Player Matchup

Xing Tian
Xing Tian
MoDeRn_Void
Xing Tian
Level 113
God Stats
4W - 5L
1,662 SR
Queue Stats
70W - 70L
1,480 Elo+
Party 1
Janus
Janus
MufFiN_MaN_34
Janus
Level 173
God Stats
29W - 28L
1,596 SR
Queue Stats
110W - 141L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
iiGoJambon
Xbalanque
Level 203
God Stats
5W - 7L
1,499 SR
Queue Stats
289W - 263L
1,557 Elo+
Solo
Bakasura
Bakasura
jaydog01
Bakasura
Level 105
God Stats
6W - 9L
1,316 SR
Queue Stats
29W - 23L
1,544 Elo+
Solo
Vamana
Vamana
smellvinslurpin
Vamana
Level 138
God Stats
0W - 4L
1,601 SR
Queue Stats
92W - 108L
1,519 Elo+
Party 1
Team Averages
Level 146
1,535 SR
1,514 Elo+

VS

Team Averages
Level 121
1,521 SR
1,517 Elo+
Jing Wei
Jing Wei
C0mpassi0n
Jing Wei
Level 146
God Stats
17W - 7L
1,714 SR
Queue Stats
220W - 218L
1,504 Elo+
Solo
Thor
Thor
Pnnv9069
Thor
Level 60
God Stats
2W - 0L
1,746 SR
Queue Stats
96W - 93L
1,476 Elo+
Solo
Athena
Athena
SageCalamity
Athena
Level 108
God Stats
2W - 1L
1,432 SR
Queue Stats
191W - 171L
1,550 Elo+
Solo
Mulan
Mulan
Spectres-x
Mulan
Level 155
God Stats
10W - 8L
1,511 SR
Queue Stats
134W - 133L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ZeusCannon-_-
Kukulkan
Level 135
God Stats
1W - 2L
1,201 SR
Queue Stats
362W - 326L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MoDeRn_Void
Xing Tian
8
1 / 1 / 2
5,414
541
2,386
8,943
4,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 2
6,030
603
2,143
3,827
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
iiGoJambon
Xbalanque
12
1 / 1 / 2
6,386
639
5,876
5,753
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
jaydog01
Bakasura
8
0 / 5 / 0
4,813
481
1,792
8,190
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
3 / 3 / 1
5,540
554
3,563
7,852
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C0mpassi0n
Jing Wei
12
1 / 2 / 4
6,575
658
5,672
6,669
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
11
4 / 1 / 2
6,048
605
2,878
7,996
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Athena
9
1 / 2 / 2
5,291
529
2,643
6,144
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
12
5 / 0 / 0
7,457
746
5,831
4,744
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
ZeusCannon-_-
Kukulkan
11
0 / 1 / 3
5,595
560
4,317
3,214
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
11
11
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
C0mpassi0n
Jing Wei
1
2
4
1.5
L
Xing Tian
MoDeRn_Void
Xing Tian
1
1
2
2
L
1
1
2
2
W
Thor
4
1
2
5
W
Athena
1
2
2
1
W
Mulan
5
0
0
5
W
Kukulkan
ZeusCannon-_-
Kukulkan
0
1
3
1.5
L
Xbalanque
iiGoJambon
Xbalanque
1
1
2
2
L
Bakasura
jaydog01
Bakasura
0
5
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
21,341
34,565
Taken
28,767
14,164
Mitigated
12,822
10,310
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
C0mpassi0n
Jing Wei
5,672
4,635
0
2,612
6,669
2,083
0
764
5,905
0
54,259
L
Xing Tian
MoDeRn_Void
Xing Tian
2,386
134
1,472
1,949
8,943
4,408
0
3,111
5,832
11,219
267
L
2,143
68
0
372
3,827
1,267
0
1,793
2,034
50,595
1,104
W
Thor
2,878
566
0
1,909
7,996
2,857
0
464
7,456
0
33,060
W
Athena
2,643
1,011
250
1,962
6,144
4,686
0
1,907
4,159
12,478
0
W
Mulan
5,831
76
0
2,770
4,744
2,169
0
27
4,520
0
48,139
W
Kukulkan
ZeusCannon-_-
Kukulkan
4,317
358
0
667
3,214
1,027
0
925
2,069
44,270
1,043
L
Xbalanque
iiGoJambon
Xbalanque
5,876
2,940
0
2,540
5,753
1,691
0
459
5,294
0
53,814
L
Bakasura
jaydog01
Bakasura
1,792
937
0
1,344
8,190
3,135
0
376
7,814
0
19,792
L
3,563
1,282
0
2,633
7,852
3,663
0
988
6,864
0
36,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
30,966
332
Minions Killed
348
0
Camps Cleared
0
1,053,477
Distance Traveled
1,085,920
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,575
658
97
10
0
212,311
0
L
Xing Tian
5,414
541
18
2
0
231,932
4
L
Janus
6,030
603
95
10
0
222,897
0
W
Thor
6,048
605
51
5
0
247,328
0
W
Athena
5,291
529
16
2
0
224,800
4
W
Mulan
7,457
746
98
10
0
197,261
0
W
Kukulkan
5,595
560
86
9
0
204,220
0
L
Xbalanque
6,386
639
104
10
0
187,177
4
L
Bakasura
4,813
481
46
5
0
170,123
0
L
Vamana
5,540
554
69
7
0
241,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role