Player Matchup

Vulcan
Vulcan
ChEpONE12
Vulcan
Level 146
God Stats
7W - 2L
1,883 SR
Queue Stats
189W - 193L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Elusive1170
Cu Chulainn
Level 230
God Stats
10W - 2L
1,754 SR
Queue Stats
401W - 375L
1,472 Elo+
Solo
Thanatos
Thanatos
Fr0hawk730
Thanatos
Level 144
God Stats
25W - 28L
1,512 SR
Queue Stats
483W - 431L
1,484 Elo+
Solo
Skadi
Skadi
IllegalHugs92
Skadi
Level 198
God Stats
126W - 154L
1,492 SR
Queue Stats
433W - 411L
1,518 Elo+
Solo
Arachne
Arachne
SinOfSolo
Arachne
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 168L
1,584 Elo+
Party 2
Team Averages
Level 161
1,628 SR
1,500 Elo+

VS

Team Averages
Level 80
1,456 SR
1,494 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
All_Pro_Legendz
King Arthur
Level 123
God Stats
8W - 15L
1,464 SR
Queue Stats
363W - 371L
1,529 Elo+
Solo
Horus
Horus
GelatoRips
Horus
Level 59
God Stats
28W - 15L
1,692 SR
Queue Stats
85W - 76L
1,535 Elo+
Solo
Vulcan
Vulcan
KaretaYume
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,324 Elo+
Party 1
Thanatos
Thanatos
Zunkz
Thanatos
Level 108
God Stats
0W - 3L
1,123 SR
Queue Stats
38W - 31L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChEpONE12
Vulcan
14
2 / 1 / 1
8,007
616
5,812
3,157
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Elusive1170
Cu Chulainn
15
3 / 0 / 2
8,861
682
13,958
13,635
15,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Fr0hawk730
Thanatos
13
4 / 3 / 3
7,285
560
7,591
10,061
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 1 / 2
8,310
639
9,696
5,928
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
SinOfSolo
Arachne
12
3 / 3 / 3
7,538
580
3,979
14,362
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 4 / 2
6,925
533
6,216
10,742
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
All_Pro_Legendz
King Arthur
12
0 / 2 / 0
6,552
504
6,891
14,328
12,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
10
1 / 1 / 5
6,730
518
4,796
14,259
10,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
KaretaYume
Vulcan
10
0 / 4 / 0
5,938
457
430
5,691
1,573
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Zunkz
Thanatos
12
5 / 5 / 1
7,274
560
8,704
13,898
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
8
8
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
2
0.75
L
King Arthur
All_Pro_Legendz
King Arthur
0
2
0
0
W
Vulcan
ChEpONE12
Vulcan
2
1
1
2.5
W
Cu Chulainn
Elusive1170
Cu Chulainn
3
0
2
4
W
Thanatos
Fr0hawk730
Thanatos
4
3
3
1.83
L
Horus
1
1
5
3.5
W
4
1
2
5
L
Vulcan
KaretaYume
Vulcan
0
4
0
0
W
Arachne
SinOfSolo
Arachne
3
3
3
1.5
L
Thanatos
Zunkz
Thanatos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,036
Damage
27,037
47,143
Taken
58,918
26,657
Mitigated
33,166
20,468
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,216
3,701
0
4,287
10,742
3,365
2,153
0
10,742
0
48,493
L
King Arthur
All_Pro_Legendz
King Arthur
6,891
1,281
0
3,597
14,328
12,388
0
150
13,397
1,076
46,495
W
Vulcan
ChEpONE12
Vulcan
5,812
222
0
330
3,157
997
460
489
2,668
62,593
0
W
Cu Chulainn
Elusive1170
Cu Chulainn
13,958
3,755
0
4,935
13,635
15,101
550
423
13,212
0
74,530
W
Thanatos
Fr0hawk730
Thanatos
7,591
2,430
0
8,794
10,061
2,929
0
54
10,007
0
48,304
L
Horus
4,796
1,988
678
5,800
14,259
10,742
0
721
13,538
2,060
17,769
W
9,696
4,430
0
1,611
5,928
1,754
74
0
5,928
0
69,502
L
Vulcan
KaretaYume
Vulcan
430
0
0
0
5,691
1,573
0
2,549
3,097
24,590
1,843
W
Arachne
SinOfSolo
Arachne
3,979
2,797
0
4,798
14,362
5,876
0
395
13,967
0
30,246
L
Thanatos
Zunkz
Thanatos
8,704
3,064
0
7,291
13,898
5,098
0
2,392
11,327
0
48,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
33,419
462
Minions Killed
343
0
Camps Cleared
0
1,286,494
Distance Traveled
1,268,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,925
533
85
7
0
233,262
0
L
King Arthur
6,552
504
80
6
0
265,204
0
W
Vulcan
8,007
616
102
8
0
259,036
0
W
Cu Chulainn
8,861
682
141
11
0
243,035
0
W
Thanatos
7,285
560
71
5
0
295,535
0
L
Horus
6,730
518
54
4
0
276,765
3
W
Skadi
8,310
639
110
8
0
244,228
0
L
Vulcan
5,938
457
47
4
0
216,303
0
W
Arachne
7,538
580
38
3
0
244,660
0
L
Thanatos
7,274
560
77
6
0
277,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role