Player Matchup

Poseidon
Poseidon
ANTFU
Poseidon
Level 140
God Stats
25W - 29L
1,705 SR
Queue Stats
292W - 306L
1,456 Elo+
Solo
Charon
Charon
OBITO_Uchija1
Charon
Level 43
God Stats
3W - 10L
1,362 SR
Queue Stats
88W - 96L
1,363 Elo+
Solo
Surtr
Surtr
OVERLOD_ESCANOR
Surtr
Level 65
God Stats
2W - 6L
1,585 SR
Queue Stats
41W - 42L
1,311 Elo+
Solo
Cliodhna
Cliodhna
XDiggyXP
Cliodhna
Level 66
God Stats
2W - 4L
1,413 SR
Queue Stats
108W - 131L
1,376 Elo+
Solo
Apollo
Apollo
cosmicskater1
Apollo
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 169L
1,388 Elo+
Solo
Team Averages
Level 71
1,513 SR
1,379 Elo+

VS

Team Averages
Level 77
1,415 SR
1,455 Elo+
Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AuntieSlayer663
Loki
Level 68
God Stats
3W - 6L
1,230 SR
Queue Stats
247W - 257L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
BlondCreator716
Cthulhu
Level 98
God Stats
9W - 15L
1,356 SR
Queue Stats
337W - 342L
1,416 Elo+
Party 1
Shiva
Shiva
H8ME_504
Shiva
Level 85
God Stats
5W - 6L
1,365 SR
Queue Stats
279W - 273L
1,488 Elo+
Solo
Sol
Sol
N3FTH1S
Sol
Level 74
God Stats
17W - 8L
1,622 SR
Queue Stats
280W - 270L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANTFU
Poseidon
11
1 / 3 / 0
6,509
501
6,738
5,310
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 7 / 0
4,836
372
2,125
7,643
2,479
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 2 / 0
4,237
326
344
3,018
1,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
XDiggyXP
Cliodhna
10
3 / 5 / 1
6,221
479
5,520
10,494
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 0
5,609
431
4,028
8,648
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 1 / 2
6,506
500
5,319
7,188
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,870
528
1,196
7,705
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 2
7,718
594
3,951
6,366
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
H8ME_504
Shiva
11
2 / 0 / 7
6,721
517
3,680
11,990
7,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sol
13
11 / 0 / 1
8,831
679
9,773
7,870
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
21
21
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
2
4
L
Poseidon
ANTFU
Poseidon
1
3
0
0.33
W
2
1
1
2.5
W
3
2
2
2
W
Shiva
H8ME_504
Shiva
2
0
7
5.5
W
Sol
11
0
1
11.5
L
0
7
0
0
L
0
2
0
0
L
Cliodhna
XDiggyXP
Cliodhna
3
5
1
0.7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,755
Damage
23,919
35,113
Taken
41,119
11,175
Mitigated
19,135
6,177
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,319
1,045
0
2,543
7,188
1,625
152
3,122
3,829
35,159
0
L
Poseidon
ANTFU
Poseidon
6,738
594
0
0
5,310
1,561
0
3,476
1,770
42,954
2,423
W
1,196
108
0
1,707
7,705
2,407
0
435
7,172
0
45,943
W
3,951
0
212
500
6,366
5,034
296
1,062
5,158
34,762
1,948
W
Shiva
H8ME_504
Shiva
3,680
658
176
2,464
11,990
7,896
0
2,508
9,296
0
36,498
W
Sol
9,773
5,181
0
5,251
7,870
2,173
1,298
1,776
6,094
49,911
6,967
L
2,125
536
0
550
7,643
2,479
0
5,062
2,581
17,680
481
L
344
123
0
98
3,018
1,299
0
1,536
1,482
75
4,206
L
Cliodhna
XDiggyXP
Cliodhna
5,520
518
0
3,270
10,494
3,043
0
3,893
6,235
0
31,441
L
4,028
2,005
0
2,259
8,648
2,793
0
3,776
4,776
0
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
36,646
219
Minions Killed
359
0
Camps Cleared
0
1,049,925
Distance Traveled
1,264,292
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,506
500
64
5
0
278,665
4
L
Poseidon
6,509
501
92
7
0
244,743
2
W
Loki
6,870
528
74
6
0
267,450
0
W
Cthulhu
7,718
594
79
6
0
203,939
0
W
Shiva
6,721
517
35
3
0
278,806
0
W
Sol
8,831
679
107
8
0
235,432
0
L
Charon
4,836
372
23
2
0
199,342
0
L
Surtr
4,237
326
6
0
0
118,485
0
L
Cliodhna
6,221
479
43
3
0
243,245
0
L
Apollo
5,609
431
55
4
0
244,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role