Player Matchup

Ravana
Ravana
CallumLFC29
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
MansGotMusic
Xbalanque
Level 108
God Stats
1W - 8L
1,560 SR
Queue Stats
23W - 32L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
TMarsh04
Kumbhakarna
Level 25
God Stats
1W - 6L
1,226 SR
Queue Stats
2W - 8L
1,161 Elo+
Party 1
Scylla
Scylla
duwv
Scylla
Level 29
God Stats
3W - 3L
1,706 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 1
Arachne
Arachne
xrwalms
Arachne
Level 60
God Stats
10W - 2L
1,914 SR
Queue Stats
12W - 13L
1,519 Elo+
Party 1
Team Averages
Level 52
1,581 SR
1,432 Elo+

VS

Team Averages
Level 77
1,533 SR
1,433 Elo+
Hera
Hera
MarkUwe
Hera
Level 85
God Stats
22W - 18L
1,536 SR
Queue Stats
149W - 124L
1,492 Elo+
Party 2
Bellona
Bellona
PercivalLowell
Bellona
Level 29
God Stats
7W - 4L
1,371 SR
Queue Stats
39W - 38L
1,431 Elo+
Party 2
Medusa
Medusa
RoyalGuardSRB
Medusa
Level 125
God Stats
2W - 0L
1,730 SR
Queue Stats
16W - 19L
1,403 Elo+
Solo
Fafnir
Fafnir
Twan0u
Fafnir
Level 87
God Stats
10W - 5L
1,662 SR
Queue Stats
130W - 127L
1,417 Elo+
Solo
Poseidon
Poseidon
tortyuga
Poseidon
Level 61
God Stats
9W - 10L
1,369 SR
Queue Stats
114W - 133L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 3 / 3
8,670
510
7,487
13,614
11,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
MansGotMusic
Xbalanque
14
1 / 3 / 2
8,155
480
7,084
8,970
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
TMarsh04
Kumbhakarna
12
1 / 5 / 2
8,238
485
4,283
15,377
13,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Scylla
duwv
Scylla
15
1 / 4 / 1
8,349
491
3,571
11,395
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xrwalms
Arachne
14
6 / 2 / 1
8,761
515
6,848
13,283
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MarkUwe
Hera
17
4 / 0 / 4
10,571
622
10,615
4,414
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 2
9,041
532
9,388
13,702
12,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 2
9,099
535
9,712
9,269
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Twan0u
Fafnir
14
3 / 2 / 7
9,576
563
5,789
17,661
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
tortyuga
Poseidon
17
5 / 5 / 2
9,566
563
8,946
10,586
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
17
17
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
3
3
0.83
L
Xbalanque
MansGotMusic
Xbalanque
1
3
2
0.67
W
Hera
MarkUwe
Hera
4
0
4
6
W
3
1
2
4
W
2
2
2
1.5
L
Kumbhakarna
TMarsh04
Kumbhakarna
1
5
2
0.4
W
Fafnir
Twan0u
Fafnir
3
2
7
3.25
L
Scylla
duwv
Scylla
1
4
1
0.38
W
Poseidon
tortyuga
Poseidon
5
5
2
1.2
L
Arachne
xrwalms
Arachne
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
44,450
62,639
Taken
55,632
36,040
Mitigated
39,991
15,261
Healing
21,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,487
1,626
0
3,953
13,614
11,166
598
3,319
10,255
0
41,188
L
Xbalanque
MansGotMusic
Xbalanque
7,084
3,828
0
2,009
8,970
3,306
0
1,708
7,262
0
48,020
W
Hera
MarkUwe
Hera
10,615
2,499
0
2,111
4,414
1,349
670
2,421
1,741
71,771
1,257
W
9,388
3,418
0
7,378
13,702
12,639
950
0
12,893
0
52,985
W
9,712
4,446
0
2,718
9,269
3,288
1,816
1,601
7,668
0
72,922
L
Kumbhakarna
TMarsh04
Kumbhakarna
4,283
342
0
2,740
15,377
13,219
0
5,904
9,404
30,712
1,066
W
Fafnir
Twan0u
Fafnir
5,789
2,094
0
5,871
17,661
19,486
266
2,482
15,081
21,331
1,250
L
Scylla
duwv
Scylla
3,571
129
0
2,679
11,395
3,747
0
6,716
4,356
61,019
1,716
W
Poseidon
tortyuga
Poseidon
8,946
2,190
0
3,649
10,586
3,229
848
690
9,732
91,727
0
L
Arachne
xrwalms
Arachne
6,848
5,265
0
3,880
13,283
4,602
643
6,725
6,393
0
66,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
47,853
418
Minions Killed
508
0
Camps Cleared
0
1,701,420
Distance Traveled
1,648,041
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,670
510
67
4
0
329,567
0
L
Xbalanque
8,155
480
92
5
0
337,480
4
W
Hera
10,571
622
155
9
0
348,579
10
W
Bellona
9,041
532
69
4
0
309,484
0
W
Medusa
9,099
535
126
7
0
315,039
0
L
Kumbhakarna
8,238
485
35
2
0
336,844
0
W
Fafnir
9,576
563
20
1
0
352,376
4
L
Scylla
8,349
491
120
7
0
304,525
0
W
Poseidon
9,566
563
138
8
0
322,563
0
L
Arachne
8,761
515
104
6
0
393,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role