalbackpack
Guan Yu
Gold III
Level 199
God Stats
3W - 1L
1,854 SR
Queue Stats
135W - 131L
1,549 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,624 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,524 SR
1,535 MMR
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
K0smikbr0wny
Baron Samedi
Platinum IV
Level 152
God Stats
9W - 10L
1,539 SR
Queue Stats
507W - 511L
1,629 MMR
Solo
Sol
Sol
Bronze III
TurkbodyPhil
Sol
Bronze III
Level 84
God Stats
1W - 0L
1,376 SR
Queue Stats
3W - 5L
1,533 MMR
Solo
Bastet
Bastet
Gold V
YogiRising
Bastet
Gold V
Level 159
God Stats
11W - 6L
1,705 SR
Queue Stats
189W - 190L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
3
0 / 0 / 0
2,699
540
93
1,103
209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
7
1 / 0 / 1
3,927
785
2,264
2,097
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Schytzho
Bacchus
5
1 / 1 / 1
3,427
685
2,452
4,454
2,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,673
735
580
2,348
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 3 / 0
3,152
630
1,538
3,739
2,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Nu WaLancelotMulanAchilles

VS

Bans
PoseidonKumbhakarnaAo KuangChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
2 / 0 / 1
4,162
832
2,068
3,115
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
 
Sylvanus
5
0 / 0 / 0
3,264
653
1,512
4,055
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
K0smikbr0wny
Baron Samedi
8
1 / 0 / 0
3,952
790
1,112
1,689
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 0
3,218
644
2,007
3,354
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
YogiRising
Bastet
6
1 / 1 / 0
3,314
663
995
3,149
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
5
5
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
0
0
0
W
Tyr
 
Tyr
2
0
1
2.5
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Baron Samedi
K0smikbr0wny
Baron Samedi
1
0
0
1
L
Apollo
1
0
1
1.5
L
Bacchus
Schytzho
Bacchus
1
1
1
1.5
L
1
1
0
1
W
1
2
0
0.5
W
Bastet
YogiRising
Bastet
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,927
Damage
7,694
13,741
Taken
15,362
6,986
Mitigated
4,590
4,935
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
93
52
0
972
1,103
209
0
89
974
0
4,372
W
Tyr
 
Tyr
2,068
216
0
951
3,115
1,076
0
0
2,905
0
22,096
W
Sylvanus
 
Sylvanus
1,512
692
870
1,287
4,055
1,451
0
1,109
2,946
10,238
0
W
Baron Samedi
K0smikbr0wny
Baron Samedi
1,112
38
0
780
1,689
480
0
373
1,230
19,126
1,054
L
Apollo
2,264
1,701
0
1,000
2,097
602
0
1,135
962
0
23,971
L
Bacchus
Schytzho
Bacchus
2,452
709
12
1,853
4,454
2,975
0
2,384
2,070
8,769
0
L
580
0
0
388
2,348
592
0
808
1,440
15,086
0
W
2,007
873
84
932
3,354
757
0
1,225
2,129
12,698
0
W
Bastet
YogiRising
Bastet
995
56
0
579
3,149
826
0
199
2,910
0
12,104
L
1,538
91
0
710
3,739
2,608
0
0
3,739
0
14,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,878
Gold Earned
17,910
130
Minions Killed
166
0
Camps Cleared
0
465,100
Distance Traveled
499,691
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
2,699
540
12
2
0
53,177
0
W
Tyr
4,162
832
48
10
0
96,714
0
W
Sylvanus
3,264
653
15
3
0
89,906
2
W
Baron Samedi
3,952
790
53
11
0
96,462
0
L
Apollo
3,927
785
44
9
0
93,224
0
L
Bacchus
3,427
685
14
3
0
120,225
2
L
Scylla
3,673
735
36
7
0
96,794
0
W
Sol
3,218
644
26
5
0
90,366
2
W
Bastet
3,314
663
24
5
0
126,243
4
L
Guan Yu
3,152
630
24
5
0
101,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role