Player Matchup

Mulan
Mulan
DarkSlade-666
Mulan
Level 156
God Stats
4W - 1L
1,686 SR
Queue Stats
181W - 167L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
DioPonce
Hou Yi
Level 156
God Stats
7W - 2L
1,719 SR
Queue Stats
169W - 140L
1,549 Elo+
Party 1
Janus
Janus
HoJeaux
Janus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
Roasterrr
Sylvanus
Level 146
God Stats
35W - 37L
1,547 SR
Queue Stats
134W - 115L
1,608 Elo+
Solo
Set
Set
howeinator
Set
Level 159
God Stats
2W - 2L
1,561 SR
Queue Stats
180W - 190L
1,474 Elo+
Party 2
Team Averages
Level 152
1,603 SR
1,543 Elo+

VS

Team Averages
Level 149
1,401 SR
1,548 Elo+
Charon
Charon
TheRed1ight
Charon
Level 235
God Stats
10W - 11L
1,549 SR
Queue Stats
585W - 553L
1,577 Elo+
Solo
Serqet
Serqet
WieldyCap611504
Serqet
Level 40
God Stats
3W - 6L
1,523 SR
Queue Stats
33W - 30L
1,555 Elo+
Solo
Tiamat
Tiamat
ZeusCannon-_-
Tiamat
Level 135
God Stats
2W - 10L
1,207 SR
Queue Stats
365W - 331L
1,565 Elo+
Solo
Hachiman
Hachiman
infernoleo03
Hachiman
Level 161
God Stats
12W - 27L
1,380 SR
Queue Stats
503W - 470L
1,471 Elo+
Solo
Sobek
Sobek
sLc WooK
Sobek
Level 172
God Stats
0W - 2L
1,345 SR
Queue Stats
260W - 248L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,090
578
6,017
12,997
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
DioPonce
Hou Yi
13
6 / 7 / 7
7,535
538
11,132
15,726
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
HoJeaux
Janus
14
4 / 2 / 4
8,082
577
6,429
6,080
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Roasterrr
Sylvanus
13
2 / 2 / 14
7,713
551
8,465
11,583
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
6 / 1 / 5
8,274
591
7,791
10,705
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 7 / 5
6,636
474
5,249
14,650
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 3 / 2
8,085
578
7,556
11,086
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 4 / 3
7,189
514
5,761
7,596
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
infernoleo03
Hachiman
12
3 / 5 / 5
7,358
526
12,546
12,373
4,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
sLc WooK
Sobek
15
3 / 1 / 1
9,064
647
7,358
9,136
9,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
15
16
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
Hou Yi
DioPonce
Hou Yi
6
7
7
1.36
W
Janus
HoJeaux
Janus
4
2
4
3
W
Sylvanus
Roasterrr
Sylvanus
2
2
14
4.5
L
Charon
1
7
5
0.5
L
6
3
2
2.33
L
2
4
3
0.88
W
6
1
5
8.5
L
Hachiman
infernoleo03
Hachiman
3
5
5
1.1
L
Sobek
sLc WooK
Sobek
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
38,470
57,091
Taken
54,841
23,776
Mitigated
31,500
15,732
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,017
1,511
0
4,834
12,997
6,349
0
5,155
7,069
0
57,724
W
Hou Yi
DioPonce
Hou Yi
11,132
4,797
0
2,820
15,726
5,219
73
3,266
12,182
0
37,502
W
Janus
HoJeaux
Janus
6,429
456
0
330
6,080
1,778
0
864
4,741
56,872
811
W
Sylvanus
Roasterrr
Sylvanus
8,465
2,869
1,378
4,628
11,583
5,819
161
4,169
6,800
37,065
9,154
L
Charon
5,249
738
368
2,360
14,650
9,218
0
6,592
7,936
24,105
678
L
7,556
1,500
0
670
11,086
4,618
0
3,071
7,837
0
43,946
L
5,761
493
0
1,084
7,596
4,264
0
1,879
5,663
39,149
2,055
W
7,791
3,655
0
1,742
10,705
4,611
0
2,211
7,928
0
68,052
L
Hachiman
infernoleo03
Hachiman
12,546
8,034
0
4,626
12,373
4,391
285
1,892
10,481
0
51,930
L
Sobek
sLc WooK
Sobek
7,358
247
0
4,010
9,136
9,009
0
431
8,665
54,340
3,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
38,332
458
Minions Killed
388
0
Camps Cleared
0
1,470,752
Distance Traveled
1,416,387
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,090
578
108
8
0
280,178
0
W
Hou Yi
7,535
538
50
4
0
252,680
0
W
Janus
8,082
577
115
8
0
312,336
0
W
Sylvanus
7,713
551
83
6
0
285,185
3
L
Charon
6,636
474
31
2
0
259,082
2
L
Serqet
8,085
578
77
6
0
348,042
3
L
Tiamat
7,189
514
87
6
0
279,510
3
W
Set
8,274
591
102
7
0
340,373
0
L
Hachiman
7,358
526
71
5
0
253,984
0
L
Sobek
9,064
647
122
9
0
275,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role