Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BlackSkull474
Cabrakan
Level 135
God Stats
3W - 3L
1,202 SR
Queue Stats
139W - 129L
1,517 Elo+
Solo
Osiris
Osiris
MindBreeaker
Osiris
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,420 Elo+
Party 2
Neith
Neith
Sebaebel98
Neith
Level 64
God Stats
3W - 2L
1,626 SR
Queue Stats
32W - 56L
1,351 Elo+
Solo
Fenrir
Fenrir
yoyolokow
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,437 Elo+
Party 2
Team Averages
Level 123
1,466 SR
1,445 Elo+

VS

Team Averages
Level 131
1,453 SR
1,496 Elo+
Bacchus
Bacchus
Klaus2001
Bacchus
Level 102
God Stats
1W - 4L
1,267 SR
Queue Stats
87W - 86L
1,564 Elo+
Party 3
Bellona
Bellona
Muelas1
Bellona
Level 146
God Stats
7W - 3L
1,640 SR
Queue Stats
77W - 76L
1,467 Elo+
Solo
Chiron
Chiron
Petroski
Chiron
Level 143
God Stats
8W - 9L
1,531 SR
Queue Stats
147W - 147L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Sabugo00
Nu Wa
Level 115
God Stats
32W - 27L
1,570 SR
Queue Stats
378W - 357L
1,553 Elo+
Party 3
Arachne
Arachne
TheBartowski
Arachne
Level 151
God Stats
2W - 7L
1,258 SR
Queue Stats
98W - 110L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 3
6,919
532
5,470
4,985
1,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
BlackSkull474
Cabrakan
11
2 / 0 / 3
7,155
550
3,084
7,497
6,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
15
3 / 0 / 3
8,482
652
6,206
9,505
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
15
1 / 0 / 6
8,282
637
6,072
4,688
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
yoyolokow
Fenrir
13
6 / 1 / 2
7,635
587
3,719
9,354
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Klaus2001
Bacchus
11
2 / 1 / 0
7,056
543
3,192
8,999
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Muelas1
Bellona
9
0 / 3 / 0
5,805
447
2,977
7,744
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Petroski
Chiron
10
0 / 3 / 0
5,784
445
3,926
6,423
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Sabugo00
Nu Wa
12
0 / 2 / 2
6,815
524
4,904
5,734
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
TheBartowski
Arachne
9
0 / 3 / 0
5,419
417
1,267
9,447
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
3
1.5
W
Cabrakan
BlackSkull474
Cabrakan
2
0
3
3.5
L
Bacchus
Klaus2001
Bacchus
2
1
0
2
W
Osiris
3
0
3
4.5
L
Bellona
Muelas1
Bellona
0
3
0
0
L
Chiron
Petroski
Chiron
0
3
0
0
L
Nu Wa
Sabugo00
Nu Wa
0
2
2
0.5
W
Neith
1
0
6
4
L
Arachne
TheBartowski
Arachne
0
3
0
0
W
Fenrir
yoyolokow
Fenrir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
16,266
36,029
Taken
38,347
18,406
Mitigated
18,073
11,446
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,470
270
0
1,528
4,985
1,269
0
2,216
2,588
53,583
0
W
Cabrakan
BlackSkull474
Cabrakan
3,084
576
0
1,694
7,497
6,859
0
1,663
5,778
17,924
0
L
Bacchus
Klaus2001
Bacchus
3,192
305
0
2,734
8,999
7,645
0
2,451
6,548
19,354
1,881
W
Osiris
6,206
2,553
0
3,662
9,505
4,644
364
1,584
7,880
93
63,057
L
Bellona
Muelas1
Bellona
2,977
1,590
0
2,253
7,744
3,932
0
37
7,707
0
26,507
L
Chiron
Petroski
Chiron
3,926
1,659
115
2,046
6,423
1,870
0
646
5,776
0
36,024
L
Nu Wa
Sabugo00
Nu Wa
4,904
1,644
0
1,099
5,734
1,908
0
2,888
2,846
51,677
0
W
Neith
6,072
2,470
0
1,749
4,688
1,641
63
491
4,185
0
73,450
L
Arachne
TheBartowski
Arachne
1,267
886
0
3,137
9,447
2,718
0
2,625
6,822
0
27,597
W
Fenrir
yoyolokow
Fenrir
3,719
1,364
0
2,813
9,354
3,993
0
1,517
7,723
0
52,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
30,879
465
Minions Killed
319
0
Camps Cleared
0
1,263,408
Distance Traveled
1,114,912
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,919
532
110
8
0
235,232
0
W
Cabrakan
7,155
550
35
3
0
282,200
3
L
Bacchus
7,056
543
31
2
0
279,368
2
W
Osiris
8,482
652
102
8
0
214,806
0
L
Bellona
5,805
447
62
5
0
160,388
2
L
Chiron
5,784
445
68
5
0
188,660
4
L
Nu Wa
6,815
524
103
8
0
257,955
0
W
Neith
8,282
637
138
11
0
252,190
2
L
Arachne
5,419
417
55
4
0
228,541
0
W
Fenrir
7,635
587
80
6
0
278,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role