Player Matchup

Ishtar
Ishtar
GowtherLaLujuria
Ishtar
Level 168
God Stats
10W - 11L
1,510 SR
Queue Stats
154W - 147L
1,527 Elo+
Solo
Aphrodite
Aphrodite
LAP_LICANACASH18
Aphrodite
Level 156
God Stats
10W - 3L
1,768 SR
Queue Stats
81W - 70L
1,563 Elo+
Party 1
King Arthur
King Arthur
Paulillo131
King Arthur
Level 159
God Stats
17W - 6L
1,744 SR
Queue Stats
412W - 353L
1,560 Elo+
Party 1
Scylla
Scylla
Swervin xv
Scylla
Level 109
God Stats
1W - 0L
1,264 SR
Queue Stats
55W - 48L
1,505 Elo+
Solo
Sol
Sol
villachichis
Sol
Level 176
God Stats
8W - 3L
1,782 SR
Queue Stats
299W - 274L
1,528 Elo+
Solo
Team Averages
Level 154
1,614 SR
1,537 Elo+

VS

Team Averages
Level 103
1,557 SR
1,504 Elo+
Geb
Geb
AkDirewolf918
Geb
Level 138
God Stats
1W - 5L
1,366 SR
Queue Stats
204W - 190L
1,483 Elo+
Party 2
Cerberus
Cerberus
RetzerBoyy
Cerberus
Level 158
God Stats
6W - 6L
1,513 SR
Queue Stats
514W - 483L
1,575 Elo+
Solo
Ra
Ra
Sindaryqt
Ra
Level 29
God Stats
13W - 3L
1,789 SR
Queue Stats
83W - 90L
1,496 Elo+
Party 2
Hachiman
Hachiman
SuprPunchr20
Hachiman
Level 123
God Stats
24W - 20L
1,554 SR
Queue Stats
224W - 225L
1,418 Elo+
Party 2
Loki
Loki
alexisnunezn22
Loki
Level 69
God Stats
138W - 125L
1,561 SR
Queue Stats
383W - 361L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,417
642
3,968
4,947
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
10
1 / 0 / 4
5,720
572
3,741
5,300
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
Paulillo131
King Arthur
11
4 / 0 / 1
6,038
604
4,239
4,481
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Swervin xv
Scylla
11
1 / 0 / 2
5,884
588
3,051
3,367
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,444
644
4,875
5,892
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,645
465
2,533
10,399
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
RetzerBoyy
Cerberus
10
0 / 1 / 0
5,156
516
2,048
7,922
5,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 0
5,415
542
2,967
5,022
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SuprPunchr20
Hachiman
9
0 / 3 / 1
4,871
487
2,776
5,147
1,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 0
5,513
551
1,357
4,827
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
1
1
2.5
W
Aphrodite
1
0
4
3
W
King Arthur
Paulillo131
King Arthur
4
0
1
4.5
L
Cerberus
RetzerBoyy
Cerberus
0
1
0
0
L
0
3
0
0
L
Hachiman
SuprPunchr20
Hachiman
0
3
1
0.17
W
Scylla
Swervin xv
Scylla
1
0
2
2
L
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
11,681
23,987
Taken
33,317
7,993
Mitigated
14,693
14,306
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,533
359
0
2,574
10,399
4,686
0
3,111
7,162
14,643
0
W
3,968
2,938
88
1,544
4,947
1,729
410
699
4,248
0
40,477
W
Aphrodite
3,741
629
1,630
3,271
5,300
2,252
0
2,161
3,070
24,677
2,924
W
King Arthur
Paulillo131
King Arthur
4,239
1,132
0
2,523
4,481
1,496
0
444
4,037
0
30,629
L
Cerberus
RetzerBoyy
Cerberus
2,048
402
0
3,779
7,922
5,827
0
4,720
3,202
30,579
1,337
L
2,967
349
500
1,272
5,022
1,566
0
2,109
2,749
41,126
0
L
Hachiman
SuprPunchr20
Hachiman
2,776
1,386
0
1,757
5,147
1,203
0
526
4,621
0
31,787
W
Scylla
Swervin xv
Scylla
3,051
315
0
796
3,367
1,040
0
2,127
1,240
34,860
194
L
1,357
180
0
3,118
4,827
1,411
0
405
4,422
0
45,878
W
4,875
2,162
0
4,454
5,892
1,476
0
1,991
3,901
44,733
2,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
25,600
346
Minions Killed
331
0
Camps Cleared
0
965,716
Distance Traveled
989,587
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,645
465
19
2
0
193,340
0
W
Ishtar
6,417
642
80
8
0
173,131
0
W
Aphrodite
5,720
572
44
4
0
199,481
0
W
King Arthur
6,038
604
54
5
0
242,822
0
L
Cerberus
5,156
516
74
7
0
212,546
0
L
Ra
5,415
542
89
9
0
170,387
0
L
Hachiman
4,871
487
60
6
0
177,493
0
W
Scylla
5,884
588
82
8
0
192,557
1
L
Loki
5,513
551
89
9
0
235,821
0
W
Sol
6,444
644
86
9
0
157,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role