Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Erijah
Cernunnos
Level 145
God Stats
22W - 19L
1,350 SR
Queue Stats
242W - 296L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
Potatosystem
Sun Wukong
Level 159
God Stats
2W - 1L
1,638 SR
Queue Stats
214W - 275L
1,424 Elo+
Party 2
Janus
Janus
aialax
Janus
Level 132
God Stats
3W - 4L
1,477 SR
Queue Stats
146W - 173L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
majalera
Kumbhakarna
Level 163
God Stats
5W - 1L
1,601 SR
Queue Stats
343W - 413L
1,503 Elo+
Party 2
Team Averages
Level 154
1,513 SR
1,475 Elo+

VS

Team Averages
Level 119
1,738 SR
1,523 Elo+
Danzaburou
Danzaburou
KomDaHierZegge
Danzaburou
Level 125
God Stats
32W - 14L
1,672 SR
Queue Stats
145W - 117L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PolarBearMatti
Kumbhakarna
Level 137
God Stats
5W - 3L
1,739 SR
Queue Stats
109W - 91L
1,569 Elo+
Party 1
Raijin
Raijin
WING3L
Raijin
Level 149
God Stats
0W - 2L
1,540 SR
Queue Stats
145W - 130L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
Yui_le_chat
Ne Zha
Level 81
God Stats
5W - 2L
1,922 SR
Queue Stats
42W - 50L
1,443 Elo+
Party 3
Achilles
Achilles
kadages
Achilles
Level 103
God Stats
2W - 1L
1,815 SR
Queue Stats
15W - 18L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 6 / 3
7,943
530
10,010
14,472
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
Erijah
Cernunnos
15
0 / 2 / 2
8,298
553
5,213
11,518
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Potatosystem
Sun Wukong
15
3 / 1 / 2
9,400
627
11,546
11,699
7,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Janus
aialax
Janus
14
1 / 4 / 2
8,171
545
6,064
8,877
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
majalera
Kumbhakarna
12
3 / 3 / 6
8,142
543
8,168
14,279
12,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KomDaHierZegge
Danzaburou
15
3 / 2 / 2
8,836
589
11,354
9,383
4,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
PolarBearMatti
Kumbhakarna
13
4 / 2 / 7
8,085
539
7,167
16,905
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
WING3L
Raijin
15
6 / 3 / 2
8,354
557
12,120
12,897
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
10
2 / 4 / 4
6,441
429
4,145
9,211
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
kadages
Achilles
11
1 / 1 / 4
6,555
437
4,675
11,701
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
11
Kills
16
16
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
6
3
0.92
W
Cernunnos
Erijah
Cernunnos
0
2
2
0.5
L
Danzaburou
KomDaHierZegge
Danzaburou
3
2
2
2
L
Kumbhakarna
PolarBearMatti
Kumbhakarna
4
2
7
3.75
W
Sun Wukong
Potatosystem
Sun Wukong
3
1
2
4
L
Raijin
WING3L
Raijin
6
3
2
2.33
L
Ne Zha
2
4
4
1
W
Janus
aialax
Janus
1
4
2
0.5
L
Achilles
kadages
Achilles
1
1
4
3
W
Kumbhakarna
majalera
Kumbhakarna
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,001
Damage
39,461
60,845
Taken
60,097
34,051
Mitigated
30,858
22,970
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,010
1,380
0
8,135
14,472
5,830
0
4,134
10,205
0
46,673
W
Cernunnos
Erijah
Cernunnos
5,213
2,105
0
6,883
11,518
4,699
0
1,784
9,656
0
77,498
L
Danzaburou
KomDaHierZegge
Danzaburou
11,354
7,469
0
4,877
9,383
4,164
511
1,706
7,677
0
79,632
L
Kumbhakarna
PolarBearMatti
Kumbhakarna
7,167
1,399
0
3,197
16,905
12,518
0
5,662
10,971
23,977
0
W
Sun Wukong
Potatosystem
Sun Wukong
11,546
2,414
0
4,387
11,699
7,700
23
1,286
9,895
0
71,776
L
Raijin
WING3L
Raijin
12,120
1,585
146
1,830
12,897
4,476
0
3,675
9,024
62,347
0
L
Ne Zha
4,145
1,298
0
990
9,211
3,199
0
1,130
8,081
0
35,240
W
Janus
aialax
Janus
6,064
447
0
1,464
8,877
3,169
0
5,273
3,143
65,483
870
L
Achilles
kadages
Achilles
4,675
1,114
0
2,435
11,701
6,501
0
1,151
10,518
0
27,331
W
Kumbhakarna
majalera
Kumbhakarna
8,168
987
0
2,101
14,279
12,653
0
5,979
7,974
27,249
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
38,271
459
Minions Killed
383
0
Camps Cleared
0
1,543,987
Distance Traveled
1,468,379
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,943
530
63
4
0
347,314
0
W
Cernunnos
8,298
553
125
8
0
289,891
1
L
Danzaburou
8,836
589
148
10
0
300,982
3
L
Kumbhakarna
8,085
539
19
1
0
349,294
1
W
Sun Wukong
9,400
627
120
8
0
286,573
2
L
Raijin
8,354
557
104
7
0
280,412
0
L
Ne Zha
6,441
429
62
4
0
273,742
0
W
Janus
8,171
545
128
9
0
283,338
2
L
Achilles
6,555
437
50
3
0
263,949
0
W
Kumbhakarna
8,142
543
23
2
0
336,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role