Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MrBubbles303
Athena
Level 143
God Stats
3W - 3L
1,679 SR
Queue Stats
100W - 97L
1,432 Elo+
Party 1
Merlin
Merlin
MuffinZipper
Merlin
Level 134
God Stats
6W - 8L
1,545 SR
Queue Stats
60W - 79L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
UnderseaWriter7
Zhong Kui
Level 155
God Stats
27W - 20L
1,592 SR
Queue Stats
224W - 215L
1,533 Elo+
Solo
Bastet
Bastet
viche stratos
Bastet
Level 232
God Stats
27W - 24L
1,567 SR
Queue Stats
447W - 502L
1,452 Elo+
Solo
Team Averages
Level 158
1,576 SR
1,471 Elo+

VS

Team Averages
Level 133
1,570 SR
1,442 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
InYourHoles
Bellona
Level 154
God Stats
1W - 3L
1,457 SR
Queue Stats
82W - 73L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
aTreeNut
Nu Wa
Level 147
God Stats
4W - 2L
1,712 SR
Queue Stats
34W - 46L
1,410 Elo+
Solo
Fafnir
Fafnir
tsmunited
Fafnir
Level 186
God Stats
11W - 8L
1,681 SR
Queue Stats
226W - 261L
1,478 Elo+
Solo
Izanami
Izanami
ttv_sharpmarble6
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 0 / 2
5,006
1,001
1,748
3,772
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
10
1 / 0 / 2
5,592
1,118
2,124
5,572
4,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
1 / 0 / 0
5,150
1,030
695
951
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
UnderseaWriter7
Zhong Kui
11
3 / 1 / 1
5,623
1,125
4,249
4,354
2,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
4,828
966
2,616
3,957
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 0 / 0
5,136
1,027
3,633
3,286
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bellona
InYourHoles
Bellona
10
0 / 1 / 1
4,895
979
2,478
3,911
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
aTreeNut
Nu Wa
9
0 / 0 / 1
4,868
974
4,271
1,714
434
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
tsmunited
Fafnir
7
0 / 0 / 0
4,403
881
129
677
447
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 5 / 0
4,753
951
2,221
4,959
1,599
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
L
Hun Batz
 
Hun Batz
1
0
0
1
L
Bellona
InYourHoles
Bellona
0
1
1
0.5
W
Athena
1
0
2
2
W
Merlin
1
0
0
1
W
Zhong Kui
UnderseaWriter7
Zhong Kui
3
1
1
3.5
L
Nu Wa
aTreeNut
Nu Wa
0
0
1
0.5
L
Fafnir
tsmunited
Fafnir
0
0
0
0
L
0
5
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,432
Damage
12,732
18,606
Taken
14,547
9,779
Mitigated
5,964
5,780
Healing
2,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,748
154
0
884
3,772
1,807
0
885
2,730
0
10,383
L
Hun Batz
 
Hun Batz
3,633
452
0
443
3,286
1,386
0
935
2,351
0
12,223
L
Bellona
InYourHoles
Bellona
2,478
379
0
1,059
3,911
2,098
0
1,828
2,083
0
12,188
W
Athena
2,124
777
0
1,428
5,572
4,249
0
950
4,423
6,587
0
W
Merlin
695
69
0
0
951
233
0
393
528
10,436
0
W
Zhong Kui
UnderseaWriter7
Zhong Kui
4,249
82
0
1,946
4,354
2,651
192
855
3,300
17,534
2,021
L
Nu Wa
aTreeNut
Nu Wa
4,271
1,674
0
210
1,714
434
0
840
874
9,641
202
L
Fafnir
tsmunited
Fafnir
129
70
0
330
677
447
0
423
254
1,127
0
L
2,221
1,713
0
0
4,959
1,599
0
2,589
2,370
0
8,727
W
2,616
268
0
1,522
3,957
839
0
943
2,963
0
7,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
24,055
103
Minions Killed
86
0
Camps Cleared
0
558,071
Distance Traveled
447,451
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,006
1,001
14
3
0
124,634
0
L
Hun Batz
5,136
1,027
25
5
0
118,681
0
L
Bellona
4,895
979
22
4
0
118,254
0
W
Athena
5,592
1,118
8
2
0
116,433
0
W
Merlin
5,150
1,030
28
6
0
94,869
3
W
Zhong Kui
5,623
1,125
47
9
0
109,235
0
L
Nu Wa
4,868
974
16
3
0
90,377
3
L
Fafnir
4,403
881
3
1
0
30,467
3
L
Izanami
4,753
951
20
4
0
89,672
0
W
Bastet
4,828
966
6
1
0
112,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role