Player Matchup

Cupid
Cupid
AlmostDecent
Cupid
Level 165
God Stats
15W - 6L
1,698 SR
Queue Stats
135W - 139L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
Dewprism
Sylvanus
Level 203
God Stats
164W - 137L
1,575 SR
Queue Stats
235W - 222L
1,566 Elo+
Solo
Charon
Charon
MerinoGalvan751
Charon
Level 147
God Stats
13W - 7L
1,662 SR
Queue Stats
235W - 216L
1,462 Elo+
Solo
Serqet
Serqet
Miwaii
Serqet
Level 152
God Stats
24W - 10L
1,724 SR
Queue Stats
102W - 103L
1,591 Elo+
Party 1
Baba Yaga
Baba Yaga
zeus4321
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,650 Elo+
Solo
Team Averages
Level 159
1,632 SR
1,576 Elo+

VS

Team Averages
Level 147
1,557 SR
1,509 Elo+
Apollo
Apollo
IILORHII
Apollo
Level 140
God Stats
3W - 5L
1,609 SR
Queue Stats
118W - 85L
1,613 Elo+
Solo
Fenrir
Fenrir
IceIceBuzz
Fenrir
Level 169
God Stats
4W - 7L
1,626 SR
Queue Stats
136W - 141L
1,522 Elo+
Solo
Xing Tian
Xing Tian
MoDeRn_Void
Xing Tian
Level 113
God Stats
4W - 5L
1,616 SR
Queue Stats
70W - 70L
1,462 Elo+
Party 2
Shiva
Shiva
MufFiN_MaN_34
Shiva
Level 173
God Stats
1W - 3L
1,428 SR
Queue Stats
110W - 141L
1,451 Elo+
Party 2
Ix Chel
Ix Chel
smellvinslurpin
Ix Chel
Level 138
God Stats
5W - 8L
1,508 SR
Queue Stats
92W - 108L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,864
591
10,393
9,422
3,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Dewprism
Sylvanus
16
4 / 1 / 6
10,048
670
9,464
12,585
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 6
8,443
563
7,147
11,480
7,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
Miwaii
Serqet
14
6 / 2 / 6
8,586
572
9,661
10,863
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
zeus4321
Baba Yaga
15
5 / 4 / 6
9,592
639
8,918
7,964
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IILORHII
Apollo
12
1 / 3 / 3
7,325
488
7,540
10,716
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
IceIceBuzz
Fenrir
13
5 / 4 / 2
7,674
512
6,309
13,069
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MoDeRn_Void
Xing Tian
11
1 / 4 / 3
6,798
453
6,490
18,311
9,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
0 / 4 / 1
7,858
524
4,375
12,016
7,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 7 / 4
7,646
510
5,916
11,770
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
9
9
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Sylvanus
Dewprism
Sylvanus
4
1
6
7
L
Apollo
IILORHII
Apollo
1
3
3
0.83
L
Fenrir
IceIceBuzz
Fenrir
5
4
2
1.5
W
3
1
6
6
W
Serqet
Miwaii
Serqet
6
2
6
4.5
L
Xing Tian
MoDeRn_Void
Xing Tian
1
4
3
0.63
L
0
4
1
0.13
L
2
7
4
0.57
W
Baba Yaga
zeus4321
Baba Yaga
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,583
Damage
30,630
52,314
Taken
65,882
25,492
Mitigated
27,437
24,411
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,393
7,467
1,693
6,626
9,422
3,242
35
1,918
7,422
0
71,054
W
Sylvanus
Dewprism
Sylvanus
9,464
2,278
816
7,324
12,585
7,318
43
857
11,702
66,263
21,158
L
Apollo
IILORHII
Apollo
7,540
4,595
0
3,280
10,716
3,105
0
1,338
9,378
0
55,817
L
Fenrir
IceIceBuzz
Fenrir
6,309
2,510
0
4,249
13,069
3,837
0
5,842
7,227
0
39,615
W
7,147
852
0
2,976
11,480
7,708
19
3,884
7,352
26,617
0
W
Serqet
Miwaii
Serqet
9,661
2,172
0
4,150
10,863
3,822
66
2,843
7,889
0
49,516
L
Xing Tian
MoDeRn_Void
Xing Tian
6,490
479
2,024
3,279
18,311
9,802
8
6,103
11,872
21,097
1,072
L
4,375
205
0
625
12,016
7,282
0
6,380
5,536
5,435
57,734
L
5,916
537
890
1,851
11,770
3,411
21
4,983
6,251
51,122
0
W
Baba Yaga
zeus4321
Baba Yaga
8,918
334
0
826
7,964
3,402
729
2,715
5,188
68,131
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
37,301
497
Minions Killed
435
0
Camps Cleared
0
1,489,626
Distance Traveled
1,500,491
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,864
591
123
8
0
283,084
2
W
Sylvanus
10,048
670
152
10
0
244,635
2
L
Apollo
7,325
488
109
7
0
271,260
4
L
Fenrir
7,674
512
74
5
0
332,920
4
W
Charon
8,443
563
17
1
0
304,732
4
W
Serqet
8,586
572
78
5
0
360,833
0
L
Xing Tian
6,798
453
24
2
0
317,940
4
L
Shiva
7,858
524
118
8
0
291,341
0
L
Ix Chel
7,646
510
110
7
0
287,030
1
W
Baba Yaga
9,592
639
127
8
0
296,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role