Player Matchup

Artemis
Artemis
Bigmeanjohnson
Artemis
Level 107
God Stats
0W - 4L
1,101 SR
Queue Stats
37W - 44L
1,513 Elo+
Party 2
Ymir
Ymir
GranbyGhosts
Ymir
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JuffMuffin
Nu Wa
Level 107
God Stats
1W - 2L
1,756 SR
Queue Stats
13W - 14L
1,485 Elo+
Party 2
Achilles
Achilles
SpitNTwist5685
Achilles
Level 62
God Stats
7W - 7L
1,571 SR
Queue Stats
13W - 13L
1,485 Elo+
Party 2
Merlin
Merlin
kronic roller
Merlin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,469 Elo+
Party 2
Team Averages
Level 84
1,486 SR
1,490 Elo+

VS

Team Averages
Level 13
1,718 SR
1,630 Elo+
Ishtar
Ishtar
Anergyyy
Ishtar
Level 6
God Stats
1W - 0L
1,672 SR
Queue Stats
5W - 1L
1,826 Elo+
Party 1
Scylla
Scylla
BunnyOG
Scylla
Level 13
God Stats
5W - 4L
1,582 SR
Queue Stats
7W - 5L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
DiddyGlazer
Cliodhna
Level 8
God Stats
50W - 13L
1,890 SR
Queue Stats
104W - 39L
1,727 Elo+
Party 3
Cthulhu
Cthulhu
GargamelSlayer
Cthulhu
Level 21
God Stats
3W - 1L
1,648 SR
Queue Stats
63W - 45L
1,486 Elo+
Solo
Cupid
Cupid
UrMomFavToy
Cupid
Level 15
God Stats
52W - 18L
1,797 SR
Queue Stats
112W - 50L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,344
1,057
5,240
6,210
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 0
5,981
997
1,507
6,634
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
12
1 / 0 / 1
6,076
1,013
7,660
2,244
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
0 / 2 / 0
5,558
926
451
3,013
1,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
5,618
936
1,734
5,316
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Anergyyy
Ishtar
12
2 / 0 / 3
6,701
1,117
1,803
4,216
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
BunnyOG
Scylla
11
3 / 1 / 1
6,358
1,060
1,867
3,552
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cliodhna
DiddyGlazer
Cliodhna
13
2 / 1 / 2
6,940
1,157
5,680
4,950
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 2
6,123
1,021
4,738
5,114
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 6
6,641
1,107
5,516
4,565
1,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Anergyyy
Ishtar
2
0
3
3.5
L
1
1
2
2
W
Scylla
BunnyOG
Scylla
3
1
1
3.5
W
Cliodhna
DiddyGlazer
Cliodhna
2
1
2
3
W
0
0
2
1
L
1
2
0
0.5
L
Nu Wa
1
0
1
1.5
L
Achilles
0
2
0
0
W
1
1
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
19,604
23,417
Taken
22,397
11,370
Mitigated
8,371
3,424
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Anergyyy
Ishtar
1,803
1,068
0
1,504
4,216
1,117
1,018
2,868
1,145
0
16,548
L
5,240
1,187
0
1,257
6,210
2,208
0
838
5,339
0
17,005
W
Scylla
BunnyOG
Scylla
1,867
86
0
610
3,552
946
0
1,781
1,561
11,252
0
W
Cliodhna
DiddyGlazer
Cliodhna
5,680
216
0
1,613
4,950
1,587
0
1,191
3,679
0
26,892
W
4,738
100
0
960
5,114
3,532
0
1,447
3,540
17,091
1,042
L
1,507
215
0
203
6,634
4,935
0
2,104
4,230
4,721
67
L
Nu Wa
7,660
3,292
0
0
2,244
673
0
651
1,593
18,056
0
L
Achilles
451
36
0
618
3,013
1,915
0
752
2,165
0
4,358
W
5,516
3,027
314
2,237
4,565
1,189
0
2,838
1,463
0
23,151
L
1,734
127
195
1,151
5,316
1,639
0
1,617
3,623
9,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
32,763
99
Minions Killed
196
0
Camps Cleared
0
544,772
Distance Traveled
743,771
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,701
1,117
35
6
0
131,885
0
L
Artemis
6,344
1,057
32
5
0
112,054
0
W
Scylla
6,358
1,060
31
5
0
130,974
0
W
Cliodhna
6,940
1,157
52
9
0
160,397
0
W
Cthulhu
6,123
1,021
32
5
0
164,423
0
L
Ymir
5,981
997
8
1
0
96,196
0
L
Nu Wa
6,076
1,013
25
4
0
144,161
1
L
Achilles
5,558
926
13
2
0
84,212
0
W
Cupid
6,641
1,107
46
8
0
156,092
0
L
Merlin
5,618
936
21
4
0
108,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role