Player Matchup

Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AquiTeVaEsa
Medusa
Level 29
God Stats
0W - 1L
1,776 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hel
Hel
ItzBenderBby
Hel
Level 136
God Stats
14W - 23L
1,423 SR
Queue Stats
198W - 196L
1,461 Elo+
Solo
Team Averages
Level 102
1,566 SR
1,487 Elo+

VS

Team Averages
Level 114
1,719 SR
1,458 Elo+
Nu Wa
Nu Wa
Hunterock
Nu Wa
Level 147
God Stats
2W - 0L
1,840 SR
Queue Stats
126W - 118L
1,497 Elo+
Solo
Medusa
Medusa
ThetaLimb
Medusa
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 7L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vintage2432
Tsukuyomi
Level 129
God Stats
11W - 8L
1,600 SR
Queue Stats
38W - 50L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 6 / 3
8,126
813
5,798
13,689
12,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
14
4 / 6 / 1
8,629
863
7,394
11,043
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 5
7,277
728
4,751
7,578
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hunterock
Nu Wa
14
3 / 4 / 12
9,233
923
9,077
7,783
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
ThetaLimb
Medusa
15
4 / 2 / 11
9,060
906
8,675
5,965
1,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Vintage2432
Tsukuyomi
16
9 / 1 / 5
10,191
1,019
9,199
8,504
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
16
16
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
3
0.75
L
Medusa
4
6
1
0.75
W
Nu Wa
Hunterock
Nu Wa
3
4
12
2.25
L
0
4
5
0.63
W
Medusa
ThetaLimb
Medusa
4
2
11
4.75
W
Tsukuyomi
Vintage2432
Tsukuyomi
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
26,951
32,310
Taken
22,252
18,193
Mitigated
8,266
8,458
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,798
808
0
1,353
13,689
12,837
0
3,927
9,658
0
15,590
L
Medusa
7,394
1,950
0
1,625
11,043
3,168
100
2,385
8,618
0
33,169
W
Nu Wa
Hunterock
Nu Wa
9,077
4,633
0
0
7,783
2,889
624
1,682
5,605
27,052
0
L
4,751
105
3,023
2,457
7,578
2,188
0
2,793
4,729
17,212
0
W
Medusa
ThetaLimb
Medusa
8,675
3,892
0
554
5,965
1,988
1,068
1,564
4,161
0
26,897
W
Tsukuyomi
Vintage2432
Tsukuyomi
9,199
2,696
0
3,118
8,504
3,389
865
950
7,192
0
35,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
28,484
108
Minions Killed
137
0
Camps Cleared
0
528,175
Distance Traveled
532,031
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,126
813
14
1
0
176,890
0
L
Medusa
8,629
863
54
5
0
168,616
0
W
Nu Wa
9,233
923
40
4
0
147,601
0
L
Hel
7,277
728
40
4
0
182,669
0
W
Medusa
9,060
906
43
4
0
191,149
0
W
Tsukuyomi
10,191
1,019
54
5
0
193,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role