Player Matchup

Sol
Sol
HeavyHitter657
Sol
Level 65
God Stats
6W - 9L
1,161 SR
Queue Stats
33W - 36L
1,348 Elo+
Party 1
Ishtar
Ishtar
MoveMountShoot
Ishtar
Level 72
God Stats
3W - 1L
1,161 SR
Queue Stats
11W - 9L
1,382 Elo+
Party 1
Bacchus
Bacchus
Mr_Yukasheba
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,357 Elo+
Solo
Achilles
Achilles
New York E 89
Achilles
Level 58
God Stats
1W - 1L
1,161 SR
Queue Stats
29W - 39L
1,288 Elo+
Party 1
Ah Puch
Ah Puch
ひとZUSHI
Ah Puch
Level 85
God Stats
38W - 28L
1,312 SR
Queue Stats
177W - 212L
1,310 Elo+
Solo
Team Averages
Level 79
1,259 SR
1,337 Elo+

VS

Team Averages
Level 42
1,491 SR
1,390 Elo+
Arachne
Arachne
Malak_Luz
Arachne
Level 40
God Stats
8W - 5L
1,586 SR
Queue Stats
35W - 52L
1,375 Elo+
Solo
Bacchus
Bacchus
Scrubtasticx
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 118L
1,240 Elo+
Solo
Artemis
Artemis
jonatas-fortnite
Artemis
Level 30
God Stats
13W - 17L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Janus
Janus
savoury-boredom1
Janus
Level 39
God Stats
2W - 4L
1,367 SR
Queue Stats
92W - 127L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
xXMARCOXxWD
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
10,306
1,031
11,762
3,219
1,123
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
7 / 0 / 6
11,627
1,163
11,198
5,973
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Mr_Yukasheba
Bacchus
16
0 / 1 / 13
9,787
979
8,301
9,011
11,534
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
New York E 89
Achilles
16
3 / 2 / 9
10,351
1,035
8,228
12,158
9,023
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
ひとZUSHI
Ah Puch
16
0 / 1 / 7
9,976
998
5,686
2,484
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

305

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Malak_Luz
Arachne
14
3 / 3 / 0
9,824
982
5,130
8,341
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Scrubtasticx
Bacchus
15
0 / 4 / 3
10,182
1,018
6,608
19,000
25,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
0 / 3 / 2
9,189
919
5,383
13,694
5,878
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 0
9,636
964
7,107
3,164
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
xXMARCOXxWD
Baron Samedi
14
0 / 2 / 1
8,961
896
4,119
5,088
4,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
14
Kills
4
4
Deaths
14
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Arachne
Malak_Luz
Arachne
3
3
0
1
W
7
0
6
10
W
Bacchus
Mr_Yukasheba
Bacchus
0
1
13
6.5
W
Achilles
New York E 89
Achilles
3
2
9
3.75
L
Bacchus
Scrubtasticx
Bacchus
0
4
3
0.38
L
0
3
2
0.33
L
1
2
0
0.5
L
Baron Samedi
xXMARCOXxWD
Baron Samedi
0
2
1
0.25
W
Ah Puch
ひとZUSHI
Ah Puch
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,175
Damage
28,347
32,845
Taken
49,287
25,198
Mitigated
40,230
5,345
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,762
3,958
0
852
3,219
1,123
0
1,789
1,388
20,469
0
L
Arachne
Malak_Luz
Arachne
5,130
4,179
0
515
8,341
3,674
0
3,636
4,705
0
13,057
W
11,198
6,659
0
1,841
5,973
2,516
0
2,627
3,306
0
27,656
W
Bacchus
Mr_Yukasheba
Bacchus
8,301
609
0
760
9,011
11,534
0
5,958
2,621
19,526
605
W
Achilles
New York E 89
Achilles
8,228
2,547
527
1,317
12,158
9,023
0
5,747
6,097
0
17,359
L
Bacchus
Scrubtasticx
Bacchus
6,608
563
0
1,537
19,000
25,208
0
10,262
8,738
19,171
0
L
5,383
2,160
0
0
13,694
5,878
0
7,663
6,031
0
15,730
L
7,107
202
35
124
3,164
1,387
0
1,907
1,257
27,163
622
L
Baron Samedi
xXMARCOXxWD
Baron Samedi
4,119
590
144
892
5,088
4,083
0
2,163
2,925
15,409
541
W
Ah Puch
ひとZUSHI
Ah Puch
5,686
41
0
48
2,484
1,002
0
538
1,946
41,366
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,047
Gold Earned
47,792
209
Minions Killed
166
8
Camps Cleared
4
899,812
Distance Traveled
805,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,306
1,031
25
3
2
181,897
0
L
Arachne
9,824
982
22
2
3
125,774
0
W
Ishtar
11,627
1,163
35
4
3
164,033
0
W
Bacchus
9,787
979
34
3
0
180,853
0
W
Achilles
10,351
1,035
18
2
0
190,159
0
L
Bacchus
10,182
1,018
31
3
1
204,969
0
L
Artemis
9,189
919
22
2
0
160,290
0
L
Janus
9,636
964
64
6
0
171,382
0
L
Baron Samedi
8,961
896
27
3
0
143,525
0
W
Ah Puch
9,976
998
97
10
3
182,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role