Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Multikilla
Chiron
Gold V
Level 97
God Stats
41W - 39L
1,491 SR
Queue Stats
334W - 366L
1,244 MMR
Solo
Cthulhu
Cthulhu
Silver II
SamucaSPARTA
Cthulhu
Silver II
Level 127
God Stats
160W - 127L
1,622 SR
Queue Stats
309W - 339L
1,092 MMR
Solo
Chaac
Chaac
Silver III
a3zz1
Chaac
Silver III
Level 144
God Stats
6W - 11L
1,467 SR
Queue Stats
7W - 17L
1,153 MMR
Solo
Janus
Janus
Gold V
yanny5
Janus
Gold V
Level 147
God Stats
6W - 8L
1,480 SR
Queue Stats
86W - 95L
1,272 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,512 SR
1,252 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,475 SR
1,347 MMR
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
 
Susano
Silver II
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
AYZAC
Ah Puch
Gold V
Level 136
God Stats
3W - 6L
1,421 SR
Queue Stats
186W - 205L
1,282 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
foriamyoursavior
Cu Chulainn
Silver I
Level 80
God Stats
46W - 49L
1,506 SR
Queue Stats
147W - 170L
1,207 MMR
Solo
Olorun
Olorun
Silver I
woollffprincess
Olorun
Silver I
Level 155
God Stats
14W - 18L
1,447 SR
Queue Stats
179W - 199L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 1 / 3
9,216
614
7,874
11,832
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Multikilla
Chiron
15
6 / 1 / 4
9,305
620
8,948
9,728
3,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SamucaSPARTA
Cthulhu
14
2 / 1 / 8
8,036
536
10,034
10,767
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chaac
a3zz1
Chaac
14
1 / 2 / 4
8,346
556
9,372
17,515
16,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
yanny5
Janus
14
3 / 4 / 4
8,336
556
6,213
10,698
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorNu WaArachneBake Kujira

VS

Bans
ThanatosDanzaburouKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 3 / 0
9,555
637
12,962
14,992
12,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
 
Susano
14
3 / 5 / 0
8,015
534
5,351
10,402
3,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
AYZAC
Ah Puch
13
1 / 3 / 4
7,402
493
13,644
11,228
3,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
foriamyoursavior
Cu Chulainn
11
1 / 4 / 1
6,656
444
5,566
19,868
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 7 / 1
7,236
482
3,632
12,197
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
9
9
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
1
3
10.5
L
Gilgamesh
 
Gilgamesh
4
3
0
1.33
L
Susano
 
Susano
3
5
0
0.6
L
Ah Puch
AYZAC
Ah Puch
1
3
4
1
W
Chiron
Multikilla
Chiron
6
1
4
8
W
Cthulhu
SamucaSPARTA
Cthulhu
2
1
8
6
W
Chaac
a3zz1
Chaac
1
2
4
1.5
L
Cu Chulainn
foriamyoursavior
Cu Chulainn
1
4
1
0.38
L
0
7
1
0.07
W
Janus
yanny5
Janus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,441
Damage
41,155
60,540
Taken
68,687
34,670
Mitigated
31,886
22,574
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,874
2,544
0
6,004
11,832
4,402
483
2,322
9,387
0
61,269
L
Gilgamesh
 
Gilgamesh
12,962
5,365
0
1,988
14,992
12,329
0
733
14,189
0
64,562
L
Susano
 
Susano
5,351
1,560
0
3,795
10,402
3,370
0
1,313
8,901
0
60,523
L
Ah Puch
AYZAC
Ah Puch
13,644
447
0
4,576
11,228
3,389
632
4,075
6,595
51,840
1,636
W
Chiron
Multikilla
Chiron
8,948
4,304
216
5,076
9,728
3,287
544
1,580
7,870
0
59,152
W
Cthulhu
SamucaSPARTA
Cthulhu
10,034
463
56
1,894
10,767
6,782
533
4,943
5,426
38,198
1,039
W
Chaac
a3zz1
Chaac
9,372
1,430
0
6,706
17,515
16,806
0
1,833
14,730
0
55,852
L
Cu Chulainn
foriamyoursavior
Cu Chulainn
5,566
1,222
0
7,423
19,868
8,958
408
3,683
15,766
0
35,997
L
3,632
1,752
240
3,218
12,197
3,840
64
4,305
7,466
37,220
2,296
W
Janus
yanny5
Janus
6,213
386
0
2,622
10,698
3,393
114
5,632
4,799
54,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
38,864
498
Minions Killed
435
0
Camps Cleared
0
1,539,130
Distance Traveled
1,386,546
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,216
614
96
6
0
338,741
2
L
Gilgamesh
9,555
637
119
8
0
247,405
3
L
Susano
8,015
534
111
7
0
332,725
1
L
Ah Puch
7,402
493
59
4
0
290,278
2
W
Chiron
9,305
620
106
7
0
292,663
2
W
Cthulhu
8,036
536
72
5
0
289,674
0
W
Chaac
8,346
556
103
7
0
279,759
0
L
Cu Chulainn
6,656
444
51
3
0
258,150
0
L
Olorun
7,236
482
95
6
0
257,988
5
W
Janus
8,336
556
121
8
0
338,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role