Player Matchup

Baron Samedi
Baron Samedi
AREGON10
Baron Samedi
Level 121
God Stats
6W - 3L
1,544 SR
Queue Stats
33W - 34L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
JeanGrylls
Kukulkan
Level 87
God Stats
13W - 14L
1,397 SR
Queue Stats
228W - 224L
1,426 Elo+
Solo
Charybdis
Charybdis
T4NKMACA01
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,598 Elo+
Party 1
Ravana
Ravana
Yato
Ravana
Level 147
God Stats
4W - 5L
1,286 SR
Queue Stats
129W - 116L
1,560 Elo+
Party 3
Odin
Odin
karafasta
Odin
Level 61
God Stats
3W - 3L
1,645 SR
Queue Stats
116W - 116L
1,517 Elo+
Party 3
Team Averages
Level 104
1,474 SR
1,524 Elo+

VS

Team Averages
Level 75
1,476 SR
1,508 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Shakarrii
Sobek
Level 87
God Stats
1W - 0L
1,573 SR
Queue Stats
8W - 6L
1,477 Elo+
Solo
Neith
Neith
mariyumyum
Neith
Level 5
God Stats
2W - 2L
1,509 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
mercied
Kukulkan
Level 52
God Stats
1W - 1L
1,300 SR
Queue Stats
30W - 22L
1,565 Elo+
Party 2
Awilix
Awilix
supermagnum
Awilix
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
50W - 45L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AREGON10
Baron Samedi
8
0 / 2 / 4
5,340
593
3,647
6,459
3,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
JeanGrylls
Kukulkan
10
0 / 1 / 0
5,150
572
2,182
4,181
1,254
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
T4NKMACA01
Charybdis
9
5 / 2 / 0
5,679
631
5,074
5,726
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Yato
Ravana
9
1 / 3 / 1
4,720
524
2,774
6,301
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odin
7
0 / 3 / 1
4,744
527
1,829
4,743
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 1 / 4
5,629
625
4,223
6,217
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Shakarrii
Sobek
8
1 / 1 / 3
5,149
572
1,949
5,509
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
8
0 / 4 / 2
4,482
498
2,229
5,089
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
mercied
Kukulkan
10
3 / 0 / 3
5,951
661
3,107
3,271
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
12
6 / 0 / 3
6,300
700
6,100
6,949
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
11
11
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
4
3
L
Baron Samedi
AREGON10
Baron Samedi
0
2
4
1
L
Kukulkan
JeanGrylls
Kukulkan
0
1
0
0
W
Sobek
Shakarrii
Sobek
1
1
3
2.5
L
Charybdis
T4NKMACA01
Charybdis
5
2
0
2.5
L
Ravana
Yato
Ravana
1
3
1
0.5
L
Odin
0
3
1
0.17
W
Neith
0
4
2
0.25
W
Kukulkan
mercied
Kukulkan
3
0
3
4.5
W
Awilix
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,506
Damage
17,608
27,410
Taken
27,035
12,735
Mitigated
10,819
8,333
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,223
523
0
1,551
6,217
2,473
0
844
5,373
0
31,735
L
Baron Samedi
AREGON10
Baron Samedi
3,647
633
1,035
2,538
6,459
3,935
0
1,756
4,699
21,732
0
L
Kukulkan
JeanGrylls
Kukulkan
2,182
217
0
1,289
4,181
1,254
0
726
3,339
33,894
0
W
Sobek
Shakarrii
Sobek
1,949
106
0
2,105
5,509
3,580
0
1,455
4,054
12,735
822
L
Charybdis
T4NKMACA01
Charybdis
5,074
3,025
0
1,679
5,726
2,020
468
750
4,948
0
31,118
L
Ravana
Yato
Ravana
2,774
632
0
1,099
6,301
2,624
0
1,087
5,032
0
25,139
L
Odin
1,829
324
0
693
4,743
2,902
0
115
4,628
0
21,760
W
Neith
2,229
1,177
0
605
5,089
1,244
0
1,471
3,618
0
21,314
W
Kukulkan
mercied
Kukulkan
3,107
475
0
1,044
3,271
967
0
897
2,374
36,892
618
W
Awilix
6,100
2,542
0
1,573
6,949
2,555
0
1,562
5,387
0
45,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
27,511
237
Minions Killed
257
0
Camps Cleared
0
815,740
Distance Traveled
971,182
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,629
625
55
6
0
179,158
1
L
Baron Samedi
5,340
593
19
2
0
150,538
0
L
Kukulkan
5,150
572
70
8
0
173,402
3
W
Sobek
5,149
572
15
2
0
204,557
3
L
Charybdis
5,679
631
59
7
0
160,289
2
L
Ravana
4,720
524
46
5
0
204,573
0
L
Odin
4,744
527
43
5
0
126,938
0
W
Neith
4,482
498
34
4
0
149,655
0
W
Kukulkan
5,951
661
79
9
0
200,339
0
W
Awilix
6,300
700
74
8
0
237,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role