Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Olvys
Cthulhu
Level 119
God Stats
6W - 5L
1,687 SR
Queue Stats
490W - 451L
1,521 Elo+
Solo
Mulan
Mulan
SerbianRaven
Mulan
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 57L
1,515 Elo+
Party 2
Janus
Janus
Siniistar
Janus
Level 84
God Stats
2W - 3L
1,494 SR
Queue Stats
121W - 105L
1,535 Elo+
Party 2
Ganesha
Ganesha
TheElectricOne
Ganesha
Level 59
God Stats
2W - 5L
1,389 SR
Queue Stats
61W - 49L
1,538 Elo+
Party 2
Team Averages
Level 87
1,514 SR
1,522 Elo+

VS

Team Averages
Level 84
1,595 SR
1,479 Elo+
Rama
Rama
CtrlAltCancelMe
Rama
Level 119
God Stats
13W - 9L
1,519 SR
Queue Stats
262W - 227L
1,527 Elo+
Solo
Ganesha
Ganesha
Dudagog
Ganesha
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 115L
1,487 Elo+
Solo
Ix Chel
Ix Chel
FleischFetzn
Ix Chel
Level 29
God Stats
2W - 0L
1,753 SR
Queue Stats
17W - 21L
1,470 Elo+
Party 1
Vamana
Vamana
Mogliiiiiiii
Vamana
Level 26
God Stats
4W - 0L
1,888 SR
Queue Stats
20W - 22L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
ySchliasTTV
Ao Kuang
Level 95
God Stats
1W - 0L
1,313 SR
Queue Stats
24W - 29L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 4 / 1
5,589
508
4,606
7,542
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Olvys
Cthulhu
10
0 / 4 / 1
5,209
474
2,912
7,799
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
7,092
645
7,459
10,647
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
Siniistar
Janus
9
0 / 6 / 0
5,388
490
2,228
7,198
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,906
537
3,762
11,745
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,377
580
11,382
7,854
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ganesha
Dudagog
Ganesha
9
0 / 1 / 8
6,122
557
3,698
7,802
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
FleischFetzn
Ix Chel
11
6 / 0 / 0
6,443
586
5,551
5,151
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
2 / 3 / 0
6,595
600
7,175
9,065
6,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
ySchliasTTV
Ao Kuang
11
5 / 0 / 3
6,222
566
5,177
7,524
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
19
19
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
6
1
2
7
W
Ganesha
Dudagog
Ganesha
0
1
8
4
W
Ix Chel
FleischFetzn
Ix Chel
6
0
0
6
W
Vamana
2
3
0
0.67
L
Cthulhu
Olvys
Cthulhu
0
4
1
0.13
L
3
2
0
1.5
L
Janus
Siniistar
Janus
0
6
0
0
L
1
3
0
0.33
W
Ao Kuang
ySchliasTTV
Ao Kuang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
32,983
44,931
Taken
37,396
19,327
Mitigated
18,025
12,027
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,606
2,287
0
1,951
7,542
2,011
0
943
6,599
0
38,696
W
11,382
9,043
0
4,476
7,854
2,214
0
2,510
5,278
0
48,476
W
Ganesha
Dudagog
Ganesha
3,698
301
0
1,585
7,802
5,012
14
1,839
5,923
16,744
86
W
Ix Chel
FleischFetzn
Ix Chel
5,551
966
352
2,402
5,151
1,522
0
1,827
3,224
35,411
1,890
W
Vamana
7,175
3,135
0
2,479
9,065
6,980
0
271
8,794
0
45,251
L
Cthulhu
Olvys
Cthulhu
2,912
359
0
741
7,799
2,692
0
3,879
3,920
33,410
1,028
L
7,459
1,006
0
4,669
10,647
5,101
0
497
10,150
158
41,143
L
Janus
Siniistar
Janus
2,228
222
0
1,250
7,198
2,166
0
4,987
2,211
26,415
0
L
3,762
664
0
3,416
11,745
7,357
0
3,999
7,746
17,596
900
W
Ao Kuang
ySchliasTTV
Ao Kuang
5,177
1,761
0
2,943
7,524
2,297
0
1,857
5,627
33,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
31,759
292
Minions Killed
282
0
Camps Cleared
0
1,114,240
Distance Traveled
1,111,937
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,589
508
89
8
0
215,094
0
W
Rama
6,377
580
94
9
0
209,776
0
W
Ganesha
6,122
557
4
0
0
222,509
4
W
Ix Chel
6,443
586
50
5
0
219,254
3
W
Vamana
6,595
600
79
7
0
215,435
0
L
Cthulhu
5,209
474
53
5
0
245,596
0
L
Mulan
7,092
645
85
8
0
215,131
0
L
Janus
5,388
490
60
5
0
203,856
0
L
Ganesha
5,906
537
5
0
0
234,563
3
W
Ao Kuang
6,222
566
55
5
0
244,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role