Player Matchup

Hou Yi
Hou Yi
Elgordo95a
Hou Yi
Level 33
God Stats
1W - 1L
1,409 SR
Queue Stats
3W - 5L
1,487 Elo+
Solo
Discordia
Discordia
Joan_Stvs
Discordia
Level 87
God Stats
46W - 47L
1,518 SR
Queue Stats
75W - 92L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
WillyDgl
Kuzenbo
Level 66
God Stats
1W - 1L
1,726 SR
Queue Stats
74W - 92L
1,432 Elo+
Party 1
Team Averages
Level 62
1,551 SR
1,453 Elo+

VS

Team Averages
Level 78
1,405 SR
1,465 Elo+
Cupid
Cupid
Generic Sprite
Cupid
Level 83
God Stats
4W - 6L
1,317 SR
Queue Stats
39W - 40L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
THECODFATHER640
Ah Puch
Level 45
God Stats
8W - 9L
1,347 SR
Queue Stats
29W - 26L
1,466 Elo+
Party 2
Mulan
Mulan
VixEnimPhenom
Mulan
Level 107
God Stats
10W - 6L
1,551 SR
Queue Stats
51W - 36L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elgordo95a
Hou Yi
19
3 / 6 / 1
13,001
813
9,706
16,809
6,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Joan_Stvs
Discordia
17
1 / 6 / 2
11,165
698
14,836
11,353
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
WillyDgl
Kuzenbo
17
0 / 4 / 1
10,733
671
7,673
19,005
31,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 13
13,225
827
12,825
10,832
4,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

20
6 / 2 / 9
13,435
840
15,316
12,432
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 2 / 7
13,583
849
10,248
17,475
15,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
16
16
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Elgordo95a
Hou Yi
3
6
1
0.58
W
3
0
13
9.5
L
Discordia
Joan_Stvs
Discordia
1
6
2
0.33
W
6
2
9
5.25
W
7
2
7
5.25
L
Kuzenbo
WillyDgl
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
38,389
47,167
Taken
40,739
42,672
Mitigated
24,373
10,071
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Elgordo95a
Hou Yi
9,706
4,614
0
2,780
16,809
6,774
0
7,318
9,376
0
62,429
W
12,825
6,433
2,282
4,807
10,832
4,380
2,485
7,439
3,393
0
52,200
L
Discordia
Joan_Stvs
Discordia
14,836
182
286
2,596
11,353
4,514
49
1,794
9,508
43,978
0
W
15,316
477
0
5,086
12,432
4,652
554
8,550
3,882
53,013
100
W
10,248
661
0
2,556
17,475
15,341
941
5,976
11,499
0
45,241
L
Kuzenbo
WillyDgl
Kuzenbo
7,673
2,254
0
4,409
19,005
31,384
75
6,305
12,603
22,803
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
40,243
182
Minions Killed
219
0
Camps Cleared
0
827,320
Distance Traveled
863,142
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,001
813
95
6
0
249,276
0
W
Cupid
13,225
827
79
5
0
304,152
0
L
Discordia
11,165
698
58
4
0
282,548
2
W
Ah Puch
13,435
840
80
5
0
288,453
0
W
Mulan
13,583
849
60
4
0
270,537
0
L
Kuzenbo
10,733
671
29
2
0
295,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role