Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CrustyNasty
Ymir
Level 170
God Stats
3W - 3L
1,549 SR
Queue Stats
205W - 273L
1,519 Elo+
Party 1
Neith
Neith
Kiking5
Neith
Level 136
God Stats
50W - 51L
1,559 SR
Queue Stats
108W - 100L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyLittleCorpse
Morgan Le Fay
Level 147
God Stats
3W - 8L
1,310 SR
Queue Stats
190W - 200L
1,502 Elo+
Party 1
Raijin
Raijin
eresmimejoramigo
Raijin
Level 120
God Stats
1W - 3L
1,252 SR
Queue Stats
119W - 106L
1,550 Elo+
Party 2
Team Averages
Level 144
1,434 SR
1,529 Elo+

VS

Team Averages
Level 125
1,530 SR
1,506 Elo+
Vulcan
Vulcan
BlueEagle92
Vulcan
Level 157
God Stats
42W - 38L
1,557 SR
Queue Stats
307W - 323L
1,478 Elo+
Party 3
Odin
Odin
Jack0nRig
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 140L
1,576 Elo+
Solo
Xbalanque
Xbalanque
SwiftTheGosu
Xbalanque
Level 154
God Stats
2W - 4L
1,625 SR
Queue Stats
184W - 160L
1,586 Elo+
Solo
Awilix
Awilix
losethecontrolji
Awilix
Level 159
God Stats
35W - 38L
1,524 SR
Queue Stats
380W - 408L
1,512 Elo+
Party 3
Vamana
Vamana
企鹅电竞潇哥
Vamana
Level 44
God Stats
20W - 18L
1,444 SR
Queue Stats
80W - 94L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 3 / 3
7,203
600
7,106
11,553
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 4
7,487
624
4,404
9,586
7,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kiking5
Neith
13
3 / 0 / 3
7,357
613
6,332
4,403
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
MyLittleCorpse
Morgan Le Fay
11
1 / 0 / 2
6,617
551
4,803
5,929
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 3 / 4
6,806
567
3,152
5,717
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
4 / 2 / 2
6,857
571
7,633
5,860
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
9
0 / 5 / 2
5,231
436
2,730
10,561
6,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
SwiftTheGosu
Xbalanque
10
0 / 3 / 2
5,746
479
3,149
6,795
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 5 / 2
6,230
519
4,149
9,836
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 0
6,654
555
2,773
7,946
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
6
6
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
3
2.83
L
Vulcan
4
2
2
2.5
W
5
0
4
7
L
Odin
0
5
2
0.2
W
Neith
Kiking5
Neith
3
0
3
4.5
W
Morgan Le Fay
MyLittleCorpse
Morgan Le Fay
1
0
2
2
L
Xbalanque
SwiftTheGosu
Xbalanque
0
3
2
0.33
W
1
3
4
1
L
1
5
2
0.4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
20,434
37,188
Taken
40,998
15,815
Mitigated
18,503
10,330
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,106
4,532
0
3,509
11,553
3,941
496
2,037
9,275
0
43,277
L
Vulcan
7,633
259
0
182
5,860
2,172
1,031
1,799
4,061
42,129
986
W
4,404
931
88
2,398
9,586
7,286
1
2,286
7,128
25,745
0
L
Odin
2,730
347
0
1,000
10,561
6,115
0
2,273
8,288
0
25,673
W
Neith
Kiking5
Neith
6,332
2,273
0
1,857
4,403
1,426
328
710
3,645
0
54,080
W
Morgan Le Fay
MyLittleCorpse
Morgan Le Fay
4,803
597
0
2,388
5,929
1,686
0
333
5,201
34,581
1,003
L
Xbalanque
SwiftTheGosu
Xbalanque
3,149
1,784
0
0
6,795
2,155
0
1,808
4,987
0
32,344
W
3,152
211
0
90
5,717
1,476
190
1,451
4,121
37,291
887
L
4,149
1,226
0
447
9,836
3,623
0
2,320
7,516
0
49,319
L
2,773
756
0
2,288
7,946
4,438
0
4,030
3,916
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
30,718
335
Minions Killed
309
0
Camps Cleared
0
1,180,095
Distance Traveled
1,219,146
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,203
600
61
5
0
273,068
0
L
Vulcan
6,857
571
69
6
0
246,971
5
W
Ymir
7,487
624
47
4
0
242,188
5
L
Odin
5,231
436
36
3
0
254,996
0
W
Neith
7,357
613
95
8
0
231,004
2
W
Morgan Le Fay
6,617
551
55
5
0
204,846
3
L
Xbalanque
5,746
479
58
5
0
227,269
0
W
Raijin
6,806
567
77
6
0
228,989
0
L
Awilix
6,230
519
84
7
0
270,339
0
L
Vamana
6,654
555
62
5
0
219,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role