Player Matchup

Nemesis
Nemesis
Shadowninja1342
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
V1beS8ge
Sun Wukong
Level 75
God Stats
0W - 1L
1,275 SR
Queue Stats
11W - 23L
1,285 Elo+
Party 1
Fafnir
Fafnir
V1beSDV
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,332 Elo+
Party 1
Neith
Neith
V1beSoul
Neith
Level 35
God Stats
1W - 3L
1,445 SR
Queue Stats
1W - 4L
1,646 Elo+
Party 1
Sol
Sol
dshull55
Sol
Level 69
God Stats
5W - 9L
1,385 SR
Queue Stats
399W - 387L
1,430 Elo+
Solo
Team Averages
Level 82
1,421 SR
1,418 Elo+

VS

Team Averages
Level 85
1,545 SR
1,428 Elo+
Chiron
Chiron
KingofHearts_06
Chiron
Level 106
God Stats
2W - 0L
1,748 SR
Queue Stats
153W - 160L
1,459 Elo+
Solo
Chang'e
Chang'e
MarMeezzy
Chang'e
Level 107
God Stats
9W - 11L
1,565 SR
Queue Stats
195W - 191L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Tyler4304
Gilgamesh
Level 36
God Stats
34W - 32L
1,436 SR
Queue Stats
112W - 94L
1,471 Elo+
Solo
Thanatos
Thanatos
ZeroX2099
Thanatos
Level 89
God Stats
8W - 6L
1,507 SR
Queue Stats
267W - 269L
1,434 Elo+
Solo
Kukulkan
Kukulkan
freakyrican11
Kukulkan
Level 85
God Stats
41W - 35L
1,469 SR
Queue Stats
166W - 172L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,245
477
3,019
7,223
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
V1beS8ge
Sun Wukong
8
0 / 5 / 0
4,875
443
3,524
9,725
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
V1beSDV
Fafnir
8
0 / 2 / 1
5,488
499
2,058
8,386
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
V1beSoul
Neith
8
0 / 4 / 0
5,003
455
1,183
8,294
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,146
468
3,560
5,670
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,084
553
3,276
4,224
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
MarMeezzy
Chang'e
11
2 / 0 / 3
6,215
565
5,097
6,704
1,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Tyler4304
Gilgamesh
12
5 / 0 / 0
7,827
712
8,098
9,157
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
ZeroX2099
Thanatos
9
1 / 1 / 4
5,590
508
2,217
7,586
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
freakyrican11
Kukulkan
12
4 / 0 / 1
7,136
649
6,445
2,064
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
13
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Chang'e
MarMeezzy
Chang'e
2
0
3
3.5
L
1
1
0
1
W
Gilgamesh
Tyler4304
Gilgamesh
5
0
0
5
L
Sun Wukong
V1beS8ge
Sun Wukong
0
5
0
0
L
Fafnir
V1beSDV
Fafnir
0
2
1
0.25
L
Neith
V1beSoul
Neith
0
4
0
0
W
Thanatos
ZeroX2099
Thanatos
1
1
4
3
L
0
1
0
0
W
Kukulkan
freakyrican11
Kukulkan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,344
Damage
25,133
39,298
Taken
29,735
23,350
Mitigated
12,966
10,215
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,276
951
566
1,460
4,224
1,275
427
1,596
2,628
0
41,996
W
Chang'e
MarMeezzy
Chang'e
5,097
831
1,052
4,574
6,704
1,988
301
3,019
3,685
31,484
0
L
3,019
970
0
759
7,223
2,809
0
1,495
5,728
0
32,536
W
Gilgamesh
Tyler4304
Gilgamesh
8,098
3,172
0
3,111
9,157
6,321
0
0
8,760
0
51,686
L
Sun Wukong
V1beS8ge
Sun Wukong
3,524
1,232
0
1,344
9,725
8,818
0
0
9,725
0
21,017
L
Fafnir
V1beSDV
Fafnir
2,058
559
0
2,716
8,386
7,962
0
3,256
5,130
16,009
805
L
Neith
V1beSoul
Neith
1,183
385
0
2,022
8,294
2,418
0
5,333
2,961
0
26,586
W
Thanatos
ZeroX2099
Thanatos
2,217
687
0
3,759
7,586
2,717
0
864
6,722
0
26,975
L
3,560
858
0
3,374
5,670
1,343
0
1,307
4,363
35,816
237
W
Kukulkan
freakyrican11
Kukulkan
6,445
323
0
0
2,064
665
249
0
2,064
47,780
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
32,852
241
Minions Killed
357
0
Camps Cleared
0
1,065,718
Distance Traveled
1,068,098
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,084
553
78
7
0
195,354
2
W
Chang'e
6,215
565
40
4
0
227,523
5
L
Nemesis
5,245
477
60
5
0
285,973
0
W
Gilgamesh
7,827
712
93
8
0
230,375
0
L
Sun Wukong
4,875
443
33
3
0
189,350
0
L
Fafnir
5,488
499
29
3
0
221,277
0
L
Neith
5,003
455
47
4
0
181,165
4
W
Thanatos
5,590
508
44
4
0
185,020
0
L
Sol
5,146
468
72
7
0
187,953
0
W
Kukulkan
7,136
649
102
9
0
229,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role