Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
Creeper1208
Charon
Silver III
Level 109
God Stats
8W - 16L
1,365 SR
Queue Stats
146W - 174L
919 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Super-C-Boyz
Ah Muzen Cab
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,006 MMR
Solo
Cthulhu
Cthulhu
Silver III
Wivi90
Cthulhu
Silver III
Level 88
God Stats
2W - 9L
1,362 SR
Queue Stats
24W - 40L
973 MMR
Solo
Da Ji
Da Ji
Silver V
joaquinweon
Da Ji
Silver V
Level 133
God Stats
0W - 3L
1,561 SR
Queue Stats
32W - 54L
885 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,457 SR
1,056 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,476 SR
974 MMR
Ishtar
Ishtar
Silver III
Kmbqz
Ishtar
Silver III
Level 156
God Stats
2W - 2L
1,402 SR
Queue Stats
56W - 82L
1,042 MMR
Solo
Mulan
Mulan
Silver III
Mystyle_rosen
Mulan
Silver III
Level 140
God Stats
23W - 17L
1,604 SR
Queue Stats
423W - 442L
884 MMR
Solo
Cerberus
Cerberus
Silver II
TacoGodzilla420
Cerberus
Silver II
Level 104
God Stats
277W - 273L
1,511 SR
Queue Stats
354W - 390L
959 MMR
Solo
Ra
Ra
Silver IV
Xxx MyMan xxX
Ra
Silver IV
Level 121
God Stats
3W - 2L
1,480 SR
Queue Stats
20W - 28L
1,040 MMR
Solo
Amaterasu
Amaterasu
Silver V
eyez707
Amaterasu
Silver V
Level 63
God Stats
2W - 4L
1,382 SR
Queue Stats
27W - 40L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 3 / 0
6,297
525
1,788
8,343
4,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon
12
0 / 0 / 0
6,423
535
2,475
4,082
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Super-C-Boyz
Ah Muzen Cab
10
0 / 3 / 2
5,711
476
4,492
7,641
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Wivi90
Cthulhu
9
0 / 5 / 2
5,640
470
5,011
10,151
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 1
6,472
539
2,383
9,485
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HeraLancelotThorSun Wukong

VS

Bans
MedusaArachneAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kmbqz
Ishtar
11
3 / 1 / 2
6,678
557
6,745
6,601
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 1 / 2
7,365
614
5,676
8,837
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
10
3 / 2 / 4
6,050
504
3,145
8,145
5,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 0 / 2
7,272
606
3,955
4,501
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
eyez707
Amaterasu
11
1 / 2 / 3
6,727
561
5,387
11,545
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
0
0.67
L
Charon
0
0
0
0
W
Ishtar
Kmbqz
Ishtar
3
1
2
4
W
5
1
2
6
L
Ah Muzen Cab
Super-C-Boyz
Ah Muzen Cab
0
3
2
0.33
W
Cerberus
3
2
4
2.5
L
Cthulhu
Wivi90
Cthulhu
0
5
2
0.2
W
1
0
2
2
W
Amaterasu
eyez707
Amaterasu
1
2
3
1.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,149
Damage
24,908
39,702
Taken
39,629
17,742
Mitigated
19,003
9,837
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,788
303
0
2,083
8,343
4,250
0
1,522
6,821
17,043
0
L
Charon
2,475
326
0
1,250
4,082
1,556
0
782
3,300
45,814
0
W
Ishtar
Kmbqz
Ishtar
6,745
3,359
0
2,965
6,601
2,073
68
898
5,703
0
40,318
W
5,676
484
0
5,564
8,837
3,484
0
1,129
7,648
0
52,912
L
Ah Muzen Cab
Super-C-Boyz
Ah Muzen Cab
4,492
1,693
0
102
7,641
2,318
1
1,569
6,072
0
35,503
W
Cerberus
3,145
109
0
2,125
8,145
5,193
0
1,051
7,050
23,769
707
L
Cthulhu
Wivi90
Cthulhu
5,011
440
0
1,609
10,151
6,588
0
661
8,869
23,783
352
W
3,955
653
537
2,414
4,501
1,618
0
1,092
3,095
60,544
913
W
Amaterasu
eyez707
Amaterasu
5,387
1,681
0
5,094
11,545
6,635
0
3,776
7,055
0
46,281
L
2,383
602
0
4,793
9,485
3,030
0
2,349
7,070
0
44,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
34,092
312
Minions Killed
393
0
Camps Cleared
0
1,192,835
Distance Traveled
1,242,013
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,297
525
30
3
0
228,065
8
L
Charon
6,423
535
93
8
0
250,137
0
W
Ishtar
6,678
557
73
6
0
230,205
6
W
Mulan
7,365
614
86
7
0
284,628
2
L
Ah Muzen Cab
5,711
476
63
5
0
236,791
0
W
Cerberus
6,050
504
50
4
0
240,312
0
L
Cthulhu
5,640
470
40
3
0
208,626
0
W
Ra
7,272
606
115
10
0
269,842
2
W
Amaterasu
6,727
561
69
6
0
217,026
3
L
Da Ji
6,472
539
86
7
0
269,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role