Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold III
Joshbuc
Da Ji
Gold III
Level 157
God Stats
10W - 5L
1,728 SR
Queue Stats
100W - 105L
1,652 MMR
Solo
Neith
Neith
Gold IV
Néoki
Neith
Gold IV
Level 84
God Stats
1W - 1L
1,484 SR
Queue Stats
8W - 7L
1,672 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
Squishkilller
Cu Chulainn
Silver I
Level 129
God Stats
2W - 1L
1,614 SR
Queue Stats
8W - 8L
1,626 MMR
Party 2
Ares
Ares
Gold IV
helboy99
Ares
Gold IV
Level 100
God Stats
4W - 2L
1,402 SR
Queue Stats
41W - 32L
1,649 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,545 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,501 SR
1,649 MMR
Rama
Rama
Gold IV
CHORI16
Rama
Gold IV
Level 127
God Stats
2W - 3L
1,571 SR
Queue Stats
10W - 10L
1,642 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Dasiulec
Ao Kuang
Gold II
Level 99
God Stats
10W - 11L
1,555 SR
Queue Stats
174W - 179L
1,648 MMR
Solo
Sobek
Sobek
Gold I
Speakas
Sobek
Gold I
Level 109
God Stats
5W - 6L
1,478 SR
Queue Stats
145W - 142L
1,649 MMR
Solo
Raijin
Raijin
Gold II
Theolmai
Raijin
Gold II
Level 127
God Stats
0W - 1L
1,308 SR
Queue Stats
109W - 103L
1,665 MMR
Solo
Vamana
Vamana
Gold II
Tyrannt
Vamana
Gold II
Level 238
God Stats
1W - 4L
1,590 SR
Queue Stats
447W - 452L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 0
3,840
768
1,096
2,087
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Joshbuc
Da Ji
6
1 / 0 / 1
3,520
704
994
3,767
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Néoki
Neith
6
1 / 0 / 1
3,651
730
3,596
1,840
461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Squishkilller
Cu Chulainn
7
1 / 1 / 0
4,051
810
1,979
4,038
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
6
0 / 1 / 1
3,629
726
1,530
2,940
1,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SusanoKing ArthurKumbhakarnaNu WaCthulhu

VS

Bans
FreyaArachneKuzenboChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CHORI16
Rama
3
0 / 1 / 0
2,763
553
484
1,681
343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Dasiulec
Ao Kuang
6
1 / 1 / 0
3,296
659
1,695
3,482
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Speakas
Sobek
5
0 / 0 / 1
3,259
652
1,010
4,257
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Theolmai
Raijin
6
0 / 1 / 0
3,208
642
1,635
2,394
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
Tyrannt
Vamana
5
1 / 1 / 0
3,336
667
1,366
3,260
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
Rama
CHORI16
Rama
0
1
0
0
L
Ao Kuang
Dasiulec
Ao Kuang
1
1
0
1
W
Da Ji
Joshbuc
Da Ji
1
0
1
1.5
W
Neith
Néoki
Neith
1
0
1
1.5
L
Sobek
Speakas
Sobek
0
0
1
0.5
W
Cu Chulainn
Squishkilller
Cu Chulainn
1
1
0
1
L
Raijin
Theolmai
Raijin
0
1
0
0
L
Vamana
Tyrannt
Vamana
1
1
0
1
W
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,195
Damage
6,190
14,672
Taken
15,074
4,875
Mitigated
5,686
7,125
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,096
0
0
1,047
2,087
534
0
1,152
935
22,077
0
L
Rama
CHORI16
Rama
484
472
0
578
1,681
343
0
525
1,156
0
5,548
L
Ao Kuang
Dasiulec
Ao Kuang
1,695
398
0
805
3,482
962
0
77
3,405
14,041
0
W
Da Ji
Joshbuc
Da Ji
994
320
0
2,259
3,767
1,007
0
493
3,274
0
18,562
W
Neith
Néoki
Neith
3,596
1,784
0
1,439
1,840
461
0
801
1,039
0
16,111
L
Sobek
Speakas
Sobek
1,010
174
0
2,807
4,257
2,004
0
716
3,541
6,341
0
W
Cu Chulainn
Squishkilller
Cu Chulainn
1,979
171
0
1,627
4,038
1,593
0
512
3,226
1,741
21,929
L
Raijin
Theolmai
Raijin
1,635
183
0
478
2,394
563
0
984
1,250
14,053
0
L
Vamana
Tyrannt
Vamana
1,366
214
0
1,246
3,260
1,814
0
120
3,140
0
13,343
W
Ares
1,530
31
0
753
2,940
1,280
0
1,382
1,558
7,084
1,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,691
Gold Earned
15,862
168
Minions Killed
92
0
Camps Cleared
0
539,167
Distance Traveled
480,948
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,840
768
44
9
0
105,486
0
L
Rama
2,763
553
17
3
0
60,712
0
L
Ao Kuang
3,296
659
29
6
0
120,817
0
W
Da Ji
3,520
704
36
7
0
114,017
0
W
Neith
3,651
730
34
7
0
105,217
3
L
Sobek
3,259
652
2
0
0
91,026
0
W
Cu Chulainn
4,051
810
41
8
0
104,608
0
L
Raijin
3,208
642
21
4
0
102,041
0
L
Vamana
3,336
667
23
5
0
106,352
0
W
Ares
3,629
726
13
3
0
109,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role