Player Matchup

Neith
Neith
ATLFalcon11
Neith
Level 142
God Stats
7W - 3L
1,555 SR
Queue Stats
137W - 147L
1,473 Elo+
Solo
Cerberus
Cerberus
Glycerine007
Cerberus
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
260W - 222L
1,600 Elo+
Party 1
Terra
Terra
HornyGord69
Terra
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 172L
1,445 Elo+
Party 1
Nox
Nox
NovaKibitz
Nox
Level 28
God Stats
2W - 1L
1,463 SR
Queue Stats
48W - 38L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
SirSlapHappy
Cthulhu
Level 64
God Stats
3W - 1L
1,550 SR
Queue Stats
139W - 136L
1,432 Elo+
Party 1
Team Averages
Level 93
1,514 SR
1,480 Elo+

VS

Team Averages
Level 36
1,612 SR
1,424 Elo+
Freya
Freya
 
Freya
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Blackside-M17
Cliodhna
Level 47
God Stats
1W - 1L
1,773 SR
Queue Stats
12W - 38L
1,327 Elo+
Party 2
Thor
Thor
DarthOPB5
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,355 Elo+
Party 2
Hachiman
Hachiman
MrW1ffl3s
Hachiman
Level 48
God Stats
2W - 3L
1,577 SR
Queue Stats
88W - 110L
1,463 Elo+
Solo
Terra
Terra
igor200885569
Terra
Level 42
God Stats
1W - 1L
1,708 SR
Queue Stats
74W - 84L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 15
9,675
968
16,784
9,464
4,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Glycerine007
Cerberus
16
11 / 1 / 17
9,858
986
16,008
18,427
23,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 18
9,072
907
6,677
15,478
10,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 1 / 15
9,308
931
7,681
7,147
3,882
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SirSlapHappy
Cthulhu
14
1 / 1 / 21
9,063
906
9,354
18,624
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 8 / 2
7,352
735
7,668
12,244
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Blackside-M17
Cliodhna
13
1 / 5 / 3
7,344
734
10,987
9,634
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Thor
12
1 / 9 / 1
6,936
694
6,501
13,289
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MrW1ffl3s
Hachiman
13
3 / 5 / 1
7,471
747
8,999
10,264
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 3
7,503
750
6,188
14,766
13,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
17
30
Kills
7
8
Deaths
30
86
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
8
2
0.25
W
8
2
15
7.75
L
Cliodhna
Blackside-M17
Cliodhna
1
5
3
0.5
L
Thor
1
9
1
0.17
W
Cerberus
Glycerine007
Cerberus
11
1
17
19.5
W
2
3
18
3.67
L
Hachiman
MrW1ffl3s
Hachiman
3
5
1
0.7
W
8
1
15
15.5
W
Cthulhu
SirSlapHappy
Cthulhu
1
1
21
11.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,504
Damage
40,343
69,140
Taken
60,197
56,484
Mitigated
29,951
34,189
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,668
2,875
128
2,222
12,244
4,300
0
9,000
3,244
11,186
0
W
16,784
4,020
970
2,750
9,464
4,956
2,714
1,142
8,322
0
27,161
L
Cliodhna
Blackside-M17
Cliodhna
10,987
629
0
914
9,634
3,767
0
4,558
5,076
0
20,851
L
Thor
6,501
1,006
588
573
13,289
4,876
0
8,348
4,941
0
10,122
W
Cerberus
Glycerine007
Cerberus
16,008
1,187
2,121
7,500
18,427
23,656
299
4,963
13,464
26,304
0
W
6,677
948
5,915
4,370
15,478
10,659
192
3,166
12,312
9,553
1,772
L
Hachiman
MrW1ffl3s
Hachiman
8,999
4,157
383
1,089
10,264
4,004
0
7,139
3,125
0
19,847
W
7,681
746
2,752
1,262
7,147
3,882
3,010
1,004
6,143
17,268
832
W
Cthulhu
SirSlapHappy
Cthulhu
9,354
795
868
5,681
18,624
13,331
483
3,101
15,523
24,206
966
L
6,188
776
5,004
5,335
14,766
13,004
0
9,226
5,540
11,091
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
36,606
120
Minions Killed
64
0
Camps Cleared
0
943,230
Distance Traveled
739,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,352
735
10
1
0
143,377
0
W
Neith
9,675
968
25
3
0
198,322
0
L
Cliodhna
7,344
734
21
2
0
170,606
0
L
Thor
6,936
694
4
0
0
133,853
0
W
Cerberus
9,858
986
31
3
0
201,853
0
W
Terra
9,072
907
8
1
0
178,947
0
L
Hachiman
7,471
747
16
2
0
132,370
0
W
Nox
9,308
931
28
3
0
177,023
0
W
Cthulhu
9,063
906
28
3
0
187,085
0
L
Terra
7,503
750
13
1
0
158,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role